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<references group="note"/> | <references group="note"/> | ||
== Notes == | |||
* Supply Cost is reduced by {{green|−50%}} when at peace, and is further altered anywhere from {{green|−50%}} to {{red|+10%}} by a nation's [[party issues#War_Policy|war policy]]. | |||
* Reconnaissance increases an army's [[occupation]] speed by {{green|50%}} per level of the highest-Reconnaissance unit in the army and reduces the penalty an attacking army initially faces against a dug-in enemy. This bonus is reduced proportionally if battalions with reconnaissance constitute fewer than 10% of the total battalions in an army. | |||
* Siege reduces the effectiveness of enemy [[forts]], both in reducing enemy casualties and in increasing occupation time, by one fort level for every point of Siege the highest-Siege unit in the army has. This is reduced proportionally in the same way as Reconnaissance. | |||
* Attack and Defense determine, combined with the roll in [[land combat|battle]], how much damage a unit does in (respectively) offensive and defensive battles. A unit does base damage at 0, and each point adds +10% damage. | |||
* Support indicates the percentage of its front-rank damage a unit does from the back rank. | |||
* Maneuver indicates how many squares over a unit can attack if there is no enemy directly in front of it, allowing the units of a more-numerous army to team-up on the enemy units. | |||
* Average Damage represents the unit's ability to kill enemy troops in an even mixture of offensive and defensive battles. Units with a support rating are assumed to be in the back rank. | |||
== | == Statistics by year == | ||
=== | ===Start of game=== | ||
All tier-one technologies and inventions. | |||
==== | Not all nations start with exactly this configuration, but most civilized nations do. Uncivilized nations can only build irregulars and cavalry, though one of the westernization reforms also allows infantry. | ||
{| class="wikitable sortable" | |||
|- | |||
! Name !! Organization !! Speed !! Build Time !! Build Cost !! Supply Cost !! Recon !! Siege !! Attack !! Defense !! Support !! Maneuver !! Average Damage | |||
|- | |||
| style="white-space:nowrap" | {{icon|artillery}} Artillery || 40 || 4.0 || 120 | |||
| {{materials|10|Artillery|10|Canned Food|10|Liquor|10|Wine}} | |||
| {{materials|0.16|Artillery|0.096|Canned Food}} | |||
| 0 || 0 || 1.5 || 3 || 200% || 1 || 24.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|cavalry}} Cavalry || 30 || 5.0 || 120 | |||
| {{materials|20|Wool|10|Wine}} | |||
| {{materials|0.36|Wool}} | |||
| 1 || 0 || 3.5 || 2 || 0% || 2 || 12.75 | |||
|- | |||
| style="white-space:nowrap" | {{icon|cuirassier}} Cuirassiers || 40 || 5.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|20|Steel}} | |||
| {{materials|0.024|Small Arms|0.08|Ammunition|0.112|Canned Food}} | |||
| 0 || 0 || 6 || 5 || 0% || 2 || 15.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|dragoon}} Dragoons || 40 || 5.0 || 150 | |||
| {{materials|10|Small Arms|10|Canned Food|10|Wine}} | |||
| {{materials|0.0216|Small Arms|0.135|Ammunition|0.126|Canned Food}} | |||
| 1 || 0 || 5 || 4 || 0% || 3 || 14.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|hussar}} Hussars || 40 || 6.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|5|Luxury Clothes}} | |||
| {{materials|0.027|Small Arms|0.135|Ammunition|0.144|Canned Food}} | |||
| 2 || 0 || 4 || 4 || 0% || 4 || 14 | |||
|- | |||
| style="white-space:nowrap" | {{icon|infantry}} Infantry || 40 || 4.0 || 90 | |||
| {{materials|10|Small Arms|10|Canned Food}} | |||
| {{materials|0.0216|Small Arms|0.135|Ammunition|0.126|Canned Food}} | |||
| 0 || 0 || 5 || 5 || 0% || 1 || 15 | |||
|- | |||
| style="white-space:nowrap" | {{icon|irregular}} Irregulars || 30 || 4.0 || 45 | |||
| {{materials|10|Wool}} | |||
