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{{version|Heart of Darkness}} | {{version|Heart of Darkness}} | ||
{{icon|craftsmen}}''' | {{icon|craftsmen}}''' 技工''' 是一种[[ 人群]] 类型,代表[[ 工厂]] 中的低技术工人,和代表高技术工人与脑力劳动者的[[ 职员]] 相对。技工会增加雇佣他们的工厂的吞吐率,投入和产出会同时增加。他们的收入来自工厂利润的抽成,比职员的抽成比例要少。如果国家[[ 最低工资]] 水准高于他们的正常收入,他们就会获得最低工资收入。 | ||
== Needs == | == Needs == |
2020年10月9日 (五) 17:49的版本
技工是一种人群类型,代表工厂中的低技术工人,和代表高技术工人与脑力劳动者的职员相对。技工会增加雇佣他们的工厂的吞吐率,投入和产出会同时增加。他们的收入来自工厂利润的抽成,比职员的抽成比例要少。如果国家最低工资水准高于他们的正常收入,他们就会获得最低工资收入。
Needs
Life Needs | |
---|---|
Grain | 2.5 |
Fish | 1 |
Fruit | 1 |
Wool | 1 |
Cattle | 0.75 |
Everyday Needs | |
---|---|
Tea | 4 |
Furniture | 3 |
Liquor | 3 |
Regular Clothes | 3 |
Coal | 1 |
Luxury Needs | |
---|---|
Furniture | 3 |
Regular Clothes | 3 |
Liquor | 1.5 |
Paper | 1 |
Radio | 1 |
Telephones | 1 |
Tobacco | 0.95 |
Automobiles | 0.5 |
Coffee | 0.45 |
Fuel | 0.1 |
Ideological tendencies
Ideology | BCM |
---|---|
Anarcho Liberal | 1 |
Communist | 1 |
Conservative | 0.8 |
Fascist | 1 |
Liberal | 1.1 |
Reactionary | 1 |
Socialist | 1.1 |
Social mobility
National migration factors
The following factors affect the likelihood of a Craftsmen migrant pop choosing to migrate to a particular country.
Modifier | Factor | |
---|---|---|
Unemployment[1] | Per 5% up to 35% | ×0.9 |
≥ 50% | ×0.1 | |
Country has pop's culture | ×2 | |
Country is a Great Power | ×1.2 | |
Country voting law | Wealth | ×1.05 |
Weighted Universal | ×1.25 | |
Universal | ×1.5 | |
Country is in North America, South America or Oceania | ×4 | |
Any of the country's provinces: | ×0.1 |
Provincial migration factors
The following factors affect the likelihood of a Craftsmen migrant pop choosing to migrate to a particular province.
Modifier | Factor | |
---|---|---|
State has no factories and unemployment is at least 10% | ×0.1 | |
Population[1] | ≥ 150k | 1.2% |
≥ 250k | 1.2% | |
≥ 500k | 1.2% | |
≥ 750k | 1.2% | |
0% | ||
Has this pop's culture | 1.2% | |
has_culture_core = no [2] |
×0.25 | |
State has factories | 6% | |
Has this pop's religion | 1.2% | |
Has a core of a country whose primary culture is this pop's culture |
1.5% | |
State is a slave state | 0.75% | |
State capital | 2% | |
Country's capital | 1.5% | |
Coastal | 1.05% | |
Terrain[1] | Mountains | 0.6% |
Desert | 0.1% | |
Marsh | 0.6% | |
Life rating | ≥ 40 | 2% |
≥ 50 | 2% |
Promotion and demotion
The following factors affect the likelihood of a Soldier pop choosing to change jobs to a particular pop type.
