波斯:修订间差异

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[[File:Persia Screenshot.jpg|thumb|A view of Persia and the surrounding nations in 1836]]
[[File:Persia Screenshot.jpg|thumb|A view of Persia and the surrounding nations in 1836]]
'''Persia''' is an Uncivilized Nation located in East-Central Asia. It borders the {{flag|Ottoman Empire}} to the west, {{flag|Russia}} to the north, {{flag|Khiva}}, {{flag|Afghanistan}}, {{flag|Kalat}} and {{flag|Makran}} to the east. To the north east Persia is bordered by some uncolonized regions, where Russia lies on the other side. To the south of Persia is the Persian gulf as well as the Strait of Hormuz, and to the North it borders the Caspian sea.
''' 波斯''' 是一个位于中亚东部的未开化国家。它西邻{{flag|Ottoman Empire|奥斯曼帝国}} ,北邻{{flag|Russia|俄罗斯}} ,东邻{{flag|Khiva|希瓦}} {{flag|Afghanistan|阿富汗}} {{flag|Kalat|卡拉特}} {{flag|Makran|马卡兰}} 。在东北波斯与某些未殖民国家相邻,{{flag|Russia|俄罗斯}}位于这些国家的另外一边。波斯的南边是波斯湾和霍尔木兹海峡,在北边波斯邻接北海。
Persia is at 30% of its westernization process.
波斯的西化进程位于30%


Persia has one native [[Decision]], namely "[[Establish The Dar al-Funun]]". This is unlocked when Persia's literacy reaches above 10% and gives a boost of research points as well as a permanent {{Green|10%}} increase in research points, this comes with {{Red|0.50}} consciousness to all pops though.
波斯有一个称为“[[Establish The Dar al-Funun]] ”的本国决议。当波斯的识字率达到10% 以上时解锁,并且会给予给予很多研究点和永久的研究点数 {{Green|10%}} 加成,虽然这是以所有[[人口]]增加 {{Red|0.50}} 觉醒度为代价的。


Persia is one of the most interesting nations Victoria 2 has to offer. Despite starting as an uncivilized nation with terrible literacy, sandwiched between the British and Russian Empires, it has almost unique potential to rise to the status of Great Power, and, with enough perseverance, the coveted #1 ranking.
波斯是维多利亚2提供的最有意思的国家之一。尽管在开始时它是未开化国家并且有很糟的识字率,而且被{{flag|United Kingdom|联合王国}}和{{flag|Russia|俄罗斯}}包夹,它有几乎独一无二的潜力升到[[列强]]的地位;且有足够毅力的话,可以获得诱人的#1 排名。


=== Diplomacy ===
=== 外交 ===
Persia doesn't start in a great power's sphere of influence though The Ottoman Empire, The Russian Empire and the {{flag|United Kingdom}} start with influence on it.
虽然{{flag|Ottoman Empire|奥斯曼帝国}}、{{flag|Russia|俄罗斯}}帝国、{{flag|United Kingdom|联合王国}} 在波斯有影响力,但是波斯开局并不在[[列强]]的势力范围内。


The United Kingdom has a cordial opinion on Persia and 25 influence points. They have also invested  £5.0K in Persia.
{{flag|United Kingdom|联合王国}}对波斯持善意态度并有25点影响力。它们还在波斯投资了 £5.0K
The Ottoman Empire has a neutral opinion on Persia and 25 influence points.
{{flag|Ottoman Empire|奥斯曼帝国}}对波斯持中立态度并有25点影响力。{{flag|Russia|俄罗斯}}帝国对波斯持友好态度并有45点影响力。
The Russian Empire has an friendly opinion on Persia and 45 influence points.