| {{materials|0.18|Wool}} | |||
| 0 || 0 || 2.5 || 3 || 0% || 1 || 12.75 | |||
|} | |||
==== | ===1836=== | ||
All tier-two technologies and inventions. | |||
{| class="wikitable sortable" | |||
|- | |||
! Name !! Organization !! Speed !! Build Time !! Build Cost !! Supply Cost !! Recon !! Siege !! Attack !! Defense !! Support !! Maneuver !! Average Damage | |||
|- | |||
| style="white-space:nowrap" | {{icon|artillery}} Artillery || 50 || 4.0 || 120 | |||
| {{materials|10|Artillery|10|Canned Food|10|Liquor|10|Wine}} | |||
| {{materials|0.26|Artillery|0.156|Canned Food}} | |||
| 0 || 0 || 1.75 || 4 || 250% || 1 || 32.1875 | |||
|- | |||
| style="white-space:nowrap" | {{icon|cavalry}} Cavalry || 40 || 5.0 || 120 | |||
| {{materials|20|Wool|10|Wine}} | |||
| {{materials|0.54|Wool}} | |||
| 1 || 0 || 4 || 3 || 0% || 2 || 13.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|cuirassier}} Cuirassiers || 50 || 5.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|20|Steel}} | |||
| {{materials|0.0345|Small Arms|0.115|Ammunition|0.161|Canned Food}} | |||
| 0 || 0 || 6 || 5 || 0% || 2 || 15.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|dragoon}} Dragoons || 50 || 5.0 || 150 | |||
| {{materials|10|Small Arms|10|Canned Food|10|Wine}} | |||
| {{materials|0.0324|Small Arms|0.2025|Ammunition|0.189|Canned Food}} | |||
| 1 || 0 || 6 || 5 || 0% || 3 || 15.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|hussar}} Hussars || 50 || 6.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|5|Luxury Clothes}} | |||
| {{materials|0.0375|Small Arms|0.1875|Ammunition|0.2|Canned Food}} | |||
| 2 || 0 || 4 || 5 || 0% || 4 || 14.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|infantry}} Infantry || 50 || 4.0 || 90 | |||
| {{materials|10|Small Arms|10|Canned Food}} | |||
| {{materials|0.0324|Small Arms|0.2025|Ammunition|0.189|Canned Food}} | |||
| 0 || 0 || 6 || 6 || 0% || 1 || 16 | |||
|- | |||
| style="white-space:nowrap" | {{icon|engineer}} Engineers || 50 || 5.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|10|Liquor|5|Explosives}} | |||
| {{materials|0.03|Small Arms|0.25|Ammunition|0.15|Canned Food|0.125|Explosives}} | |||
| 0 || 1 || 3 || 11 || 50% || 2 || 8.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|irregular}} Irregulars || 40 || 4.0 || 45 | |||
| {{materials|10|Wool}} | |||
| {{materials|0.27|Wool}} | |||
| 0 || 0 || 3 || 4 || 0% || 1 || 13.5 | |||
|} | |||
==== | ===1850=== | ||
All tier-three technologies and inventions. | |||
{| class="wikitable sortable" | |||
|- | |||
! Name !! Organization !! Speed !! Build Time !! Build Cost !! Supply Cost !! Recon !! Siege !! Attack !! Defense !! Support !! Maneuver !! Average Damage | |||
|- | |||
| style="white-space:nowrap" | {{icon|artillery}} Artillery || 65 || 5.0 || 120 | |||
| {{materials|10|Artillery|10|Canned Food|10|Liquor|10|Wine}} | |||
| {{materials|0.375|Artillery|0.225|Canned Food}} | |||
| 0 || 0 || 2 || 6 || 300% || 1 || 42 | |||
|- | |||
| style="white-space:nowrap" | {{icon|cavalry}} Cavalry || 55 || 6.0 || 120 | |||
| {{materials|20|Wool|10|Wine}} | |||
| {{materials|0.75|Wool}} | |||
| 1 || 0 || 4.5 || 4 || 0% || 2 || 14.25 | |||
|- | |||
| style="white-space:nowrap" | {{icon|cuirassier}} Cuirassiers || 65 || 6.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|20|Steel}} | |||
| {{materials|0.04575|Small Arms|0.1525|Ammunition|0.2135|Canned Food}} | |||
| 0 || 0 || 6 || 5 || 0% || 2 || 15.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|dragoon}} Dragoons || 65 || 6.0 || 150 | |||
| {{materials|10|Small Arms|10|Canned Food|10|Wine}} | |||
| {{materials|0.045|Small Arms|0.28125|Ammunition|0.2625|Canned Food}} | |||
| 2 || 0 || 7 || 7 || 0% || 3 || 17 | |||
|- | |||
| style="white-space:nowrap" | {{icon|hussar}} Hussars || 65 || 7.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|5|Luxury Clothes}} | |||
