教宗国:修订间差异

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[[File:Italy Screenshot.jpg|thumb|The divided Italian states in 1836]]
[[File:Italy Screenshot.jpg|thumb|The divided Italian states in 1836]]


The '''Papal States''' is a smaller state in central Italy. Despite being the state of the pope, it is treated yet as an Italian minor state. It faces a number of difficulties initially in its quest to unite {{flag|Italy}}, mostly derived from the relatively low populations. It starts the game in {{flag|France}}s Sphere of Influence.
''' 教宗国''' 是意大利中部一个较小的国家。尽管由教宗本人进行统治,它仍然被视为一个意大利小邦国。在 {{flag|Italy}} 统一之路上,它不可避免地面临着一些问题,多数归因于它相对较少的人口。开局时它在 {{flag|France}} 的势力范围内。


One should start by industrializing the two starting regions. A guaranteed profit maker is the cement factory and the glass factory. Once Modena is acquired, a steel mill there will be a good choice.
玩家应当在开局时就在初始的两个地区推行工业化。水泥工厂和玻璃工厂会带来相当的利润。当取得摩德纳后,在当地建设炼钢厂是一个不错的选择。


Unfortunately the reunification of Italy will have to stop after this for a while, since the Two Sicilies are too strong for the time being and the other states are either in France's or Austria's Sphere of Influence.
不幸的是统一大业在这之后要暂停一下了,因为两西西里目前相较本国过于强大,而其他邦国则处在法国或奥地利的势力范围之内。


Researching the techs that grant bonuses to research points early can provides a great boost to research. In addition, if they are researched straight away, there is a good chance you'll gain a large amount of prestige from the inventions.
优先研究可以增加科研点数的科技可以助推后续研究。补充说明一下,如果这些科技都很快研究完成了的话,玩家可以因为解锁的发明而获取大量的威望。


Annexing {{flag|Tunis}} and gaining regions from {{flag|Egypt}} (especially Dumyat and the Levant) can be another solution. A more daring strategy would be to attack {{flag|Switzerland}} before they are sphered by France. They can both be puppeted or annex.
吞并 {{flag|Tunis}} 、占领 {{flag|Egypt}} 的领地 ( 尤其是杜姆亚特和黎凡特) 也是一条路。更大胆的策略是在其被法国纳入势力范围前进军  {{flag|Switzerland}} 。这些势力可以傀儡也可以吞并。


====Unique [[decision]]s====
==== 独特的 [[decision|决议]]====
Papal states have two unique decisions:
教宗国有两项独特的决议:
* [[The Vatican Council]]
* [[The Vatican Council]]
* [[Edgardo Mortara]]
* [[Edgardo Mortara]]


They both affect the relations with other states, and give [[prestige]] at the cost of [[infamy]].
这两项都会影响和其他国家的关系,并且以 [[infamy|恶名]] 为代价提供 [[prestige|威望]]


== [[Avanti Italia!]] ==
== [[ 前进,意大利!]] ==


==== The independent Italian nations ====
==== 独立的意大利诸邦国 ====
Once [[Great Power]] [[status]] is achieved, the task of uniting the Italian states behind a single flag becomes possible. In order to form [[Italy]], the Papal State must have all of the Italian states, in addition to the {{flag|Austria}}n region of Lombardia, either within its Sphere of Influence or conquered. Once Papal States becomes a Great power it breaks out of Frances Sphere of influence and might thus loose the alliance with them. Therefore, it might be better to fight Austria with the help of France before one becomes a great power.
只要确立了 [[Great Power|列强]] [[status|地位]], 统一意大利就指日可待了。要想建立 [[Italy|意大利]],  教宗国必须占有所有的意大利地区, 以及 {{flag|Austria}} 势力范围内的或是直接控制的伦巴第地区。教宗国一旦成为列强,就会脱离法国势力范围,且可能因此解除与法国的同盟。所以在成为列强之前不妨借助法国的援手与奥地利作战。


Since most of the other states are already under the French or Austrian Sphere of Influence, the task of gaining states will take a lot of time, so start early, as soon as Great Power status is acquired. Parma and Sardinia-Piedmont may be difficult cases since they border Austria and France respectively.
鉴于大多数邦国都在法国或奥地利的势力范围之内,扩张领土的任务会相当耗时,所以请在成为列强后尽早开始。帕尔马和撒丁- 皮埃蒙特会比较棘手,因为它们分别与奥地利和法国接壤。


==== The war for [[Austria]]n {{flag|Lombardia}} ====
====[[Austria|奥地利]] {{flag|Lombardia}} 之战 ====
It is strongly recommended that a line of [[forts]] should be constructed on the [[Austria]]n border before declaring war on [[Austria]]. They not only help you defend these lands, but more importantly they will delay the Austrian take over, requiring the Austrians to significantly outnumber Papal States' forces.
强烈建议在与 [[Austria|奥地利]] 开战之前沿边境修筑堡垒防线。这不仅可以帮助玩家防御边境,而且更关键的是能迟滞奥地利占领边境地区的速度,这就需要他们有远超于教宗国的兵力。玩家需要执行防守性战略。教宗国的一大优势在于奥地利不能直接进军教宗国,必须处理军事通行权问题 ( 其他意大利邦国如果与教宗国同盟就会拒绝奥地利) 要么就动用他们实在孱弱的海军。
One needs to play defensively. Papal States have the big advantage that Austria cannot march directly to Papal states so they have to deal with Military access (which the other Italian states would deny if they are allied to Papal States) or use their honestly weak fleet.