Persia will get a couple of alliance invitations from other central Asian nations when it starts the game, these usually include Afghanistan. Persia has no [[casus belli]]s against any other nation in the game.
在游戏开始时,波斯会从其他中亚国家收到几份联盟邀请,这些国家里面通常会有{{flag|Afghanistan|阿富汗}}。波斯对游戏中其他国家没有[[ 宣战理由]]


[[The Ottoman Empire]] will be a good ally early in the game, but one have to turn against them later. [[Russia]] will be a good ally to take on [[The Ottoman Empire]]
在游戏早期,{{flag|Ottoman Empire|奥斯曼帝国}}会是一个好盟友,但是之后就要跟他们翻脸。{{flag|Russia|俄罗斯}}会是对抗{{flag|Ottoman Empire|奥斯曼帝国}}的好盟友。


== Guide ==
== 指导 ==
The initial budget is relatively simple. Maximize out taxes on absolutely all sectors of society, and [[budget|maximize education spending]]. Anything left-over goes towards the land national stockpile if in war or preparing for war, and on military spending otherwise. In a similar manner, the [[National Focus]] needs to set to Encourage {{icon|clergymen}}[[Clergymen]], starting with the most populous state (Tabriz). This will be the sole use of the National Focus for some time. When a state reaches 4% clergy, then the National Focus should be switched to generating clergy in the next most populous state.
初始的[[ 预算]] 相对简单。所有阶级的税收都调到最高,并且将教育支出调到最大。如果处于战争或者在备战,就把所有剩下的收入调到land国家储备,或者就调到军事开支中。同理,[[ 国家焦点]] 需要设成鼓励 {{icon|clergymen}}[[ 神职人员]] ,从人口最多的省份( 大不里士) 开始调。有时这会是[[国家焦点]]的唯一调法。当一个地区的{{icon|clergymen}}[[神职人员]]比例够4% 了,那就应该把[[国家焦点]]调到省份第二多的地区产生神职人员,以此类推。


===Warfare===
=== 战争===
The first long-term priority for Persia is Westernisation, and the single best way of doing this is using conquest to generate research points, because Persia is surrounded by nations ripe for the picking.
波斯第一优先的长期目标就是西化,做这个目标最好的方法就是通过征服产生研究点数,因为波斯的周围都是你的韭菜国家。


The best target to start with is [[Afghanistan]]. Persia's single unique decision, [[Establish The Dar al-Funun]] requires that Persia has a [[literacy]] rate of 10%. Afghanistan is highly populated and has a literacy rate of 17%. If Afghanistan is the very first nation Persia conquers, it will immediately send Persia's literacy rating over 10%, allowing Persia to use the [[Establish The Dar al-Funun]] decision almost straight away. It is best to wait a few months so Afghanistan have time to reclaim its cores from Bukkhara, allowing Persia to maximize gains from the first war.
开始动手的最好目标国家就是{{flag|Afghanistan|阿富汗}}。波斯的唯一独有决议 [[Establish The Dar al-Funun]] 需要波斯有10%的[[ 识字率]] 。{{flag|Afghanistan|阿富汗}}人口很多而且识字率为17% 。倘若{{flag|Afghanistan|阿富汗}}是波斯第一个征服的国家,它会直接把波斯的识字率带到10% 以上,几乎直接就能让波斯推行[[Establish The Dar al-Funun]] 决议了。最好是等个几月给阿富汗时间从布哈拉收回核心,这样波斯从第一次战争中就能收益最大化。


When attacking Afghanistan one has to watch out for [[attrition]], as that can take a lot of troops in Afghanistan. One will have to fight defensively, otherwise the losses will be too great. Allying Kokand, Bukkhara and Khiva might be a good idea, so they use their cannon fodder instead of yours.
进攻阿富汗的时候一个要注意的就是军队损耗,因为在阿富汗它能损耗很多人力。玩家需要防御式战斗,不然的话损失会非常大。与{{flag|Kokand|浩罕}}、 {{flag|Bukkhara|布哈拉}}和{{flag|Khiva|希瓦}}也许是个好方法,这样让他们代替你当炮灰。


After Afghanistan, Persia has a few strategic choices. [[Kalat]] and [[Makran]] are not priorities. Other than being really small, they are both primarily Baluchi cultured nations, and Baluchi is an accepted culture of Persia, meaning even if a civilized Persia conquers them, it will probably meet the accepted culture bureaucrat requirement and be able to turn them into a state rather than becoming a colony or protectorate. [[Kokand]] has too many states for use of the Conquest CB, and is best left alone for the time being. 
在进攻阿富汗之后,波斯有一些战略选择。{{flag|Kalat|卡拉特}}、{{flag|Makran|马卡兰}}并不是优先对象。除了国家体量较小,它们还都是以俾路支为主要文化的国家,而俾路支又是波斯的可接受文化,这意味着即使西化的波斯征服了它们,它们也很可能达到并能够将它们转变为一个地区而不是变成殖民地或Other than being really small, they are both primarily Baluchi cultured nations, and Baluchi is an accepted culture of Persia, meaning even if a civilized Persia conquers them, it will probably meet the accepted culture bureaucrat requirement and be able to turn them into a state rather than becoming a colony or protectorate. [[Kokand]] has too many states for use of the Conquest CB, and is best left alone for the time being. 


