国家焦点,或者简称焦点,是在一个地区推广某样东西的一种方式。一个国家可以使用的焦点数量取决于主流和已接受文化的人口的数量。但焦点数量存在上限,由政治思想科技所决定。
焦点会影响整个地区,但某些类型的焦点(如鼓励神职人员)可能对该地区的每个省产生不同的影响。例如,一个省的神职人员比例可能比另一个省增长更快,这是由于人口数量和识字率等升职因素造成的;菜单栏上给出的百分比是整个地区的平均值,在该地区的所有省份可能并不相同。其他类型的焦点(如政党支持度)同样影响整个地区。
这里有一个如何利用国家焦点促进人口改变的指南:国家重点和人口指南
国家焦点的数量
主流/已接受文化人口影响焦点数量的方式是通过defines.lua中的NATIONAL_FOCUS_DIVIDER
定义的,在原版游戏中这个值是400000,意味着主流/已接受文化人口除以400000再向下取整的结果就是焦点的数量。此外,不论人口多少,国家焦点的数量总是至少有1个。
国家焦点上限的基础值是1个,并且每级政治思想科技会增加1个。由此,国家焦点上限的最大值为7个。
国家焦点类型
There are 30 different NFs. All of them are listed in Victoria II/common/national_focus.txt along with their effects.
国家焦点 | 效果类型 | 效果 |
---|---|---|
鼓励铁路 | 资本家进行铁路建设的可能性 | +50% |
鼓励移民 | 对移民的吸引力 | +20% |
Increase Tension[1] | Flashpoint Tension | +0.15 |
Encourage Aristocrats | Likeliness for promotion | +10% |
Encourage Artisans | Likeliness for promotion | +10% |
Encourage Bureaucrats | Likeliness for promotion | +10% |
Encourage Capitalists | Likeliness for promotion | +10% |
Encourage Clergymen | Likeliness for promotion | +10% |
Encourage Clerks | Likeliness for promotion | +10% |
Encourage Craftsmen | Likeliness for promotion | +10% |
Encourage Farmers | Likeliness for promotion | +10% |
Encourage Labourers | Likeliness for promotion | +10% |
Encourage Officers | Likeliness for promotion | +10% |
Encourage Soldiers | Likeliness for promotion | +10% |
Automotive Industry | Likeliness for capitalists to build Automobile, Tank and Aeroplane factories | +18.3 |
Electrical Industry | Likeliness for capitalists to build Electrical Gear, Telephone and Radio factories | +18.3 |
Chemical Industry | Likeliness for capitalists to build Fuel and Oil factories | +18.3 |
Shipping Industry | Likeliness for capitalists to build Steamer and Clipper Convoy factories | +18.3 |
Textile Industry | Likeliness for capitalists to build Dye, Fabric, Clothes and Luxury Clothes factories | +18.3 |
Wood Industry | Likeliness for capitalists to build Lumber, Furniture, Luxury Furniture and Paper factories | +18.3 |
Basic Industry | Likeliness for capitalists to build Cement, Steel and Machine Parts factories | +18.3 |
Armaments Industry | Likeliness for capitalists to build Artillery, Small Arms, Explosive, Ammunition and Fertilizer factories | +18.3 |
Consumer Industry | Likeliness for capitalists to build Liquor, Wine and Glass factories | +18.3 |
Fascist | Party loyalty | +0.001 |
Reactionary | Party loyalty | +0.001 |
Conservative | Party loyalty | +0.001 |
Socialist | Party loyalty | +0.001 |
Communist | Party loyalty | +0.001 |
Liberal | Party loyalty | +0.001 |
Anarcho Liberal | Party loyalty | +0.001 |
- ↑ HoD only. Must not be a Great Power, and can only use on foreign territory that has your cores.