| {{materials|0.05325|Small Arms|0.26625|Ammunition|0.2824|Canned Food}} | |||
| 3 || 0 || 5 || 7 || 0% || 4 || 16 | |||
|- | |||
| style="white-space:nowrap" | {{icon|infantry}} Infantry || 65 || 5.0 || 90 | |||
| {{materials|10|Small Arms|10|Canned Food}} | |||
| {{materials|0.045|Small Arms|0.28125|Ammunition|0.2625|Canned Food}} | |||
| 0 || 0 || 7 || 8 || 0% || 1 || 17.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|engineer}} Engineers || 65 || 6.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|10|Liquor|5|Explosives}} | |||
| {{materials|0.0426|Small Arms|0.355|Ammunition|0.213|Canned Food|0.1775|Explosives}} | |||
| 0 || 2 || 4 || 13 || 75% || 2 || 13.875 | |||
|- | |||
| style="white-space:nowrap" | {{icon|guard}} Guards || 65 || 5.0 || 90 | |||
| {{materials|10|Small Arms|10|Canned Food|10|Liquor|5|Luxury Clothes}} | |||
| {{materials|0.067|Small Arms|0.2345|Canned Food|0.335|Ammunition}} | |||
| 0 || 0 || 9 || 6 || 0% || 2 || 17.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|irregular}} Irregulars || 55 || 5.0 || 45 | |||
| {{materials|10|Wool}} | |||
| {{materials|0.375|Wool}} | |||
| 0 || 0 || 3.5 || 5 || 0% || 1 || 14.25 | |||
|} | |||
==== 1919 ==== | ===1870=== | ||
All tier-four technologies and inventions. | |||
{| class="wikitable sortable" | |||
|- | |||
! Name !! Organization !! Speed !! Build Time !! Build Cost !! Supply Cost !! Recon !! Siege !! Attack !! Defense !! Support !! Maneuver !! Average Damage | |||
|- | |||
| style="white-space:nowrap" | {{icon|artillery}} Artillery || 80 || 6.0 || 120 | |||
| {{materials|10|Artillery|10|Canned Food|10|Liquor|10|Wine}} | |||
| {{materials|0.495|Artillery|0.297|Canned Food}} | |||
| 0 || 0 || 2.5 || 8 || 350% || 1 || 53.375 | |||
|- | |||
| style="white-space:nowrap" | {{icon|cavalry}} Cavalry || 70 || 8.0 || 120 | |||
| {{materials|20|Wool|10|Wine}} | |||
| {{materials|0.97|Wool}} | |||
| 1 || 0 || 5 || 6 || 0% || 2 || 15.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|cuirassier}} Cuirassiers || 80 || 8.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|20|Steel}} | |||
| {{materials|0.06225|Small Arms|0.2075|Ammunition|0.2905|Canned Food}} | |||
| 0 || 0 || 6 || 7 || 0% || 2 || 16.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|dragoon}} Dragoons || 80 || 8.0 || 150 | |||
| {{materials|10|Small Arms|10|Canned Food|10|Wine}} | |||
| {{materials|0.0582|Small Arms|0.36375|Ammunition|0.3395|Canned Food}} | |||
| 2 || 0 || 8 || 11 || 0% || 3 || 19.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|hussar}} Hussars || 80 || 9.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|5|Luxury Clothes}} | |||
| {{materials|0.06975|Small Arms|0.34875|Ammunition|0.372|Canned Food}} | |||
| 3 || 0 || 6 || 12 || 0% || 4 || 19 | |||
|- | |||
| style="white-space:nowrap" | {{icon|infantry}} Infantry || 80 || 6.0 || 90 | |||
| {{materials|10|Small Arms|10|Canned Food}} | |||
| {{materials|0.0582|Small Arms|0.36375|Ammunition|0.3395|Canned Food}} | |||
| 0 || 0 || 8 || 14 || 0% || 1 || 21 | |||
|- | |||
| style="white-space:nowrap" | {{icon|engineer}} Engineers || 80 || 7.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|10|Liquor|5|Explosives}} | |||
| {{materials|0.0558|Small Arms|0.465|Ammunition|0.279|Canned Food|0.2325|Explosives}} | |||
| 0 || 2 || 5 || 19 || 100% || 2 || 22 | |||
|- | |||
| style="white-space:nowrap" | {{icon|guard}} Guards || 80 || 6.0 || 90 | |||
| {{materials|10|Small Arms|10|Canned Food|10|Liquor|5|Luxury Clothes}} | |||
| {{materials|0.089|Small Arms|0.3115|Canned Food|0.445|Ammunition}} | |||
| 0 || 0 || 10 || 12 || 0% || 2 || 21 | |||
|- | |||
| style="white-space:nowrap" | {{icon|irregular}} Irregulars || 70 || 6.0 || 45 | |||
| {{materials|10|Wool}} | |||
| {{materials|0.485|Wool}} | |||
| 0 || 0 || 4 || 7 || 0% || 1 || 15.5 | |||
|} | |||
===1900=== | |||
