愛爾蘭 | |
---|---|
政府類型 | HM's government |
執政黨 | Conservative party |
首都 | Dublin (ID 263) |
人口 | 1.81 million |
主體民族 | Irish |
被接受民族 | |
識字率 | 16.5% |
國家價值觀 | Order |
科研學派 | Traditional academia |
地位 | Civilized |
愛爾蘭是一個位於 聯合王國以西的歐洲島國,愛爾蘭處於一個相對偏僻的位置。如果玩家希望的話,讓愛爾蘭免於戰火是比較容易的。 從遊戲開始玩愛爾蘭需要在大戰役劇本用 聯合王國,在政策界面放出愛爾蘭,並選擇顯示在窗口的「用以進行遊戲」按鈕。
如果想要讓愛爾蘭在每一局單人遊戲中都獨立,一個有用的替代方法就是簡單粗暴地編輯遊戲文件。遊戲文件路徑是Paradox Interactive/Victoria 2/history/provinces/united kingdom。在校正好的省份文件中把控制者從「ENG」換成「IRE」即可。
The Irish Experience
Playing out the first decade as the Emerald Isle one suddenly releases the immense potential afforded by Irelands industrial levels, its literacy rate, and its relative geographical isolation. A nation that played out the mid-19th century as a suppressed and starving junior partner in the United Kingdom has near unlimited prospects when freed from Britain’s grasp, and can in an astonishingly short period of time become one of the most powerful nations on the planet.
Early Days
As a civilized but minor nation, there are three major priorities for Ireland in the early stages of the game. These are as follows:
Be Neighbourly
One needs to improve the diplomatic relationship with Britain. At the point where one is forced to consider the defensive strategy against them, one have already arrived at the point of defeat. The North of Ireland has a large British population, and with geographical proximity and massive military asymmetries this means Ireland is eternally on the menu for jingoistic British elements.
Crank up the Wheels of Industry
Ireland have precious little in the way of natural resources so nothing extravagant on the factory front. Cement is the industry that fits Irelands RGOs the most, branching out into glass, liquor, regular clothes, and luxury items as time goes by.
Early industrial techs should be unlocked to support the industry but there’s no sense in over committing to industry on the research front just yet. Ireland does simply not have the population to support a large industry.
Tool Up
When one has some stability in budgetary terms and a healthy relationship with the nearest neighbours, one can already start thinking about some dramatic moves on the world stage. Even the modest advances in early game will send Ireland flying up the world power rankings and one will be a secondary power early. The next moves will push Ireland to the very top. But first, one needs the requisite equipment for international adventuring. The technological advantage of small nations like Ireland over even the biggest uncivilized powers is astonishing.
One needs modest technological advances that will insure rapid and uncomplicated victories over minor uncivs. Do this as soon as the economy on a sure footing by developing the infantry - light armament in particular - and by developing the means of transporting them across the waves.
From Minor Player to Great Power
There are three considerations when choosing a target to conquer. The first is manpower, and Ireland's desperate need for the factories and armies. The second is resources. Coal, iron, and other industrial RGO's are important. Generally speaking this depends on one's own industrial focus. Go after what is needed for the present industry.
It is advised to choose a target, that is not influenced nor a target of a major European power. Madagascar, Johore or Sokoto will do.