This leaves a number of potential candidates for the next conquest - {{flag|Punjab}}, {{flag|Khiva}}, {{flag|Bukkhara}}, {{flag|Sindh}}, and the various nations of the Persian Gulf. 
This leaves a number of potential candidates for the next conquest - {{flag|Punjab}}, {{flag|Khiva}}, {{flag|Bukkhara}}, {{flag|Sindh}}, and the various nations of the Persian Gulf. 

2022年5月27日 (五) 16:41的版本

波斯
波斯.png
政府类型 Absolute monarchy
执政党 Shahist Faction (conservative)
首都 Tehran (ID 1121)
人口 1.49 million
主体民族 Persian
被接受民族 Azerbaijani, Baluchi
识字率 7.3%
国家价值观 Order
科研学派 Uncivilized nation
地位 Uncivilized
A view of Persia and the surrounding nations in 1836

波斯是一个位于中亚东部的未开化国家。它西邻Ottoman Empire 奥斯曼帝国,北邻Russia 俄罗斯,东邻Khiva 希瓦Afghanistan 阿富汗Kalat 卡拉特Makran 马卡兰。在东北波斯与某些未殖民国家相邻,Russia 俄罗斯位于这些国家的另外一边。波斯的南边是波斯湾和霍尔木兹海峡,在北边波斯邻接北海。 波斯的西化进程位于30%。

波斯有一个称为“Establish The Dar al-Funun”的本国决议。当波斯的识字率达到10%以上时解锁,并且会给予给予很多研究点和永久的研究点数 10% 加成,虽然这是以所有人口增加 0.50 觉醒度为代价的。

波斯是维多利亚2提供的最有意思的国家之一。尽管在开始时它是未开化国家并且有很糟的识字率,而且被United Kingdom 联合王国Russia 俄罗斯包夹,它有几乎独一无二的潜力升到列强的地位;且有足够毅力的话,可以获得诱人的#1排名。

外交

虽然Ottoman Empire 奥斯曼帝国Russia 俄罗斯帝国、United Kingdom 联合王国在波斯有影响力,但是波斯开局并不在列强的势力范围内。

United Kingdom 联合王国对波斯持善意态度并有25点影响力。它们还在波斯投资了£5.0K。 Ottoman Empire 奥斯曼帝国对波斯持中立态度并有25点影响力。Russia 俄罗斯帝国对波斯持友好态度并有45点影响力。

在游戏开始时,波斯会从其他中亚国家收到几份联盟邀请,这些国家里面通常会有Afghanistan 阿富汗。波斯对游戏中其他国家没有宣战理由

在游戏早期,Ottoman Empire 奥斯曼帝国会是一个好盟友,但是之后就要跟他们翻脸。Russia 俄罗斯会是对抗Ottoman Empire 奥斯曼帝国的好盟友。

指导

初始的预算相对简单。所有阶级的税收都调到最高,并且将教育支出调到最大。如果处于战争或者在备战,就把所有剩下的收入调到land国家储备,或者就调到军事开支中。同理,国家焦点需要设成鼓励 Clergymen mini.png神职人员,从人口最多的省份(大不里士)开始调。有时这会是国家焦点的唯一调法。当一个地区的Clergymen mini.png神职人员比例够4%了,那就应该把国家焦点调到省份第二多的地区产生神职人员,以此类推。

战争

波斯第一优先的长期目标就是西化,做这个目标最好的方法就是通过征服产生研究点数,因为波斯的周围都是你的韭菜国家。

开始动手的最好目标国家就是Afghanistan 阿富汗。波斯的唯一独有决议 Establish The Dar al-Funun 需要波斯有10%的识字率Afghanistan 阿富汗人口很多而且识字率为17%。倘若Afghanistan 阿富汗是波斯第一个征服的国家,它会直接把波斯的识字率带到10%以上,几乎直接就能让波斯推行Establish The Dar al-Funun决议了。最好是等个几月给阿富汗时间从布哈拉收回核心,这样波斯从第一次战争中就能收益最大化。

