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{{version|Heart of Darkness}} '''陆军科技'''是五大科技类别之一。陆军技术包括使你的军队更能与其他军队作战的装备、创新或理念。 == 陆军亚种类 == === 陆军学说 === 陆军学说亚种类集中于防御方面。每个科技提升Dig-In 上限和[[建筑|堡垒]]最大等级。 这是以增加Supply Consumption为代价的。发明主要提升单位的防御值。第五个科技的发明——Infiltration''——''会解锁Armor类单位和坦克工厂。 {| class="wikitable plainlist" |- ! 科技名称 !! 激活年份 !! 默认花费 !! 科技修正 !! [[发明]]带来的修正 |- | 后拿破仑时代军事思想|| 1836 || 3600 || ''Allows [[Fort]]'' *Armies: Organisation {{green|+5}} *Armies: Supply Consumption {{red|+10%}} *Dig-In Cap: {{green|+1}} | {{icon|irregular}} 民兵: Defence {{green|+1}} {{icon|infantry}} 步兵: Defence {{green|+1}} {{icon|guard}} 近卫: Defence {{green|+1}} {{icon|engineer}} 工兵: Defence {{green|+1}} {{icon|cavalry}} 骑兵: Defence {{green|+1}} {{icon|dragoon}} 龙骑兵: Defence {{green|+1}} {{icon|cuirassier}} 胸甲骑兵: Defence {{green|+1}} {{icon|hussar}} 骠骑兵: Defence {{green|+1}} |- | 战略机动 || 1836 || 7200 || Armies: Supply Consumption {{red|+10%}} [[建筑|堡垒]] 最大等级: {{green|+1}} Dig-In Cap: {{green|+1}} | {{icon|irregular}} 民兵: Defence {{green|+1}} {{icon|infantry}} 步兵: Defence {{green|+1}} *{{icon|guard}} 近卫: Defence {{green|+1}} *{{icon|engineer}} 工兵: Defence {{green|+1}} *{{icon|cavalry}} 骑兵: Defence {{green|+1}} *{{icon|dragoon}} 龙骑兵: Defence {{green|+1}} *{{icon|hussar}} 骠骑兵: Defence {{green|+1}} *{{icon|artillery unit}} 火炮: Defence {{green|+1}} *Mobilisation Size: {{green|+1%}} |- | 陆军集中防御体系 || 1850 || 10800 || Armies: Supply Consumption {{red|+20%}} [[建筑|堡垒]] 最大等级: {{green|+1}} Dig-In Cap: {{green|+1}} {{icon|engineer}} 工兵: Support {{green|+25%}} | {{icon|irregular}} 民兵: Defence {{green|+1}} *{{icon|infantry}} 步兵: Defence {{green|+2}} *{{icon|guard}} 近卫: Defence {{green|+2}} *{{icon|engineer}} 工兵: Defence {{green|+2}} *{{icon|cavalry}} 骑兵: Defence {{green|+1}} *{{icon|dragoon}} 龙骑兵: Defence {{green|+2}} *{{icon|hussar}} 骠骑兵: Defence {{green|+2}} *{{icon|artillery unit}} 火炮: Defence {{green|+2}} *Mobilisation Size: {{green|+1%}} *Armies: Supply Consumption {{red|+10%}} *{{icon|engineer}} 工兵: Siege {{green|+1}} *{{icon|dragoon}} 龙骑兵: Reconaissance {{green|+1}} *{{icon|hussar}} 骠骑兵: Reconaissance {{green|+1}} |- | 纵深防御体系 || 1870 || 14400 || Armies: Supply Consumption {{red|+20%}} [[建筑|堡垒]] 最大等级: {{green|+1}} Dig-In Cap: {{green|+1}} {{icon|engineer}} 工兵: Support {{green|+25%}} | {{icon|irregular}} 民兵: Defence {{green|+1}} *{{icon|irregular}} 民兵: Attack {{green|+0.5}} *{{icon|infantry}} 步兵: Defence {{green|+2}} *{{icon|infantry}} 步兵: Attack {{green|+1}} *{{icon|guard}} 近卫: Defence {{green|+2}} *{{icon|guard}} 近卫: Attack {{green|+1}} *{{icon|engineer}} 工兵: Defence {{green|+2}} *{{icon|engineer}} 工兵: Attack {{green|+1}} *{{icon|cavalry}} 骑兵: Defence {{green|+1}} *{{icon|cavalry}} 骑兵: Attack {{green|+0.5}} *{{icon|dragoon}} 龙骑兵: Defence {{green|+2}} *{{icon|dragoon}} 龙骑兵: Attack {{green|+1}} *{{icon|hussar}} 骠骑兵: Defence {{green|+2}} *{{icon|hussar}} 骠骑兵: Attack {{green|+1}} *{{icon|cuirassier}} 胸甲骑兵: Defence {{green|+1}} *{{icon|artillery unit}} 火炮: Defence {{green|+2}} *Armies: Supply Consumption {{red|+15%}} |- | 渗透战术 || 1900 || 18000 || Armies: Supply Consumption {{red|+20%}} [[建筑|堡垒]] 最大等级: {{green|+1}} Dig-In Cap: {{green|+1}} | ''Allows construction of {{icon|armor}} Armor'' *''Allows {{icon|tanks}} Tank Factory'' *''激活 {{icon| tanks}} 坦克'' *{{icon|irregular}} 民兵: Attack {{green|+0.5}} *{{icon|irregular}} 民兵: Defence {{green|+1}} *{{icon|infantry}} 步兵: Attack {{green|+2}} *{{icon|guard}} 近卫: Attack {{green|+2}} *{{icon|engineer}} 工兵: Attack {{green|+2}} *{{icon|engineer}} 工兵: Defence {{green|+1}} *{{icon|cavalry}} 骑兵: Attack {{green|+0.5}} *{{icon|cavalry}} 骑兵: Defence {{green|+1}} *{{icon|dragoon}} 龙骑兵: Attack {{green|+1}} *{{icon|hussar}} 骠骑兵: Attack {{green|+1}} *{{icon|cuirassier}} 胸甲骑兵: Attack {{green|+1}} *{{icon|cuirassier}} 胸甲骑兵: Defence {{green|+1}} *{{icon|armor}} 装甲: Attack {{green|+2}} *{{icon|armor}} 装甲: Defence {{green|+4}} *{{icon|armor}} 装甲: Siege {{green|+1}} *{{icon|armor}} 装甲: Supply Consumbtion {{red|+100%}} *Armies: Supply Consumption {{red|+10%}} *{{icon|engineer}} 工兵: Siege {{green|+1}} |- | 现代军队学说 || 1919 || 21600 || Armies: Supply Consumption {{red|+20%}} [[建筑|堡垒]] 最大等级: {{green|+1}} Dig-In Cap: {{green|+1}} | {{icon|irregular}} 民兵: Defence {{green|+2}} *{{icon|infantry}} 步兵: Attack {{green|+2}} *{{icon|infantry}} 步兵: Defence {{green|+2}} *{{icon|guard}} 近卫: Attack {{green|+2}} *{{icon|guard}} 近卫: Defence {{green|+2}} *{{icon|engineer}} 工兵: Attack {{green|+2}} *{{icon|engineer}} 工兵: Defence {{green|+2}} *{{icon|engineer}} 工兵: Siege {{green|+1}} *{{icon|cavalry}} 骑兵: Defence {{green|+2}} *{{icon|dragoon}} 龙骑兵: Defence {{green|+2}} *{{icon|hussar}} 骠骑兵: Defence {{green|+2}} *{{icon|cuirassier}} 胸甲骑兵: Defence {{green|+2}} *{{icon|artillery unit}} 火炮: Defence {{green|+2}} *{{icon|armor}} 火炮: Attack {{green|+2}} *{{icon|armor}} 火炮: Defence {{green|+2}} *{{icon|armor}} 火炮: Siege {{green|+1}} *{{icon|armor}} 火炮: Max Speed {{green|+1 KPH}} *Armies: Supply Consumption {{green|−30%}} *Armies: Max Speed {{green|+1 KPH}} *Armies: Organization {{green|+10}} *士气: {{green|+50%}} |} === 轻武器 === The Light Armament Subcategory unlocks new unit types and increases their effectiveness by decreasing combat width and increasing their attack/defence value. This comes at the cost of increased supply consumption. Noteworthy technologies are ''Machine Guns'', which gives a pretty significant +4 increase to defence for infantry, guard and engineer units as well as ''Breech-loaded Rifles'', as its inventions will help in colonization. {| class="wikitable plainlist" |- ! 