将领:修订间差异

本页面所适用的版本可能已经过时,最后更新于Heart of Darkness
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{{version|Heart of Darkness}}
{{version|Heart of Darkness}}
[[File:Generals.jpg|thumb|France has 11 generals and 2 admirals at the beginning of the game]]
[[File:Generals.jpg|thumb|France has 11 generals and 2 admirals at the beginning of the game]]
'''Leaders''' ('''General''' / '''Admiral''') are characters, which are in charge of an army or a navy. They give the army advantages and disadvantages based on their background and personality. Leaderless armies fight worse than armies with leaders.
''' 将领''' ''' 陆军将领''' ''' 海军将领''' )是领导陆军或海军的人物。他们根据他们的背景、个性给军队带来了优势或者劣势。无领导的军队比有领导的军队战斗力更差。


Each leader is randomly assigned one Background and one Personality when he is created. These traits are applied to whatever army or fleet the leader is assigned to. Traits can affect the following:
每个将领在创造时都会被随机分配一个背景和一个人格。这些特征适用于将领被指派到的任何军队或舰队。特质会影响以下方面:


* Organisation: Percentage modifier to the unit's maximum organization.
* 组织度:单位组织度的百分比修正。
* Morale: Percentage modifier to the unit's morale. Morale increases the speed with which your units regenerate organization.
* 士气:单位士气的百分比修正。士气会增加单位的组织度恢复速度。
* Attack: Modifier to dice rolls when the unit is attacking.
* 进攻:在单位进攻时改变骰子点数。
* Defense: Modifier to dice rolls when the unit is defending.
* 防御:在单位防御时改变骰子点数。
* Reconnaissance: Modifier to reconnaissance (per unit?). Reconnaissance increases your occupation speed and reduces the enemy's bonus from digging in.
* 侦察:改变侦察值(每个单位?)。侦察可以增加占领速度,减少敌方的战壕修正。
* Speed: Percentage modifier to unit speed.
* 速度:单位速度的百分比修正。
* Experience: Percentage modifier to unit experience gain.
* 经验:单位获得经验的百分比修正。
* Reliability: Modifier to soldier POP militancy.
* 可靠:改变士兵人群的斗争性。


Additionally leaders have their own prestige (the yellow bar left to the portrait), which can increase through battles and experience. It should not be confused with the [[prestige]] of the nation.
除此之外,将领还有自己的威望(头像左侧的黄色槽),通过战斗和经验可以增加。注意不要和国家的[[ 威望]] 混淆。将领的威望可以增加士气和组织度,在工具提示中有详细介绍。
 
The prestige of the leader influences morale and organisation, as detailed in the tooltip for it.





2020年11月2日 (一) 09:54的版本

France has 11 generals and 2 admirals at the beginning of the game

将领陆军将领海军将领)是领导陆军或海军的人物。他们根据他们的背景、个性给军队带来了优势或者劣势。无领导的军队比有领导的军队战斗力更差。

每个将领在创造时都会被随机分配一个背景和一个人格。这些特征适用于将领被指派到的任何军队或舰队。特质会影响以下方面:

  • 组织度:单位组织度的百分比修正。
  • 士气:单位士气的百分比修正。士气会增加单位的组织度恢复速度。
  • 进攻:在单位进攻时改变骰子点数。
  • 防御:在单位防御时改变骰子点数。
  • 侦察:改变侦察值(每个单位?)。侦察可以增加占领速度,减少敌方的战壕修正。
  • 速度:单位速度的百分比修正。
  • 经验:单位获得经验的百分比修正。
  • 可靠:改变士兵人群的斗争性。

除此之外,将领还有自己的威望(头像左侧的黄色槽),通过战斗和经验可以增加。注意不要和国家的威望混淆。将领的威望可以增加士气和组织度,在工具提示中有详细介绍。


Recruitment

The percentage of the POP type Officers mini.pngofficers of the total population affect how many leadership points a nation gets pr. month. The cap is 3 leadership points pr. month, which is achieved if 0.2% of the population is officers.

When a nation has 20 leadership points it can recruit a general or admiral. The westernization reform 'Officer training' also gives a positive modifier to leadership points.

The recruitment and/or assignment can either be controlled manually or be automated.

Managing leaders

Generals and admirals can be assigned manually through each stack, or it can be assigned to be done automatically in the military tab. When done automatically leaders will be assigned at random. If it is left to be done automatically, one can choose leaders that should not be used to sort out the really bad ones.

This can be done for both admirals and generals independent of each other.

