旁遮普:修订间差异

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{{version|Heart of Darkness}}
{{version|Heart of Darkness}}
{{Country
{{Country
|Government Type= Absolute monarchy
|Government Type= 绝对君主制
|Ruling Party= Royal Faction (conservative)
|Ruling Party= 皇室派 ( 保守主义)
|Capital= Lahore (ID 1227)
|Capital= 拉合尔(ID 1227)
|Population= 2.7 million
|Population= 2.7 million
|Primary Culture= Panjabi
|Primary Culture= 旁遮普人
|Literacy= 2%
|Literacy= 2%
|National Value= Order
|National Value= 秩序
|Tech School= Uncivilized
|Tech School= 未开化
|Status= Uncivilized
|Status= 未开化国家
}}
}}
[[File:British India Screenshot.jpg|thumb|Punjab along with the British Raj in 1836]]
[[File:British India Screenshot.jpg|thumb|1836 年的旁遮普和英属印度]]


'''Panjab''' is an uncivilized South Asian nation bordering {{flag|Kalat}}, {{flag|Afghanistan}}, {{flag|Xinjiang}}, {{flag|Sindh}}, {{flag|United Kingdom}} and their satellites, and Chinese substates [[Xinjiang]] and {{flag|Tibet}}. They have a large military and are 20% civilized, and at a perfect position to expand. They can form {{flag|India}}, a largely-populated and strong nation. Despite this, neighboring Britain wants the beautiful lands of Panjab and to unite the Indian subcontinent.
''' 旁遮普''' 是位于南亚的[[未开化国家]],与众多国家接壤,包括{{flag|Kalat|卡拉特}} {{flag| 阿富汗}} {{flag| 信德}} {{flag| 联合王国}} 及其附属国以及{{flag| 大清}} [[ 次国家]]{{flag| 新疆}}和{{flag|西藏}} 。旁遮普可接受人口众多,开局时就已经有20% 的开化进度,容易扩张(周围未开化小国多且实力很弱),此外还能成立{{flag| 印度}} 。所以旁遮普是南亚地区最具有潜力的国家。但值得注意的是英国在前期往往倾向于进攻旁遮普,一统印度次大陆。


==First Steps==


====First targets for conquest====
== 开局策略==
First off, use the national focus in the largest-populated province, and encourage {{icon|clergymen}}clergymen. This helps Panjab westernize faster, and that is always good. Next off, justify a conquest war on [[Kalat]]. The war here is quite simple, destroy their armies or don't, just occupy all their land and they will surrender. After this you can be a bit risky and justify a conquest on [[Sindh]], or you can wait for your infamy to lower to about 5 and safely justify a war on Sindh. Now the reason it's risky to try and justify a conquest on Sindh right after defeating Kalat is because most likely when the justifying is discovered you'll go over 25 [[infamy]]. And once you go over 25 infamy chances are the Otttomans, Russians, or British will declare a War of Containment. Now thanks to your imported troops you could actually beat the Ottomans, but definitely not the Russians or British. And chances are even if you beat the Ottomans the Russians or British will declare a War of Containment. With that all in mind, if you aren't playing with save games, wait till your infamy is at least below 10 if you are going to risk trying to justify the conquest before your infamy is low enough. Now once you have defeated Sindh using the same strategy as used on Kalat you can turn your focus towards [[Afghanistan]]. Once again you have options about how risky you want to be whilst playing with your infamy count and they still are consequences if you go over.  Anyways once you have successfully acquired a CB on Afghanistan for conquest, invade it. Here unlike before you'll have to deal with the enemy's armies. Afghanistan tends to have two main armies and destroying them is simple. Simply use bigger numbers and your better troops to crush their armies and chase them after their defeats. With their armies out of the way Afghanistan will not be able to hinder your ability to occupy its provinces. Eventually the war score will hit 100% and Afghanistan will surrender.


====The war with {{flag|Persia}}====
==== 吞并周边小国====
After Afghanistan has surrendered you have the options of conquering Makran or maybe a Central Asian country, or attacking Persia. Right away throw all ideas of Central Asian Conquest out the window. Without extreme luck or cheating conquering Central Asia as an unciv will bring you into conflict with the military juggernaut {{flag|Russia}}.
首先,在人口最多的省份焦点鼓励神职人员,提高识字率加快开化。接下来,先后制造征服卡拉特、阿富汗、信德的战争借口。周围的这些小国军事实力都很弱,完全不是旁遮普的对手。这里要注意恶名的问题,当玩家恶名大于25时,其他列强会得到遏制旁遮普的战争借口,所以制造战争借口时尽量不要被发现。建议开始时保存游戏,如果被发现了重新读档,直到战争借口的制造接近结束。这样可以以低恶名甚至无恶名的代价获取战争借口(此即Save and Load, SL)。
Now at first you might be able to beat the Russian armies, but soon enough they will be sending in more and more stacks to annihilate you. Now taking