It is usually a good Idea to keep the alliance with France and call them into the war, but except them one should think twice before calling allies in. If they do more losing than winning battles and even worse makes it possible to march directly from Vienna to Rome.
通常与法国同盟、召唤法国参战是个好办法,如果同盟是其他国家玩家在召唤参战时就要三思了。要是这些盟国屡战屡败,奥地利就可能从维也纳直接挺进罗马了。


== Italy Irredenta ==
== 大意大利 ==
The [[Italia Irredenta]] [[decision]] gives the newly founded [[Italy]] cores on northern Italy including {{flag|Venice}} and parts of modern {{flag|Croatia}}. It is, like Lombardia used to be, controlled by [[Austria]].
[[Italia Irredenta|大意大利]] [[decision|决议]] 能给新生的 [[Italy|意大利]] 带来包括在 {{flag|Venice}} 内的北意大利,和今天  {{flag|Croatia}} 的部分地区的核心。这些地区就像之前的伦巴第一样,被 [[Austria|奥地利]] 所控制。只要成立了 [[Italy|意大利]] ,玩家就可以建立一支后备兵员充足的庞大职业部队。如果 [[Austria|奥地利]] 仍然强大,就用与之前类似的战略对付它。
Once [[Italy]] is formed, it will be possible to field a sizable professional army with a very large amount of troops in reserve. Use a similar strategy to defeat [[Austria]] if they are still strong.


{{Country list}}
{{Country list}}

2022年11月1日 (二) 11:41的版本

教宗国
教宗国.png
政府类型 Absolute Monarchy
执政党 Restaurazionisti (reactionary)
首都 Rome (ID 749)
人口 687.82 thousand
主体民族 South Italian
被接受民族 North Italian
识字率 35%
国家价值观 Order
科研学派 Traditional academia
地位 Civilized
The divided Italian states in 1836

教宗国 是意大利中部一个较小的国家。尽管由教宗本人进行统治,它仍然被视为一个意大利小邦国。在 Italy Italy 统一之路上,它不可避免地面临着一些问题,多数归因于它相对较少的人口。开局时它在 France France 的势力范围内。

玩家应当在开局时就在初始的两个地区推行工业化。水泥工厂和玻璃工厂会带来相当的利润。当取得摩德纳后,在当地建设炼钢厂是一个不错的选择。

不幸的是统一大业在这之后要暂停一下了,因为两西西里目前相较本国过于强大,而其他邦国则处在法国或奥地利的势力范围之内。

优先研究可以增加科研点数的科技可以助推后续研究。补充说明一下,如果这些科技都很快研究完成了的话,玩家可以因为解锁的发明而获取大量的威望。

吞并 Tunis Tunis 、占领 Egypt Egypt 的领地 (尤其是杜姆亚特和黎凡特) 也是一条路。更大胆的策略是在其被法国纳入势力范围前进军 Switzerland Switzerland 。这些势力可以傀儡也可以吞并。

独特的 决议

教宗国有两项独特的决议:

这两项都会影响和其他国家的关系,并且以 恶名 为代价提供 威望

前进,意大利!

独立的意大利诸邦国

只要确立了 列强 地位, 统一意大利就指日可待了。要想建立 意大利, 教宗国必须占有所有的意大利地区, 以及 Austria Austria 势力范围内的或是直接控制的伦巴第地区。教宗国一旦成为列强,就会脱离法国势力范围,且可能因此解除与法国的同盟。所以在成为列强之前不妨借助法国的援手与奥地利作战。

鉴于大多数邦国都在法国或奥地利的势力范围之内,扩张领土的任务会相当耗时,所以请在成为列强后尽早开始。帕尔马和撒丁-皮埃蒙特会比较棘手,因为它们分别与奥地利和法国接壤。

奥地利Lombardia Lombardia 之战

强烈建议在与 奥地利 开战之前沿边境修筑堡垒防线。这不仅可以帮助玩家防御边境,而且更关键的是能迟滞奥地利占领边境地区的速度,这就需要他们有远超于教宗国的兵力。玩家需要执行防守性战略。教宗国的一大优势在于奥地利不能直接进军教宗国,必须处理军事通行权问题 (其他意大利邦国如果与教宗国同盟就会拒绝奥地利) 要么就动用他们实在孱弱的海军。

通常与法国同盟、召唤法国参战是个好办法,如果同盟是其他国家玩家在召唤参战时就要三思了。要是这些盟国屡战屡败,奥地利就可能从维也纳直接挺进罗马了。

大意大利

大意大利 决议 能给新生的 意大利 带来包括在 Venice Venice 内的北意大利,和今天 Croatia Croatia 的部分地区的核心。这些地区就像之前的伦巴第一样,被 奥地利 所控制。只要成立了 意大利 ,玩家就可以建立一支后备兵员充足的庞大职业部队。如果 奥地利 仍然强大,就用与之前类似的战略对付它。