All tier-five technologies and inventions. | |||
{| class="wikitable sortable" | |||
|- | |||
! Name !! Organization !! Speed !! Build Time !! Build Cost !! Supply Cost !! Recon !! Siege !! Attack !! Defense !! Support !! Maneuver !! Average Damage | |||
|- | |||
| style="white-space:nowrap" | {{icon|artillery}} Artillery || 100 || 7.0 || 120 | |||
| {{materials|10|Artillery|10|Canned Food|10|Liquor|10|Wine}} | |||
| {{materials|0.605|Artillery|0.363|Canned Food}} | |||
| 0 || 0 || 3 || 10 || 450% || 1 || 74.25 | |||
|- | |||
| style="white-space:nowrap" | {{icon|cavalry}} Cavalry || 90 || 9.0 || 120 | |||
| {{materials|20|Wool|10|Wine}} | |||
| {{materials|1.17|Wool}} | |||
| 1 || 0 || 6 || 7 || 0% || 2 || 16.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|cuirassier}} Cuirassiers || 100 || 9.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|20|Steel}} | |||
| {{materials|0.07725|Small Arms|0.2575|Ammunition|0.3605|Canned Food}} | |||
| 0 || 0 || 8 || 8 || 0% || 2 || 18 | |||
|- | |||
| style="white-space:nowrap" | {{icon|dragoon}} Dragoons || 100 || 9.0 || 150 | |||
| {{materials|10|Small Arms|10|Canned Food|10|Wine}} | |||
| {{materials|0.0702|Small Arms|0.43875|Ammunition|0.4095|Canned Food}} | |||
| 2 || 0 || 10 || 11 || 0% || 3 || 20.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|hussar}} Hussars || 100 || 10.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|5|Luxury Clothes}} | |||
| {{materials|0.08475|Small Arms|0.42375|Ammunition|0.452|Canned Food}} | |||
| 3 || 0 || 8 || 12 || 0% || 4 || 20 | |||
|- | |||
| style="white-space:nowrap" | {{icon|infantry}} Infantry || 100 || 7.0 || 90 | |||
| {{materials|10|Small Arms|10|Canned Food}} | |||
| {{materials|0.0702|Small Arms|0.43875|Ammunition|0.4095|Canned Food}} | |||
| 0 || 0 || 14 || 14 || 0% || 1 || 24 | |||
|- | |||
| style="white-space:nowrap" | {{icon|engineer}} Engineers || 100 || 8.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|10|Liquor|5|Explosives}} | |||
| {{materials|0.0678|Small Arms|0.565|Ammunition|0.339|Canned Food|0.2825|Explosives}} | |||
| 0 || 3 || 8 || 20 || 100% || 2 || 24 | |||
|- | |||
| style="white-space:nowrap" | {{icon|guard}} Guards || 100 || 7.0 || 90 | |||
| {{materials|10|Small Arms|10|Canned Food|10|Liquor|5|Luxury Clothes}} | |||
| {{materials|0.109|Small Arms|0.3815|Canned Food|0.545|Ammunition}} | |||
| 0 || 0 || 16 || 12 || 0% || 2 || 24 | |||
|- | |||
| style="white-space:nowrap" | {{icon|irregular}} Irregulars || 90 || 7.0 || 45 | |||
| {{materials|10|Wool}} | |||
| {{materials|0.585|Wool}} | |||
| 0 || 0 || 5 || 8 || 0% || 1 || 16.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|armor}} Armor || 110 || 7.0 || 120 | |||
| {{materials|10|Barrels|10|Artillery|10|Canned Food|5|Fuel}} | |||
| {{materials|0.8925|Barrels|0.595|Artillery|0.595|Canned Food|1.19|Fuel}} | |||
| 0 || 2 || 18 || 10 || 0% || 1 || 24 | |||
|} | |||
===1919=== | |||
All tier-six technologies and inventions. | |||
{| class="wikitable sortable" | |||
|- | |||
! Name !! Organization !! Speed !! Build Time !! Build Cost !! Supply Cost !! Recon !! Siege !! Attack !! Defense !! Support !! Maneuver !! Average Damage | |||
|- | |||
| style="white-space:nowrap" | {{icon|artillery}} Artillery || 120 || 8.0 || 120 | |||
| {{materials|10|Artillery|10|Canned Food|10|Liquor|10|Wine}} | |||
| {{materials|0.76|Artillery|0.456|Canned Food}} | |||
| 0 || 0 || 4 || 16 || 600% || 1 || 120 | |||
|- | |||
| style="white-space:nowrap" | {{icon|cavalry}} Cavalry || 110 || 10.0 || 120 | |||
| {{materials|20|Wool|10|Wine}} | |||
| {{materials|1.21|Wool}} | |||
| 3 || 0 || 7 || 11 || 0% || 2 || 19 | |||
|- | |||
| style="white-space:nowrap" | {{icon|cuirassier}} Cuirassiers || 120 || 10.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|20|Steel}} | |||
| {{materials|0.08025|Small Arms|0.2675|Ammunition|0.3745|Canned Food}} | |||
