大清:修订间差异

本页面所适用的版本可能已经过时,最后更新于Heart of Darkness
第54行: 第54行:
 很快你就会成为列强之一,在完成工业化之后你基本上就是第一列强,且你的工业分会甩开大英帝国几条街。之后一切选择就取决于你了。成为世界霸主完全不是问题。
 很快你就会成为列强之一,在完成工业化之后你基本上就是第一列强,且你的工业分会甩开大英帝国几条街。之后一切选择就取决于你了。成为世界霸主完全不是问题。


===== Military: =====
===== 军事: =====
You can amass countless brigades, but will stay far behind Europe technologically until you focus on the military. If you aren't friends with Great Britain or Russia, make sure you're able to fight them before you tick them off.
  你的大军无穷无尽,但除非你把一切重心转向军事,你的科技仍会远远落后于欧洲。如果你不能和英国或者俄罗斯保持友好,你就必须有一支让他们不敢轻举妄动的军队。


===== Navy: =====
===== Navy: =====

2020年11月1日 (日) 17:17的版本

大清
China.png
政府类型 绝对君主制
执政党 皇帝派(保守主义)
首都 北京 (ID 1612)
人口 5178万
主体民族 满族
被接受民族 北方汉人
识字率 3.5%
国家价值观 秩序
科研学派 未开化国家
地位 未开化国家
1836年的中国及其次国家

1836年的中国处于清朝统治下,虽然科技十分落后,但却坐拥着庞大的人口与巨大的财富。这个曾经的亚洲文明中心这时甚至已经不如日本 日本发达。保留下她地区性大国地位的仅仅知识她庞大的人口和数量巨大的军队。但在完成西化开化之后,中国毋庸置疑的会成为世界上最强大的国家之一。被一心殖民扩张的西方列强包围的中国必须要和这些潜在的殖民侵略者们搞好关系,尤其是要注意联合王国 联合王国俄罗斯帝国 俄罗斯帝国

中国是游戏中最有可能成为第一列强的国家,甚至比大英帝国还要高。

中国会被割据出数个视同大清附庸国的次国家广西 广西云南 云南新疆 新疆满洲国 满洲国蒙古 蒙古青海 青海。在西化完成时他们会被中国自动吞并,除非他们已经完全独立。西藏 西藏则视为大清的附庸国而不是次国家,因此无法通过西化吞并。

次国家从有的方面反而有利于中国,他们拥有自己独立的国家焦点,因此可以期待他们自己来焦点士兵和/或神职人员。

第一步

早期必须要优先完成西化上。接下所有的军事任务可以以斗争性为代价快速提升研究点数。要允许外国人随意进出国门并保持好和列强们的友好关系,如有必要,甚至可以允许提高斗争性作为代价。

对中国最大的威胁来自于斗争性的提升和列强的侵略。在中国,你可以看到数以百万计的叛军数量。

控制叛军

请保持低税率以维持人民的幸福度和低斗争性。事实上,中国永远不应该缺钱。在尽可能低的国民税率和负25%关税下挣钱是完全可能的。当然,要慢慢的调低税率防止经济崩溃。在最贫穷的人民都能过上小康生活时为国家获取巨大财富带来的满足感是非常令人愉悦的。

要时刻关注派系,他们的规模可以高达数百万人。失去威望会严重影响西化进程。尽量降低斗争性来避免暴力革命。

时刻关注列强们的动向:在开局时,他们中的任何一个都可以对科技落后的中国军队轻易造成数以千计的损伤。除了恐怖的数量之外,中国军队需要很多年来赶上西方列强。

通过获得土地可以有效的推动西化进程。越南 越南旁遮普 旁遮普朝鲜 朝鲜是良好的用于获取大量研究点数的征服对象。

太平天国运动

如果中国的觉醒度超过3,太平天国运动事件可能导致一场和太平天国 太平天国的内战。尤其是在1865年之后,每个月会有83.33%的概率发生。

次国家和盟友都无法参战,因此通常这是双方一对一的战斗。太平天国并不难击败,但由于中国四面八方的危机太多,当它和其他问题一起发生时将会成为一个难题。

鉴于1865年后如此高的事件触发概率,且这个事件只会触发一次,建议在中国准备好后就提升觉醒度超过3来主动触发这个事件。

西化后

中国西化的同时所有的次国家都会被吞并,虽然他们只会给中国恐怖的人口和军队数量锦上添花(译:是中国不可分割的一部分)。注意,被吞并时次国家的所有军队都会被解散,因此如果没有一支规模合适的军队会给别国以可乘之机。一定要在西化时保证一支规模足够的军队。