进攻阿富汗的时候一个要注意的就是军队损耗,因为在阿富汗它能损耗很多人力。玩家需要防御式战斗,不然的话损失会非常大。与Kokand 浩罕Bukkhara 布哈拉Khiva 希瓦也许是个好方法,这样让他们代替你当炮灰。

在进攻阿富汗之后,波斯有一些战略选择。Kalat 卡拉特Makran 马卡兰并不是优先对象。除了国家体量较小,它们还都是以俾路支为主要文化的国家,而俾路支又是波斯的可接受文化,这意味着即使西化的波斯征服了它们,它们也很可能达到并能够将它们转变为一个地区而不是变成殖民地或Other than being really small, they are both primarily Baluchi cultured nations, and Baluchi is an accepted culture of Persia, meaning even if a civilized Persia conquers them, it will probably meet the accepted culture bureaucrat requirement and be able to turn them into a state rather than becoming a colony or protectorate. Kokand has too many states for use of the Conquest CB, and is best left alone for the time being.

This leaves a number of potential candidates for the next conquest - Punjab Punjab, Khiva Khiva, Bukkhara Bukkhara, Sindh Sindh, and the various nations of the Persian Gulf. Punjab is the hardest of these, but the most rewarding. Even after the conquest of Afghanistan, Punjab is in a stronger position than Persia, and conquest will be extremely difficult, but the reward is an immensely populous state that will fuel an easy industrialization later. Against Punjab, Sindh will be a good choice for an ally.

The second best bet is Sindh, for two reasons: firstly, it has a reasonably high population compared to the other prospects, and secondly because it will be sphered relatively soon by Great Britain.

The third best bet is Kokand. The combination of Afghanistan, Punjab, Kokand and Sindh should give Persia enough research points to Westernise.

The other options - Khiva, Bukkhara, and Persian Gulf states like Nejd, Abu Dhabi and Oman, are also viable targets, but less valuable than the aforementioned for a number of reasons: Khiva is not particularly prosperous, Bukkhara is a useful ally, and the Persian Gulf states are not in any danger of being annexed or Sphered any time soon and can be picked off at Persia's leisure, unlike Persia's northern and eastern neighbours.

Post-westenization

A quick Persian Westernisation can be done by the early 1840s - even 1840 itself with exceptionally good planning. Persia will most likely immediately become a Secondary Power when it westernizes. Make gunning for Medicine the priority, and you can colonize the provinces to the west of Khiva, again cutting off Russian expansionism. Be careful though: do NOT colonize the provinces north of Kokand, as Russia has cores on these and will tank relations and go to war with you to reclaim them. While you want to curb Russian expanionism, you do not want to outright provoke them at this early stage. If you miss this by Westernising later, such as in the 1850s, and Russia colonizes down to the Turkmeni state, don't worry too much - they weren't particularly valuable and just made a small extra attrition sink in the event of a future Russian war.

Industry

Persia now has to generate an industrial boom. Thankfully, a Persia containing Afghanistan has a lot of Resource coal.pngcoal provinces, so switch to the Nationalist Faction and begin constructing cement factories and perhaps a few smaller fabric factories to kickstart your industry. After getting 4% clergy in all core states Using the National Focus to encourage Capitalists mini.pngcapitalists if you have 2% clergy nation-wide can really help, although this won't be this way for long.

Khiva, Bukkhara, Kalat and Makran can all be made instantly into states after conquest, providing an easy population boost. Further expansionism should aim for Abu Dhabi, Nejd and Oman to capture provinces that will be big oil producers in the future. From here on, the game becomes much more open-ended and which priorities you go for are up to you. One can Sphere the Ottoman Empire rather than attack it - taking the whole Empire is a very long procedure and it's much more profitable just to Sphere it. Aiming for Egypt Egypt to create the Suez Canal is another useful goal.

Russian controlled Azerbaijan Azerbaijan has a lot of Azerbaijani POPs, so that would be a good late-game target.