| 2 || 0 || 10 || 12 || 0% || 2 || 21 | |||
|- | |||
| style="white-space:nowrap" | {{icon|dragoon}} Dragoons || 120 || 10.0 || 150 | |||
| {{materials|10|Small Arms|10|Canned Food|10|Wine}} | |||
| {{materials|0.0726|Small Arms|0.45375|Ammunition|0.4235|Canned Food}} | |||
| 3 || 0 || 12 || 15 || 0% || 3 || 23.5 | |||
|- | |||
| style="white-space:nowrap" | {{icon|hussar}} Hussars || 120 || 11.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|5|Luxury Clothes}} | |||
| {{materials|0.08775|Small Arms|0.43875|Ammunition|0.468|Canned Food}} | |||
| 4 || 0 || 10 || 16 || 0% || 4 || 23 | |||
|- | |||
| style="white-space:nowrap" | {{icon|infantry}} Infantry || 120 || 8.0 || 90 | |||
| {{materials|10|Small Arms|10|Canned Food}} | |||
| {{materials|0.0726|Small Arms|0.45375|Ammunition|0.4235|Canned Food}} | |||
| 0 || 0 || 20 || 18 || 0% || 1 || 29 | |||
|- | |||
| style="white-space:nowrap" | {{icon|engineer}} Engineers || 120 || 9.0 || 120 | |||
| {{materials|10|Small Arms|10|Canned Food|10|Liquor|5|Explosives}} | |||
| {{materials|0.0702|Small Arms|0.585|Ammunition|0.351|Canned Food|0.2925|Explosives}} | |||
| 0 || 4 || 12 || 24 || 100% || 2 || 28 | |||
|- | |||
| style="white-space:nowrap" | {{icon|guard}} Guards || 120 || 8.0 || 90 | |||
| {{materials|10|Small Arms|10|Canned Food|10|Liquor|5|Luxury Clothes}} | |||
| {{materials|0.113|Small Arms|0.3955|Canned Food|0.565|Ammunition}} | |||
| 0 || 0 || 22 || 16 || 0% || 2 || 29 | |||
|- | |||
| style="white-space:nowrap" | {{icon|irregular}} Irregulars || 110 || 8.0 || 45 | |||
| {{materials|10|Wool}} | |||
| {{materials|0.605|Wool}} | |||
| 0 || 0 || 6 || 12 || 0% || 1 || 19 | |||
|- | |||
| style="white-space:nowrap" | {{icon|airplane}} Plane || 150 || 9.0 || 120 | |||
| {{materials|10|Aeroplanes|10|Small Arms|10|Canned Food|10|Wine|5|Fuel}} | |||
| {{materials|0.495|Aeroplanes|0.495|Small Arms|0.198|Canned Food|0.99|Fuel}} | |||
| 6 || 0 || 3 || 30 || 600% || 2 || 159 | |||
|- | |||
| style="white-space:nowrap" | {{icon|armor}} Armor || 130 || 10.0 || 120 | |||
| {{materials|10|Barrels|10|Artillery|10|Canned Food|5|Fuel}} | |||
| {{materials|1.1175|Barrels|0.745|Artillery|0.755|Canned Food|1.49|Fuel}} | |||
| 0 || 3 || 24 || 14 || 0% || 1 || 29 | |||
|} | |||
== Naval units == | == Naval units == |
2021年6月26日 (六) 22:29的版本
关于陆军单位作战的游戏机制,请访问战争。
This page is dedicated to each of the units in Victoria II.
Important note: These tables list statistics without any technologies or inventions, which can hugely alter the balance of quality between units.
陆军单位
基础数据
名称 | 基础组织度 | 基础速度 | 建造时间 | 建造花费 | 补给消耗 | 侦察 | 攻击 | 防御 | 支援 | 机动力 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infantry | ||||||||||||||||||||||||||||
民兵 | 20 | 4 kph | 45 days |
|
|
0 | 2 | 2 | 0 | 1 | ||||||||||||||||||
步兵 | 30 | 4 kph | 90 days |
|
|
0 | 4 | 4 | 0 | 1 | ||||||||||||||||||
近卫 | 30 | 4 kph | 90 days |
|
|
0 | 8 | 2 | 0 | 2 | ||||||||||||||||||
Cavalry | ||||||||||||||||||||||||||||
骑兵 | 20 | 5 kph | 120 days |
|
|
1 | 3 | 1 | 0 | 2 | ||||||||||||||||||
胸甲骑兵 | 30 | 5 kph | 120 days |
|
|
0 | 6 | 4 | 0 | 2 | ||||||||||||||||||
龙骑兵 | 30 | 5 kph | 150 days |
|
|
1 | 4 | 3 | 0 | 3 | ||||||||||||||||||
骠骑兵 | 30 | 6 kph | 120 days |
|
|
2 | 3 | 3 | 0 | 4 | ||||||||||||||||||
飞机[note 1] | 30 | 5 kph | 120 days |
|
|
4 | 1 | 15 | 2 | 2 | ||||||||||||||||||
Support Units | ||||||||||||||||||||||||||||
火炮 | 30 | 4 kph | 120 days |
|
|
0 | 1.5 | 3 | 2 | 1 | ||||||||||||||||||
Special Units (give occupation efficiency) | ||||||||||||||||||||||||||||
工兵 | 30 | 5 kph | 120 days |
|
|
0 | 2 | 6 | 0.5 | 2 | ||||||||||||||||||
装甲 | 40 | 4 kph | 120 days |
|
|
0 | 16 | 6 | 0 | 1 |
- ↑ Counts as cavalry when counting forces. In Patch 3.04, has Discipline of only 10%, meaning they take a lot of damage if they're allowed into the front row. This makes all-airplane defensive armies a thing of the past.