Modifier | Factor | |
---|---|---|
Base factor | 0.01 | |
Low Literacy[3] | ≤ 10% | 1% |
≤ 20% | 1% | |
≤ 30% | 1% | |
≤ 40% | 1% | |
≤ 50% | 1% | |
Proportion of Clergymen in province |
Per 0.4% up to 3.6% |
1% (max 8%) |
Proportion of Bureaucrats in province[3] |
Per 0.1% up to 0.5% |
1% (max 5%) |
Proportion of Soldiers in province |
Per 1% up to 5% |
1% (max 5%) |
Work available in the state for Clerks | −5% | |
State has no factories and the county can't build factories |
−5% |
Modifier | Factor | ||
---|---|---|---|
Base factor | 0.01 | ||
Is not of primary or accepted culture | −100% | ||
Literacy[3] | ≥ 40% | 0.25% | |
≥ 50% | 0.25% | ||
≥ 60% | 0.5% | ||
≥ 70% | 0.5% | ||
≥ 80% | 1% | ||
≥ 90% | 1% | ||
100% | 2% | ||
Proportion of Bureaucrats in province | Per 0.2% up to 3.8% |
−2% (max −38%) | |
≥ 4% | −100 | ||
Health care law | Trinket Health Care | 4% | |
Low Health Care | 8% | ||
Acceptable Health Care | 12% | ||
Good Health Care | 16% | ||
Public schools law | Basic School System | 4% | |
Acceptable School System | 8% | ||
Good School System | 12% | ||
Safety law | Minimal Safety Regulations | 4% | |
Limited Safety Regulations | 8% | ||
Acceptable Safety Regulations | 12% | ||
Excellent Safety Regulations | 16% | ||
Work hours law | 14 Hour Work Day | 4% | |
12 Hour Work Day | 8% | ||
10 Hour Work Day | 12% | ||
8 Hour Work Day | 16% | ||
Minimum wage law | Symbolic Minimum Wage | 4% | |
Low Minimum Wage | 8% | ||
Acceptable Minimum Wage | 12% | ||
Good Minimum Wage | 16% | ||
Crime fighting efficiency | Per 10% up to 99% |
2% (max 20%) |
Modifier | Factor | |
---|---|---|
Base factor | 0.01 | |
Percentage of possible battalions recruited[4] |
< 25% | −4% |
< 33% | −3% | |
< 40% | −2% | |
< 50% | −1% | |
< 60% | −0.5% | |
Proportion of Soldiers in province[3] |
Per 0.5% up to 4.5% |
−2% (max −18%) |
≥ 5% | −100% |
Modifier | Factor | |
---|---|---|
Base factor | 0.01 | |
Literacy | ≤ 50% | −50% |
≥ 40% | 2% | |
Per additional 10% | 2% (max 12%) | |
Proportion of Clergymen in province |
Per 0.4% up to 3.6% |
1% (max 9%) |
Proportion of Bureaucrats in province |
Per 1% up to 5% |
1% (max 5%) |
Proportion of Soldiers in province |
Per 1% up to 5% |
2% (max 10%) |
No work available in state for Clerks | −100% | |
Luxury needs < 10% fulfilled | 5% | |
Literacy at least 50% | 1.2% | |
State has no factories and the country can't build factories |
−40% | |
Province is part of a protectorate or colony or the country is uncivilized |
−100% |
Modifier | Factor | |
---|---|---|
Base factor | 0.01 | |
Literacy[3] | ≥ 30% | 0.5% |
Per additional 10% | 0.25% | |
Education spending slider | Per 10% up to 99% |
2% (max 20%) |
Proportion of Clergymen in province |
Per 0.4% up to 3.6% |
−2% (max −18%) |
≥ 4% | −100% | |
Consciousness[3] | ≥ 2 | −0.5% |
≥ 4 | −0.5% | |
≥ 5 | −0.5% | |
≥ 6 | −1% | |
≥ 7 | −1.5% | |
≥ 8 | −2% |
Modifier | Factor | |
---|---|---|
Base factor | 0.01 | |
Proportion of Soldiers in province |
≥ 30% | 5% |
Luxury needs < 10% fulfilled | 5% | |
No work available in state for Craftsmen | 5% |