Makran is sorta fruitless, because its up to 22 infamy for one unimportant province, but it is necessary for forming India. You could always conquer it for up to 10 infamy once you've westernized.
====与{{flag|波斯}}的战争====
吞并周围的三个小国后,玩家可以选择征服{{flag|Makran|马卡兰}}或中亚三国{{flag|Bukkhara|布哈拉}}、{{flag|Khiva|希瓦}}和{{flag|Kokand|浩罕}},也可以进攻波斯。


But anyways the more fruitful option here seems to be [[Persia]]. Now you personally could defeat Persia and its allies, but there are complications. Many times once you start winning the war against Persia, Russia intervenes. Sometimes even whilst engaged in a truce with Persia, Russia will intervene against you. In fact I've seen Russia intervene 1 day after finishing a war against Persia and the Central Asian countries. So you'll have to be prepared for the Russians. Honestly though the Persian war is simple even Russian intervention. You have to quickly send your armies over the border and defeat the Persians armies whilst occupying the province you wish to take from Persia. Yet at the same time you must utilize at least one army of 30,000 to defeat any Central Asian countries that join the war as Persia's ally. Once the Central Asians are defeated go ahead and occupy some provinces. Meanwhile, in Persia, after beating the Persians armies near the border the Russian armies will probably enter in from the west. Sometimes they trickle in armies as small groups of a few brigades other times they send in stacks of brigades. Either way you'll have to fight those armies, by using terrain and numbers to your advantage. Try to draw the Russians to attack you, but have armies close by so that you can defeat the Russians with 2:1 Panjabi soldiers.
马卡兰这个小国比较鸡肋,不值得花费大量恶名去吞并。可以开化之后吞并。


====Westernization====
中亚三国可能已经进入{{flag|俄罗斯}}的势力范围,就算没有,吞并这三个国家后旁遮普将与俄罗斯接壤,这就可能让你卷入与俄罗斯的直接冲突。
Throughout this process of conquest you will continually receive events and have the ability to reform your government. Reform-wise you have two options, up your military capabilities or focus on westernizing by picking the more thrifty (Research points-wise) economic reforms. If you choose the military reforms you'll gain more RP with conquests, but over all will westernize slower than if the economic reforms option were picked. Now of course you can do a mixed option, but overall it doesn't matter too much. The events are more important. Throughout the uncivilized portion of the game you'll receive events offering faster westernization at the cost of militancy, better military leadership at the cost of military, etc. It is recommended you pick the options that offer fast westernization and military buffs. But when receiving the regular events like the ones involving stockpiles and such always pick the ones that either lower militancy or cause it to rise the least even at the cost of higher consciousness. By making that decision you can lower the chance of [[reactionary]] rebellion and decrease the size of them if they come. All those conquests will net Panjab a lot of military power, research points, and prestige. Eventually, Panjab is given the option to westernize, and Panjab will enter the world stage!


==Post-Westernization==
一般来说进攻波斯是较好的选择,波斯此时也没有开化。如果之前顺利吞并了邻国,现在旁遮普已经有足够的实力和波斯对抗。在最坏的情况下,俄罗斯可能也会介入战争。与中亚三国不同,波斯地区多山地,适合打防御战。先尽量占领波斯的领土,等俄罗斯军队到达后,用位于山地的小股部队吸引AI攻击,同时在周围驻扎大军,随时增援。由于未开化国家军事科技较差,军队实力弱,一般战斗人数要比俄罗斯多一倍才能获胜。
 
==== 西方化====
在如上所述的征服过程中,开化事件不断会在国内发生,同时研究点数的增加能让玩家执行一系列改革。改革有两条路线,一个是执行军事改革,提升军事实力,另一个是实行经济改革,更快开化。虽然军事改革能增加吞并带来的研究点数,但经济改革在投入相同研究点的情况下能带来更多的开化进度。当然,玩家可以同时进行军事改革和经济改革作为折中方案。详情可见词条[[未开化国家]]。
国内发生的随机开化事件实际上更为重要。旁遮普的目标是尽快开化,因此事件发生时,建议选择能够加快开化进度,提升军事力量的选项,同时最好不要让斗争性升的太快,以降低反动主义叛军起义的可能性和规模。大规模爆发的起义可能让一切改革功亏一篑。开化进度达到100%,执行西方化后,旁遮普就真正进入了世界的舞台!
 