Notes
- Supply Cost is reduced by −50% when at peace, and is further altered anywhere from −50% to +10% by a nation's war policy.
- Reconnaissance increases an army's occupation speed by 50% per level of the highest-Reconnaissance unit in the army and reduces the penalty an attacking army initially faces against a dug-in enemy. This bonus is reduced proportionally if battalions with reconnaissance constitute fewer than 10% of the total battalions in an army.
- Siege reduces the effectiveness of enemy forts, both in reducing enemy casualties and in increasing occupation time, by one fort level for every point of Siege the highest-Siege unit in the army has. This is reduced proportionally in the same way as Reconnaissance.
- Attack and Defense determine, combined with the roll in battle, how much damage a unit does in (respectively) offensive and defensive battles. A unit does base damage at 0, and each point adds +10% damage.
- Support indicates the percentage of its front-rank damage a unit does from the back rank.
- Maneuver indicates how many squares over a unit can attack if there is no enemy directly in front of it, allowing the units of a more-numerous army to team-up on the enemy units.
- Average Damage represents the unit's ability to kill enemy troops in an even mixture of offensive and defensive battles. Units with a support rating are assumed to be in the back rank.
Statistics by year
Start of game
All tier-one technologies and inventions.
Not all nations start with exactly this configuration, but most civilized nations do. Uncivilized nations can only build irregulars and cavalry, though one of the westernization reforms also allows infantry.
1836
All tier-two technologies and inventions.
Name | Organization | Speed | Build Time | Build Cost | Supply Cost | Recon | Siege | Attack | Defense | Support | Maneuver | Average Damage | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Artillery | 50 | 4.0 | 120 |
|
|
0 | 0 | 1.75 | 4 | 250% | 1 | 32.1875 | ||||||||||||||||
Cavalry | 40 | 5.0 | 120 |
|
|
1 | 0 | 4 | 3 | 0% | 2 | 13.5 | ||||||||||||||||
Cuirassiers | 50 | 5.0 | 120 |
|
|
0 | 0 | 6 | 5 | 0% | 2 | 15.5 | ||||||||||||||||
Dragoons | 50 | 5.0 | 150 |
|
|
1 | 0 | 6 | 5 | 0% | 3 | 15.5 | ||||||||||||||||
Hussars | 50 | 6.0 | 120 |
|
|
2 | 0 | 4 | 5 | 0% | 4 | 14.5 | ||||||||||||||||
Infantry | 50 | 4.0 | 90 |
|
|
0 | 0 | 6 | 6 | 0% | 1 | 16 | ||||||||||||||||
Engineers | 50 | 5.0 | 120 |
|
|
0 | 1 | 3 | 11 | 50% | 2 | 8.5 | ||||||||||||||||
Irregulars | 40 | 4.0 | 45 |
|
|
0 | 0 | 3 | 4 | 0% | 1 | 13.5 |
1850
All tier-three technologies and inventions.
Name | Organization | Speed | Build Time | Build Cost | Supply Cost | Recon | Siege | Attack | Defense | Support | Maneuver | Average Damage | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Artillery | 65 | 5.0 | 120 |
|
|
0 | 0 | 2 | 6 | 300% | 1 | 42 | ||||||||||||||||
Cavalry | 55 | 6.0 | 120 |
|
|
1 | 0 | 4.5 | 4 | 0% | 2 | 14.25 | ||||||||||||||||
Cuirassiers | 65 | 6.0 | 120 |
|
|
0 | 0 | 6 | 5 | 0% | 2 | 15.5 | ||||||||||||||||
Dragoons | 65 | 6.0 | 150 |
|
|
2 | 0 | 7 | 7 | 0% | 3 | 17 | ||||||||||||||||
Hussars | 65 | 7.0 | 120 |
|
|
3 | 0 | 5 | 7 | 0% | 4 | 16 | ||||||||||||||||
Infantry | 65 | 5.0 | 90 |
|
|
0 | 0 | 7 | 8 | 0% | 1 | 17.5 | ||||||||||||||||
Engineers | 65 | 6.0 | 120 |
|
|
0 | 2 | 4 | 13 | 75% | 2 | 13.875 | ||||||||||||||||
Guards | 65 | 5.0 | 90 |
|
|
0 | 0 | 9 | 6 | 0% | 2 | 17.5 | ||||||||||||||||
Irregulars | 55 | 5.0 | 45 |
|
|
0 | 0 | 3.5 | 5 | 0% | 1 | 14.25 |
1870
All tier-four technologies and inventions.