科技名称 !! 激活年份 !! 默认花费 !! 科技修正 !! [[发明]]带来的修正 |- | 燧发枪 || 1836 || 3600 | *''Allows construction of {{icon|infantry}} 步兵'' *Combat Width {{green|−1}} | *{{icon|irregular}}民兵: Attack {{green|+0.5}} *{{icon|irregular}}民兵: Supply Consumption {{red|+10%}} *{{icon|infantry}}步兵: Attack {{green|+1}} *{{icon|infantry}}步兵: Supply Consumption {{red|+10%}} *{{icon|cavalry}}骑兵: Attack {{green|+0.5}} *{{icon|cavalry}}骑兵: Supply Consumption {{red|+10%}} *{{icon|dragoon}}龙骑兵: Attack {{green|+1}} *{{icon|dragoon}}龙骑兵: Supply Consumption {{red|+10%}} *{{icon|hussar}}骠骑兵: Attack {{green|+1}} *{{icon|hussar}}骠骑兵: Supply Consumption {{red|+10%}} |- | 前膛枪 || 1836 || 7200 | *''Allows construction of{{icon|engineer}} 工兵'' *Combat Width {{green|−2}} | *{{icon|irregular}}民兵: Attack {{green|+0.5}} *{{icon|irregular}}民兵: Supply Consumption {{red|+10%}} *{{icon|infantry}}步兵: Attack {{green|+1}} *{{icon|infantry}}步兵: Supply Consumption {{red|+10%}} *{{icon|engineer}}工兵: Attack {{green|+1}} *{{icon|engineer}}工兵: Supply Consumption {{red|+10%}} *{{icon|cavalry}}骑兵: Attack {{green|+0.5}} *{{icon|cavalry}}骑兵: Supply Consumption {{red|+10%}} *{{icon|dragoon}}龙骑兵: Attack {{green|+1}} *{{icon|dragoon}}龙骑兵: Supply Consumption {{red|+10%}} |- | 后膛枪 || 1850 || 10800 | * ''Allows construction of{{icon|guard}} 近卫'' *Combat Width {{green|−2}} | * {{icon|irregular}}民兵: Attack {{green|+0.5}} *{{icon|irregular}}民兵: Supply Consumption {{red|+20%}} *{{icon|infantry}}步兵: Attack {{green|+1}} *{{icon|infantry}}步兵: Supply Consumption {{red|+20%}} *{{icon|guard}}近卫: Attack {{green|+1}} *{{icon|guard}}近卫: Supply Consumption {{red|+20%}} *{{icon|engineer}}工兵: Attack {{green|+1}} *{{icon|engineer}}工兵: Supply Consumption {{red|+20%}} *{{icon|cavalry}}骑兵: Attack {{green|+0.5}} *{{icon|cavalry}}骑兵: Supply Consumption {{red|+20%}} *{{icon|dragoon}}龙骑兵: Attack {{green|+1}} *{{icon|dragoon}}龙骑兵: Supply Consumption {{red|+20%}} *{{icon|hussar}}骠骑兵: Attack {{green|+1}} *{{icon|hussar}}骠骑兵: Supply Consumption {{red|+20%}} *Min. Liferating: {{green|−10%}} |- | 机枪 || 1870 || 14400 || Combat Width {{green|−5}} |{{icon|irregular}}民兵: Defence {{green|+1}} *{{icon|irregular}}民兵: Supply Consumption {{red|+20%}} *{{icon|infantry}}步兵: Defence {{green|+4}} *{{icon|infantry}}步兵: Supply Consumption {{red|+20%}} *{{icon|guard}}近卫: Defence {{green|+4}} *{{icon|guard}}近卫: Supply Consumption {{red|+20%}} *{{icon|engineer}}工兵: Defence {{green|+4}} *{{icon|engineer}}工兵: Supply Consumption {{red|+20%}} *{{icon|cavalry}}骑兵: Defence {{green|+1}} *{{icon|cavalry}}骑兵: Supply Consumption {{red|+20%}} *{{icon|dragoon}}龙骑兵: Defence {{green|+2}} *{{icon|dragoon}}龙骑兵: Supply Consumption {{red|+20%}} *{{icon|cuirassier}}胸甲骑兵: Defence {{green|+1}} *{{icon|cuirassier}}胸甲骑兵: Supply Consumption {{red|+20%}} *{{icon|hussar}}骠骑兵: Defence {{green|+3}} *{{icon|hussar}}骠骑兵: Supply Consumption {{red|+20%}} |- | 手动枪机 || 1900 || 18000 | * Combat Width {{green|−5}} *''Changes unit appearance'' |{{icon|irregular}}Irregular: Attack {{green|+0.5}} *{{icon|irregular}}Irregular: Supply Consumption {{red|+20%}} *{{icon|infantry}}Infantry: Attack {{green|+4}} *{{icon|infantry}}Infantry: Supply Consumption {{red|+20%}} *{{icon|engineer}}Engineer: Attack {{green|+1}} *{{icon|engineer}}Engineer: Supply Consumption {{red|+20%}} *{{icon|guard}}Guard: Attack {{green|+4}} *{{icon|guard}}Guard: Supply Consumption {{red|+20%}} *{{icon|cavalry}}Cavalry: Attack {{green|+0.5}} *{{icon|cavalry}}Cavalry: Supply Consumption {{red|+20%}} *{{icon|dragoon}}Dragoon: Attack {{green|+1}} *{{icon|dragoon}}Dragoon: Supply Consumption {{red|+20%}} *{{icon|cuirassier}}Cuirassier: Attack {{green|+1}} *{{icon|cuirassier}}Cuirassier: Supply Consumption {{red|+20%}} *{{icon|hussar}}Hussar: Attack {{green|+1}} *{{icon|hussar}}Hussar: Supply Consumption {{red|+20%}} |- | 现代师结构 || 1919 || 21600 | * Combat Width {{green|−5}} *''Changes unit appearance'' |{{icon|irregular}}Irregular: Attack {{green|+1}} *{{icon|irregular}}Irregular: Defence {{green|+2}} *{{icon|irregular}}Irregular: Supply Consumption {{red|+20%}} *{{icon|infantry}}Infantry: Attack {{green|+4}} *{{icon|infantry}}Infantry: Defence {{green|+2}} *{{icon|infantry}}Infantry: Supply Consumption {{red|+20%}} *{{icon|guard}}Guard: Attack {{green|+4}} *{{icon|guard}}Guard: Defence {{green|+2}} *{{icon|guard}}Guard: Supply Consumption {{red|+20%}} *{{icon|engineer}}Engineer: Attack {{green|+2}} *{{icon|engineer}}Engineer: Defence {{green|+2}} *{{icon|engineer}}Engineer: Supply Consumption {{red|+20%}} *{{icon|cavalry}}Cavalry: Attack {{green|+1}} *{{icon|cavalry}}Cavalry: Defence {{green|+2}} *{{icon|cavalry}}Cavalry: Reconnaissance {{green|+2}} *{{icon|cavalry}}Cavalry: Supply Consumption {{red|+20%}} *{{icon|dragoon}}Dragoon: Attack {{green|+2}} *{{icon|dragoon}}Dragoon: Defence {{green|+2}} *{{icon|dragoon}}Dragoon: Reconnaissance {{green|+1}} *{{icon|dragoon}}Dragoon: Supply Consumption {{red|+20%}} *{{icon|cuirassier}}Cuirassier: Attack {{green|+2}} *{{icon|cuirassier}}Cuirassier: Defence {{green|+2}} *{{icon|cuirassier}}Cuirassier: Reconnaissance {{green|+2}} *{{icon|cuirassier}}Cuirassier: Supply Consumption {{red|+20%}} *{{icon|hussar}}Hussar: Attack {{green|+2}} *{{icon|hussar}}Hussar: Defence {{green|+2}} *{{icon|hussar}}Hussar: Reconnaissance {{green|+1}} *{{icon|hussar}}Hussar: Supply Consumption {{red|+20%}} *Armies: Supply Consumption {{green|−30%}} |} === 重武器 === 重武器亚种类集中于使火炮更优良。