中国拥有着无与伦比的工业容纳能力。随着大量的财富流入国库,建设新的设施会越来越简单。西化后中国会有数以万计的失业Craftsmen mini.png工人嗷嗷待哺,因此需要尽快不分种类的大量建造工厂。中国的工业更多被工厂的建造速度而不是工人数量而限制。当然,不要建设罐头食品厂,他们只会夺走人民的口粮,逼他们起义。

俄罗斯通常会成为中国对外遇到的第一个敌人。索菲亚诺瓦(Sofianova)地区很可能会在早期被进攻,因此绝对不要放松对该地区的防守。在所有士兵都可用的情况下,中国边防不应该有任何薄弱处。AI通常只会参考军队数量来判断,即使他们的科技遥遥领先。

中国拥有庞大的人口数量。因此在面对外敌入侵时,完全可以投入全部的军队去对抗侵略者,中国总能迅速的重建军队。1850年中国的人口就至少足以维持一支1000个旅的常备军外加900个旅的预备役。

很快你就会成为列强之一,在完成工业化之后你基本上就是第一列强,且你的工业分会甩开大英帝国几条街。之后一切选择就取决于你了。成为世界霸主完全不是问题。

军事:

你的大军无穷无尽,但除非你把一切重心转向军事,你的科技仍会远远落后于欧洲。如果你不能和英国或者俄罗斯保持友好,你就必须有一支让他们不敢轻举妄动的军队。

Navy:

Don't bother making a huge Navy until you have steamships. Still, a small fleet of sailing ships is recommended for transporting invasion forces and enacting blockades. Such a fleet proves especially useful against Dai Nam.

Industry:

You will never employ all your craftsmen, no matter how many factories you build and expand. Give one a job, three more come of age.

Conquest:

Post westernisation Japan Japan should be no match to China, and they have a big population with a great literacy, and most likely also a lot of industry to take. Note that China might not be able to match Japan's fleet just after westernising. Otherwise British-controlled Australia Australia or Dutch Indonesia.¨

Russia has usually taken Outer Manchuria with the decision The Peking Convention. When westernised China should have no problem to take the province back.

Technology:

Medicine might be a priority to even further boost China's enormous population and avoid losing them in war. Otherwise Cultural tech to give more National Focuses and catching up with industrial and navy techs might be priority.

Naval China

The Chinese navy starts out incredibly weak, so it must become the immediate focus after westernisation if a naval China is to become a viable option. Your army will mostly take care of itself due to your massive population and the sheer size of it should be enough to push around most smaller nations, even if your army is outdated.

One should therefore prioritise Naval technology over Army technology. A partially neglected army can be brought up to speed fairly quickly, but a neglected industry can prevent China from growing to its full potential. In addition to researching your navy, build as many naval bases as possible.

Land Military

In 1836 China has the world's largest standing army, Guangxi Guangxi will have the third-largest and Yunnan Yunnan will have the fourth-largest. Even though it's in control of insane amounts of manpower, it's lacking the proper technology and will do so as long as it's not westernised. Russia and Great Britain can easily take one or two states if they are provoked.

If China ends up in a war with one of the two nations, it should NOT occupy anything. Quickly take control over the substates troops as they will wander into enemy territory and will be eradicated.

But all other uncivilised nations besides Japan will not stand a chance.

Advantages

  • Obscene population size; you will never run out of manpower for both factories and armies
  • Resources extremely plentiful
  • Lots of weak uncivilised neighbours ripe for conquest
  • Isolated from the large Great Wars in Europe later on in the game

Disadvantages

  • Extreme amounts of micromanagement required to run the country late game
  • Rebellions long lasting and almost impossible to put down
  • Shares large border with Russia, which makes for a very dangerous early game enemy
  • Cholera epidemics and emigration cause massive population loss unless you change government type and social policies
  • Very low literacy rate and expensive education cost, so lagging behind on the small amount of techs you start with is easy

Chinese decisions

China has two native decisions:

On top of that the decision, Burn the Summer Palace requires an enemy great power to occupy Beijing during a war.

China in Vanilla

In Vanilla, China is one big unified country without the substates. The substates are instead called Cliques, and they are releasable nations. This does however not make China an easier nation to manage. Tibet Tibet is also an independent nation instead of a Vassal, but on the other hand Korea is a vassal instead of an ally.