國家焦點,或者簡稱焦點,是在一個地區推廣某樣東西的一種方式。一個國家可以使用的焦點數量取決於主流和已接受文化的人口的數量。但焦點數量存在上限,由政治思想科技所決定。
焦點會影響整個地區,但某些類型的焦點(如鼓勵神職人員)可能對該地區的每個省產生不同的影響。例如,一個省的神職人員比例可能比另一個省增長更快,這是由於人口數量和識字率等升職因素造成的;菜單欄上給出的百分比是整個地區的平均值,在該地區的所有省份可能並不相同。其他類型的焦點(如政黨支持度)同樣影響整個地區。
這裡有一個如何利用國家焦點促進人口改變的指南:國家重點和人口指南
國家焦點的數量
主流/已接受文化人口影響焦點數量的方式是通過defines.lua中的NATIONAL_FOCUS_DIVIDER
定義的,在原版遊戲中這個值是400000,意味着主流/已接受文化人口除以400000再向下取整的結果就是焦點的數量。此外,不論人口多少,國家焦點的數量總是至少有1個。
國家焦點上限的基礎值是1個,並且每級政治思想科技會增加1個。由此,國家焦點上限的最大值為7個。
國家焦點類型
There are 30 different NFs. All of them are listed in Victoria II/common/national_focus.txt along with their effects.
國家焦點 | 效果類型 | 效果 |
---|---|---|
鼓勵鐵路 | 資本家進行鐵路建設的可能性 | +50% |
鼓勵移民 | 對移民的吸引力 | +20% |
Increase Tension[1] | Flashpoint Tension | +0.15 |
Encourage Aristocrats | Likeliness for promotion | +10% |
Encourage Artisans | Likeliness for promotion | +10% |
Encourage Bureaucrats | Likeliness for promotion | +10% |
Encourage Capitalists | Likeliness for promotion | +10% |
Encourage Clergymen | Likeliness for promotion | +10% |
Encourage Clerks | Likeliness for promotion | +10% |
Encourage Craftsmen | Likeliness for promotion | +10% |
Encourage Farmers | Likeliness for promotion | +10% |
Encourage Labourers | Likeliness for promotion | +10% |
Encourage Officers | Likeliness for promotion | +10% |
Encourage Soldiers | Likeliness for promotion | +10% |
Automotive Industry | Likeliness for capitalists to build Automobile, Tank and Aeroplane factories | +18.3 |
Electrical Industry | Likeliness for capitalists to build Electrical Gear, Telephone and Radio factories | +18.3 |
Chemical Industry | Likeliness for capitalists to build Fuel and Oil factories | +18.3 |
Shipping Industry | Likeliness for capitalists to build Steamer and Clipper Convoy factories | +18.3 |
Textile Industry | Likeliness for capitalists to build Dye, Fabric, Clothes and Luxury Clothes factories | +18.3 |
Wood Industry | Likeliness for capitalists to build Lumber, Furniture, Luxury Furniture and Paper factories | +18.3 |
Basic Industry | Likeliness for capitalists to build Cement, Steel and Machine Parts factories | +18.3 |
Armaments Industry | Likeliness for capitalists to build Artillery, Small Arms, Explosive, Ammunition and Fertilizer factories | +18.3 |
Consumer Industry | Likeliness for capitalists to build Liquor, Wine and Glass factories | +18.3 |
Fascist | Party loyalty | +0.001 |
Reactionary | Party loyalty | +0.001 |
Conservative | Party loyalty | +0.001 |
Socialist | Party loyalty | +0.001 |
Communist | Party loyalty | +0.001 |
Liberal | Party loyalty | +0.001 |
Anarcho Liberal | Party loyalty | +0.001 |
- ↑ HoD only. Must not be a Great Power, and can only use on foreign territory that has your cores.