这是以增加Supply Consumption为代价的。 {| class="wikitable plainlist" |- ! 科技名称 !! 激活年份 !! 默认花费 !! 科技修正 !! [[发明]]带来的修正 |- | 铜制前膛炮 || 1836 || 3600 || ''Allows the construction of {{icon|artillery unit}} 火炮'' || - |- | 铁制前膛炮 || 1836 || 7200 | * {{icon|artillery unit}}火炮: Attack {{green|+0.25}} *{{icon|artillery unit}}火炮: Support {{green|+50%}} *{{icon|artillery unit}}火炮: Supply Consumption {{red|+15%}} | - |- | 铁制后膛炮 || 1850 || 10800 | *{{icon|artillery unit}}火炮: Attack {{green|+0.25}} *{{icon|artillery unit}}火炮: Support {{green|+50%}} *{{icon|artillery unit}}火炮: Supply Consumption {{red|+30%}} | - |- | 钢制后膛炮 || 1870 || 14400 | *{{icon|artillery unit}}火炮: Attack {{green|+0.50}} *{{icon|artillery unit}}火炮: Support {{green|+50%}} *{{icon|artillery unit}}火炮: Supply Consumption {{red|+30%}} | - |- | 间接火力支援 || 1900 || 18000 | * {{icon|artillery unit}}火炮: Attack {{green|+0.50}} *{{icon|artillery unit}}火炮: Defence {{green|+2}} *{{icon|artillery unit}}火炮: Support {{green|+100%}} *{{icon|artillery unit}}火炮: Supply Consumption {{red|+30%}} | - |- | 重型装备 || 1919 || 21600 | * {{icon|artillery unit}}火炮: Attack {{green|+0.50}} *{{icon|artillery unit}}火炮: Defence {{green|+2}} *{{icon|artillery unit}}火炮: Support {{green|+100%}} *{{icon|artillery unit}}火炮: Supply Consumption {{red|+30%}} | * {{icon|artillery unit}}火炮: Attack {{green|+0.5}} *{{icon|artillery unit}}火炮: Defence {{green|+2}} *{{icon|artillery unit}}火炮: Support {{green|+50%}} *{{icon|artillery unit}}火炮: Supply Consumption {{red|+125%}} *{{icon|armor}}火炮: Attack {{green|+4}} *{{icon|armor}}火炮: Defence {{green|+2}} *{{icon|armor}}火炮: Max Speed {{green|+1 KPH}} *{{icon|armor}}火炮: Supply Consumption {{red|+150%}} |} === 军事科学 === 军事科学亚种类以增加Supply Consumption为代价提升organisation。第一项科技解锁所有种类的骑兵单位而最后一项科技解锁飞机。 {| class="wikitable plainlist" |- ! 科技名称 !! 激活年份 !! 默认花费 !! 科技修正 !! [[发明]]带来的修正 |- | 军事参谋系统 || 1836 || 3600 | *Armies: Organisation {{green|+5}} *Armies: Supply Consumption {{red|+10%}} | * ''Allows construction of {{icon|dragoon}} 龙骑兵'' *''Allows construction of {{icon|cuirassier}} 胸甲骑兵'' *''Allows construction of {{icon|hussar}} 骠骑兵'' |- | 军事计划 || 1836 || 7200 | * Armies: Organisation {{green|+5}} *Armies: Supply Consumption {{red|+10%}} | * Armies: Organisation {{green|+5}} *Armies: Supply Consumption {{red|+10%}} *Mobilisation size {{green|+2%}} |- | 军事统计学 || 1850 || 10800 | * Armies: Organisation {{green|+5}} *Armies: Supply Consumption {{red|+20%}} | *Armies: Organisation {{green|+7.5}} *Armies: Supply Consumption {{red|+15%}} |- | 陆军后勤学 || 1870 || 14400 | *Armies: Organisation {{green|+5}} *Armies: Supply Consumption {{red|+20%}} *Mobilisation Size {{green|+5%}} | * Armies: Organisation {{green|+7.5}} *Armies: Supply Consumption {{red|+15%}} |- | 陆军军事导向主义 || 1900 || 18000 | *Armies: Organisation {{green|+10}} *Armies: Supply Consumption {{red|+20%}} | *''Can use Gas Attack'' *''Can defend against Gas Attack'' *Armies: Organisation {{green|+5}} *Armies: Supply Consumption {{red|+10%}} *Mobilisation impact {{green|−5%}} |- | 航空学 || 1914 || 21600 | *Armies: Organisation {{green|+10}} *Armies: Supply Consumption {{red|+20%}} | * ''Allows construction of {{icon|airplane}} 飞机'' *{{icon|airplane}}飞机: Attack {{green|+2}} *{{icon|airplane}}飞机: Defence {{green|+15}} *{{icon|airplane}}飞机: Support {{green|+400%}} *{{icon|airplane}}飞机: Reconnaissance {{green|+2}} *{{icon|airplane}}飞机: Organisation {{green|+30}} |} === 陆军指挥艺术 === The Army Leadership subcategory increases unit morale (which increases organisation recovery rate) and military tactics (which decreases the casualties obtained during battle). This comes at the cost of increased supply consumption. {| class="wikitable plainlist" |- ! 科技名称 !! 激活年份 !! 默认花费 !! 科技修正 !! [[发明]]带来的修正 |- | 陆军指挥法则 || 1836 || 3600 | * 士气: {{green|+25%}} *Military Tactics: {{green|+25%}} *Armies: Supply Consumption {{red|+10%}} | - |- | 陆军职业化 || 1836 || 7200 | * 士气: {{green|+10%}} *Military Tactics: {{green|+25%}} *Armies: Supply Consumption {{red|+10%}} | * 士气: {{green|+15%}} *Mobilisation Impact: {{green|−10%}} |- | 陆军决策理论 || 1850 || 10800 | * 士气: {{green|+20%}} *Military Tactics: {{green|+25%}} *Armies: Supply Consumption {{red|+20%}} | * Armies: Organisation {{green|+2.5}} *Armies: Max Speed {{green|+1 KPH}} *士气: {{green|+30%}} |- | 陆军风险分析 || 1870 || 14400 | * 士气: {{green|+20%}} *Military Tactics: {{green|+25%}} *Armies: Supply Consumption {{red|+20%}} | * Armies: Organisation {{green|+2.5}} *Armies: Max Speed {{green|+1 KPH}} *{{icon|cavalry}}骑兵: Max Speed {{green|+1 KPH}} *{{icon|dragoon}}龙骑兵: Max Speed {{green|+1 KPH}} *{{icon|cuirassier}}胸甲骑兵: Max Speed {{green|+1 KPH}} *{{icon|hussar}}骠骑兵: Max Speed {{green|+1 KPH}} *士气: {{green|+30%}} |- | 陆军士官训练制度 || 1900 || 18000 | * 士气: {{green|+25%}} *Military Tactics: {{green|+25%}} *Armies: Supply Consumption {{red|+20%}} | * Armies: Organisation {{green|+5}} *Armies: Max Speed {{green|+1 KPH}} *士气: {{green|+50%}} |- | 一战经验 || 1919 || 21600 | * 士气: {{green|+50%}} *Military Tactics: {{green|+25%}} *Armies: Supply Consumption {{red|+20%}} | - |} [[Category:Technologies]]
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