Name | Organization | Speed | Build Time | Build Cost | Supply Cost | Recon | Siege | Attack | Defense | Support | Maneuver | Average Damage | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Artillery | 80 | 6.0 | 120 |
|
|
0 | 0 | 2.5 | 8 | 350% | 1 | 53.375 | ||||||||||||||||
Cavalry | 70 | 8.0 | 120 |
|
|
1 | 0 | 5 | 6 | 0% | 2 | 15.5 | ||||||||||||||||
Cuirassiers | 80 | 8.0 | 120 |
|
|
0 | 0 | 6 | 7 | 0% | 2 | 16.5 | ||||||||||||||||
Dragoons | 80 | 8.0 | 150 |
|
|
2 | 0 | 8 | 11 | 0% | 3 | 19.5 | ||||||||||||||||
Hussars | 80 | 9.0 | 120 |
|
|
3 | 0 | 6 | 12 | 0% | 4 | 19 | ||||||||||||||||
Infantry | 80 | 6.0 | 90 |
|
|
0 | 0 | 8 | 14 | 0% | 1 | 21 | ||||||||||||||||
Engineers | 80 | 7.0 | 120 |
|
|
0 | 2 | 5 | 19 | 100% | 2 | 22 | ||||||||||||||||
Guards | 80 | 6.0 | 90 |
|
|
0 | 0 | 10 | 12 | 0% | 2 | 21 | ||||||||||||||||
Irregulars | 70 | 6.0 | 45 |
|
|
0 | 0 | 4 | 7 | 0% | 1 | 15.5 |
1900
All tier-five technologies and inventions.
Name | Organization | Speed | Build Time | Build Cost | Supply Cost | Recon | Siege | Attack | Defense | Support | Maneuver | Average Damage | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Artillery | 100 | 7.0 | 120 |
|
|
0 | 0 | 3 | 10 | 450% | 1 | 74.25 | ||||||||||||||||
Cavalry | 90 | 9.0 | 120 |
|
|
1 | 0 | 6 | 7 | 0% | 2 | 16.5 | ||||||||||||||||
Cuirassiers | 100 | 9.0 | 120 |
|
|
0 | 0 | 8 | 8 | 0% | 2 | 18 | ||||||||||||||||
Dragoons | 100 | 9.0 | 150 |
|
|
2 | 0 | 10 | 11 | 0% | 3 | 20.5 | ||||||||||||||||
Hussars | 100 | 10.0 | 120 |
|
|
3 | 0 | 8 | 12 | 0% | 4 | 20 | ||||||||||||||||
Infantry | 100 | 7.0 | 90 |
|
|
0 | 0 | 14 | 14 | 0% | 1 | 24 | ||||||||||||||||
Engineers | 100 | 8.0 | 120 |
|
|
0 | 3 | 8 | 20 | 100% | 2 | 24 | ||||||||||||||||
Guards | 100 | 7.0 | 90 |
|
|
0 | 0 | 16 | 12 | 0% | 2 | 24 | ||||||||||||||||
Irregulars | 90 | 7.0 | 45 |
|
|
0 | 0 | 5 | 8 | 0% | 1 | 16.5 | ||||||||||||||||
Armor | 110 | 7.0 | 120 |
|
|
0 | 2 | 18 | 10 | 0% | 1 | 24 |
1919
All tier-six technologies and inventions.
