汉志:修订间差异

本页面所适用的版本可能已经过时,最后更新于Heart of Darkness
(merge from offical wiki)
 
无编辑摘要
 
(未显示2个用户的2个中间版本)
第1行: 第1行:
{{version|Heart of Darkness}}
{{version|Heart of Darkness}}
{{Country
{{Country
|Government Type=Absolute monarchy
|Government Type= 绝对君主制
|Ruling Party=Royal Faction (conservative)
|Ruling Party= 皇室派 ( 保守主义)
|Capital= Mecca (ID 1151)
|Capital= 麦加 (ID 1151)
|Population=119.4 thousand
|Population=119.4k
|Primary Culture=Mashriqi
|Primary Culture= 马什里奇人
|Literacy=6.5%
|Literacy=6.5%
|National Value=Order
|National Value= 秩序
|Tech School=Uncivilized
|Tech School= 未开化
|Status=Uncivilized nation
|Status= 未开化国家
}}
}}
[[File:Arabia overview.png|thumb|Arabian Peninsula in 1836]]
[[File:Arabia overview.png|thumb|1836 年的阿拉伯半岛]]


'''Hedjaz''' is a one-state uncivilized nation in the western Middle East on the Arabian peninsula. Despite its position fairly near the {{flag|Ottoman Empire}} and near where The [[Suez Canal]] will be, Hedjaz is relatively safe from conquest, giving it opportunity to expand well.
''' 汉志''' 是中东地区阿拉伯半岛上的未开化国家,虽然离{{flag| 奥斯曼帝国}} [[canals|苏伊士运河]] 很近,但是开局形势并不算凶险,有较大发展空间。


==Strategy==


An important immediate feature of Hedjaz is its accepted [[culture]] - Mashriqi - most of which is tied up in more powerful nations that don't have it as an accepted culture. Therefore, seeking to expand it early is important. An early conquest of Yemen may be useful to expand this culture.


Because much of the Middle East has pretty low-value resources in the earlier parts of the game, it's worth expanding further afield. {{flag|Johore}} is useful if it can be conquered, with three {{icon|precious metal}}precious metal resources, both helping your economy and encouraging migration (as well as assimilation). The catch is that {{icon|clipper transports}}clippers are very expensive early game, and even if Hedjaz manages to build some, it will still need resources to sail across the Indian Ocean. When Hedjaz has enough people and money, it may be able to expand into the Mashriqi-culture portions of Egypt, which should greatly aid in trying to expand [[National Focus]].
==策略==
 
汉志的主流民族是马什里奇人。马什里奇人的大部分人群都在周边国家作为不可接受民族存在,因此尽快吞并周边国家,扩大主流人口很重要。开局时可以先进攻同样以马什里奇人作为主流民族的{{flag|Yemen|也门}}
 
早期中东地区的资源实在是太不值钱,玩家可以造运输船去征服{{flag|柔佛}},柔佛的大量{{icon|precious metal}} 贵金属资源,对提振经济,促进移民和同化有很大帮助。然而游戏早期{{icon|clipper convoys}}帆船资源非常紧张,未开化国家排名靠后,基本不可能在世界市场上买到帆船,所以如果有意向造运输船建议在开局第一天就大量购买。
 
汉志实力达到一定阶段后,便可以进攻{{flag|埃及}}。埃及也有大量马什里奇人POP,有助于增加[[国家焦点]]数量。
 
 
 
==阿拉伯==
 
和其他阿拉伯国家一样,汉志成为[[列强]]后可以成立{{flag|Arabia|阿拉伯}}。
对于{{flag|内志}} 来说,无需成为列强,只需要吞并汉志即可成立阿拉伯,但AI内志一般不会主动进攻汉志。在[[ 黑暗之心]] (HOD)版本中,汉志开局就处于奥斯曼帝国的势力范围内,这也让汉志更为安全。


While Hedjaz is rarely attacked by the Great Powers, all the same it's important to keep good standings with them. One is more than sufficiently defended, while [[Ottoman Empire]] remain a [[great power]]. Once Hedjaz civilizes, you can pour much diplomatic weight into this (seeing as most local nations will be behind in technology.)


==Arabia==
Hedjaz can form {{flag|Arabia}} if it becomes a [[Great power]], just like any other Arabian nation.
Hedjaz is necessary for {{flag|Nejd}} to conquer if it wants to form Arabia itself. Despite that, the AI [[Nejd]] usually remains peacefully. If you are not playing HOD you are not in Ottomans sphere however, so that might be a little more dangerous.


{{Country list}}
{{Country list}}

2022年11月17日 (四) 21:39的最新版本

汉志
汉志.png
政府类型 绝对君主制
执政党 皇室派 (保守主义)
首都 麦加 (ID 1151)
人口 119.4k
主体民族 马什里奇人
被接受民族
识字率 6.5%
国家价值观 秩序
科研学派 未开化
地位 未开化国家
1836年的阿拉伯半岛

汉志是中东地区阿拉伯半岛上的未开化国家,虽然离奥斯曼帝国 奥斯曼帝国苏伊士运河很近,但是开局形势并不算凶险,有较大发展空间。


策略

汉志的主流民族是马什里奇人。马什里奇人的大部分人群都在周边国家作为不可接受民族存在,因此尽快吞并周边国家,扩大主流人口很重要。开局时可以先进攻同样以马什里奇人作为主流民族的Yemen 也门

早期中东地区的资源实在是太不值钱,玩家可以造运输船去征服柔佛 柔佛,柔佛的大量Resource precious metals.png贵金属资源,对提振经济,促进移民和同化有很大帮助。然而游戏早期Resource clipper convoys.png帆船资源非常紧张,未开化国家排名靠后,基本不可能在世界市场上买到帆船,所以如果有意向造运输船建议在开局第一天就大量购买。

汉志实力达到一定阶段后,便可以进攻埃及 埃及。埃及也有大量马什里奇人POP,有助于增加国家焦点数量。


阿拉伯

和其他阿拉伯国家一样,汉志成为列强后可以成立Arabia 阿拉伯。 对于内志 内志来说,无需成为列强,只需要吞并汉志即可成立阿拉伯,但AI内志一般不会主动进攻汉志。在黑暗之心(HOD)版本中,汉志开局就处于奥斯曼帝国的势力范围内,这也让汉志更为安全。