 
 
==开化后==
 
前期征服获得的威望和军事实力提升使得旁遮普在开化之后即可成为[[次强]]甚至[[列强]]。之后的发展可以完全由玩家决定,可以向非洲扩张,让非洲人民了解锡克教的伟大,又或者吞并整个波斯。如果想成立印度,与英国的战争将不可避免,因为英国控制着绝大部分的印度核心。


The combination of prestige and military power will immediately make Panjab a [[secondary power|secondary]] or [[great power]]. From there, you are free to do what you want! Africa could know of the greatness of Sikh. Maybe all of Persia will be conquered, with less infamy, thankfully! Eventually, though, war with Britain will happen, usually for you to reacquire a core. If you fight enough wars to free their puppets, eventually, one of them will fall to pan-nationalists, and formation of India is possible.


{{Country list}}
{{Country list}}

2022年11月6日 (日) 15:05的最新版本

旁遮普
旁遮普.png
政府类型 绝对君主制
执政党 皇室派 (保守主义)
首都 拉合尔(ID 1227)
人口 2.7 million
主体民族 旁遮普人
被接受民族
识字率 2%
国家价值观 秩序
科研学派 未开化
地位 未开化国家
1836年的旁遮普和英属印度

旁遮普是位于南亚的未开化国家,与众多国家接壤,包括Kalat 卡拉特阿富汗 阿富汗信德 信德联合王国 联合王国及其附属国以及大清 大清次国家新疆 新疆西藏 西藏。旁遮普可接受人口众多,开局时就已经有20%的开化进度,容易扩张(周围未开化小国多且实力很弱),此外还能成立印度 印度。所以旁遮普是南亚地区最具有潜力的国家。但值得注意的是英国在前期往往倾向于进攻旁遮普,一统印度次大陆。


开局策略

吞并周边小国

首先,在人口最多的省份焦点鼓励神职人员,提高识字率加快开化。接下来,先后制造征服卡拉特、阿富汗、信德的战争借口。周围的这些小国军事实力都很弱,完全不是旁遮普的对手。这里要注意恶名的问题,当玩家恶名大于25时,其他列强会得到遏制旁遮普的战争借口,所以制造战争借口时尽量不要被发现。建议开始时保存游戏,如果被发现了重新读档,直到战争借口的制造接近结束。这样可以以低恶名甚至无恶名的代价获取战争借口(此即Save and Load, SL)。

波斯 波斯的战争

吞并周围的三个小国后,玩家可以选择征服Makran 马卡兰或中亚三国Bukkhara 布哈拉Khiva 希瓦Kokand 浩罕,也可以进攻波斯。

马卡兰这个小国比较鸡肋,不值得花费大量恶名去吞并。可以开化之后吞并。

中亚三国可能已经进入俄罗斯 俄罗斯的势力范围,就算没有,吞并这三个国家后旁遮普将与俄罗斯接壤,这就可能让你卷入与俄罗斯的直接冲突。

一般来说进攻波斯是较好的选择,波斯此时也没有开化。如果之前顺利吞并了邻国,现在旁遮普已经有足够的实力和波斯对抗。在最坏的情况下,俄罗斯可能也会介入战争。与中亚三国不同,波斯地区多山地,适合打防御战。先尽量占领波斯的领土,等俄罗斯军队到达后,用位于山地的小股部队吸引AI攻击,同时在周围驻扎大军,随时增援。由于未开化国家军事科技较差,军队实力弱,一般战斗人数要比俄罗斯多一倍才能获胜。

西方化

在如上所述的征服过程中,开化事件不断会在国内发生,同时研究点数的增加能让玩家执行一系列改革。改革有两条路线,一个是执行军事改革,提升军事实力,另一个是实行经济改革,更快开化。虽然军事改革能增加吞并带来的研究点数,但经济改革在投入相同研究点的情况下能带来更多的开化进度。当然,玩家可以同时进行军事改革和经济改革作为折中方案。详情可见词条未开化国家。 国内发生的随机开化事件实际上更为重要。旁遮普的目标是尽快开化,因此事件发生时,建议选择能够加快开化进度,提升军事力量的选项,同时最好不要让斗争性升的太快,以降低反动主义叛军起义的可能性和规模。大规模爆发的起义可能让一切改革功亏一篑。开化进度达到100%,执行西方化后,旁遮普就真正进入了世界的舞台!


开化后

前期征服获得的威望和军事实力提升使得旁遮普在开化之后即可成为次强甚至列强。之后的发展可以完全由玩家决定,可以向非洲扩张,让非洲人民了解锡克教的伟大,又或者吞并整个波斯。如果想成立印度,与英国的战争将不可避免,因为英国控制着绝大部分的印度核心。