Leaderless units

Leaderless units have the "No Background" and "No Personality" traits, which give the following penalties:

  • Attack −2
  • Defense −2
  • Morale −20%
  • Organization −20%
  • Speed −10%
  • Experience −50%

Therefore it is almost never a good idea not to have an army without a leader, even though they have very bad traits.

Trait effects

Background

Name Org Morale Attack Defence Recon Speed Experience Reliability
Adventurer +1 −2%
Amateur −1 −25%
Aristocrat +10%
Armchair General +10%
Artillerist +10% +1 +2%
Bootlicker +1 +2%
Brownnoser +1 +1%
Bureaucrat Speed +15%
Butcher −5%
Cartographer +40%
Cavalry School +2
Clueless −70% +1
Colonial B −5% −2 +10%
Corrupt −10% −20%
Cursed Luck −40% +2 +2
Debutante −4%
Diplomat −5%
Disgraced +5%
Drillmaster +20%
Eccentric Genius −5% +2
Elderly +4%
Engineer +5%
Expert Raider +2
Exranker −10%
Generals Aide +1
Gifted Administrator +15% +4%
Hated −20% +1 +1
Immoral −10% −4%
Incompetent −3%
Innovative Tactician +1
Madman −10%
Megalomaniac −2
Natural Born Leader +10% +1 0.05
No Background −20% −20% −2 −2 −10% −50%
Old School +20% +1 −2
Pawn +5%
Poet +20% −1
Politician −10% +10%
Powerful Friends −10% +2%
Priest +10%
Professor +20% −1 −1
Rising Star +15%
Sad Sack −2
School Of Defense +3
School Of Firepower +30% +1
School Of Offense +10% +1 +10%
School Of The Bayonet +2 +1 +10%
Spoiled +2
Sucker −1
Sycophant +50%
Toady −5% +10% +1 −10%
Uncommonly Young +1 +1
Unfit −20% −2
Unqualified −5% −10%
War College +1
Warmonger −20% +10%
Womanizer +20% −2%
Yesman −10% +1%

Personality

Name Org Morale Attack Defence Recon Speed Experience Reliability
Able +5%
Active P +5%
Aggressive +1
Arrogant −5%
Au Fait +15% +3
Audacious +2 +2 +10%
Aweless +5%
Balanced P +1
Ballsy +5% +10%
Bastard −30% −1 −3%
Bigoted −4%
Bold +10% +1 +5%
Brash −5% +10% +1 −10%
Brilliant +15%
Brutish +1 −2%
Calm −1
Careful −5%
Careless −2%
Cautious +3 −25%
Charismatic +20% +2%
Chickenhearted −20% −2 −20%
Chivalrous +20% +2
Choleric −5% +1
Clever +5% 0.25
Competent +10%
Confident +3%
Coolminded +2
Coward −30% −20% −3%
Craven −40% −30% −4%
Daring +3
Dauntless +4%
Deeply Religious +20% −1 −1
Defiant +20% +3
Diplomatic +15%
Disciplined +2
Disorderly −2%
Doughty +1%
Earnest +10%
Efficient +10% +2
Expert +15%
Fanatic −15% +4%
Gallant +20%
Glory Hound −10% +10%
Gutsy +1
Harsh −20% +1 +1
Hellbent +40%
Heroic +30%
Imperious +20% +1 −2
Impetuous -5% -2 +10%
Implacable −60% +3 +3
Impulsive −20% +10%
Incapable −20% −3%
Indifferent −5%
Inefficient −3
Inept −2
Inspiring +10%
Intelligent +10%
Intuitive +10% +20%
Irate +1
Keen +5% 0.15
Lackluster −15%
Lilylivered −30% −3 −30%
Maladroit −15%
Manful +2%
Mediocre −10%
Merciless −40% +2 +2
Meticulous −10%
No Personality
Openminded +10% +4%
Persistant +15%
Perverse −40% −4%
Pisspoor −30% −3
Polite +5%
Pusillanimous −20% −10% −2%
Relentless +2
Reserved −2
Resolute +50% +2
Resourceful +1 +2%
Romantic +50%
Scared −10% −1 −1%
Sharp +5% 0.05
Shirker −20% −1 −2%
Shrinking Violet −50% −5%
Skilled +5% +1
Smart +5%
Soft −2
Soldierly +1
Spineless −20% −2
Spirited +2
Stalwart +1 +1
Steadfast +2
Stout +10% +1 +2%
Stouthearted +1
Strange −20% −2%
Tactful +10%
Timid −10% −1 −10%
Undisciplined −10% −1%
Unflinching +3
Unmanly −30% −3
Unruly −1%
Unsound −10% −1%
Vainglorious −10%
Vicious −20% +2
Wrathful +2
Wretched −20% −2
Yellow −40% −4