Name | Organization | Speed | Build Time | Build Cost | Supply Cost | Recon | Siege | Attack | Defense | Support | Maneuver | Average Damage | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Artillery | 120 | 8.0 | 120 |
|
|
0 | 0 | 4 | 16 | 600% | 1 | 120 | ||||||||||||||||||
Cavalry | 110 | 10.0 | 120 |
|
|
3 | 0 | 7 | 11 | 0% | 2 | 19 | ||||||||||||||||||
Cuirassiers | 120 | 10.0 | 120 |
|
|
2 | 0 | 10 | 12 | 0% | 2 | 21 | ||||||||||||||||||
Dragoons | 120 | 10.0 | 150 |
|
|
3 | 0 | 12 | 15 | 0% | 3 | 23.5 | ||||||||||||||||||
Hussars | 120 | 11.0 | 120 |
|
|
4 | 0 | 10 | 16 | 0% | 4 | 23 | ||||||||||||||||||
Infantry | 120 | 8.0 | 90 |
|
|
0 | 0 | 20 | 18 | 0% | 1 | 29 | ||||||||||||||||||
Engineers | 120 | 9.0 | 120 |
|
|
0 | 4 | 12 | 24 | 100% | 2 | 28 | ||||||||||||||||||
Guards | 120 | 8.0 | 90 |
|
|
0 | 0 | 22 | 16 | 0% | 2 | 29 | ||||||||||||||||||
Irregulars | 110 | 8.0 | 45 |
|
|
0 | 0 | 6 | 12 | 0% | 1 | 19 | ||||||||||||||||||
Plane | 150 | 9.0 | 120 |
|
|
6 | 0 | 3 | 30 | 600% | 2 | 159 | ||||||||||||||||||
Armor | 130 | 10.0 | 120 |
|
|
0 | 3 | 24 | 14 | 0% | 1 | 29 |
The game features three classes of ships:
- Transports are used to ferry troops from one landmass to another. They are very weak in combat.
- Light Ships, sometimes called screens, are fast but lightly armed and armored. To offset this weakness they get some unique abilities. All light ships have an evasion chance which allows them to dodge incoming fire and once certain technology has been researched some light ships gain a powerful torpedo attack.
- Heavy Ships, sometimes called capital ships or ships of the line, carry the heaviest guns and armor. Their power is balanced by high maintenance costs and vulnerability to torpedoes. Only capital ships count towards a nation's military score.
Most heavy ships can only be built at naval bases connected by land or straits to the nation's capitol. Monitors can be built anywhere which makes them useful for guarding your far flung colonies.
Base statistics
Name | Colonial
points |
Base
organization |
Base speed |
Build time |
Build cost | Required
naval base level |
Supply score
consumption |
CP per supply | Supply
requirements |
Speed | Hull | Attack | Range | Evasion | Torpedo
attack | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heavy Ships (Contribute to military score, can't be built overseas) | |||||||||||||||||||||||||||||||||||
风帆战列舰 | 5 | 30 | 5 kph | 360 days |
|
1 | 2 | 2.5 |
|
5 | 4 | 8 | 0.58 | 0 | 0 | ||||||||||||||||||||
铁甲舰 | 12 | 30 | 6 kph | 360 days |
|
3 | 3 | 3 |
|
6 | 15 | 15 | 0.6 | 0 | 0 | ||||||||||||||||||||
低舷铁甲舰 | 10 | 30 | 3 kph | 360 days |
|
3 | 3 | 3.33 |
|
3 | 20 | 10 | 0.5 | 0 | 0 | ||||||||||||||||||||
战舰 | 15 | 30 | 9 kph | 360 days |
|
4 | 50 | 0.5 |
|
9 | 70 | 50 | 0.75 | 0 | 0 | ||||||||||||||||||||
无畏舰 | 22 | 30 | 10 kph | 360 days |
|
5 | 60 | 0.37 |
|
10 | 80 | 60 | 0.8 | 0 | 0 | ||||||||||||||||||||
Light Ships | |||||||||||||||||||||||||||||||||||
护卫舰 | 2 | 30 | 8 kph | 180 days |
|
0 | 1 | 2 |
|
8 | 3 | 4 | 0.50 | 0.25 | 0 | ||||||||||||||||||||
破交舰 | 8 | 30 | 10 kph | 360 days |
|
1 | 3 | 2 |
|
10 | 6 | 5 | 0.6 | 0.25 | 0 | ||||||||||||||||||||
巡洋舰 | 16 | 30 | 12 kph | 240 days |
|
4 | 20 | 0.8 |
|
12 | 50 | 30 | 0.65 | 0.30 | 2 | ||||||||||||||||||||
Transports (Can transport land units) | |||||||||||||||||||||||||||||||||||
风帆运输船 | 0 | 30 | 7 kph | 90 days |
|
0 | 1 | 0 |
|
7 | 1 | 1 | 0.4 | 0 | 0 | ||||||||||||||||||||
蒸汽运输船 | 0 | 30 | 8 kph | 90 days |
|
1 | 2 | 0 |
|
8 | 5 | 1 | 0.4 | 0 | 0 |
Improvements over time
These statistics are improved by researching Navy Technology. The following sections will detail the statistics for ships after each tier of navy technology has been completed and all inventions in that tier have been discovered. The year provided is when the last tech in this tier becomes available for research.
1836
Ship statistics with all tier-two tech and inventions.
Name | Organization | Build time | Speed | Hull | Attack | Range | Evasion | Torpedo |
---|---|---|---|---|---|---|---|---|
Clipper Transport | 53 | 70 | 8 | 1 | 1 | 40 | 0 | 0 |
Commerce Raider | 53 | 340 | 11 | 6 | 7 | 60 | 25% | 0 |
Frigate | 53 | 160 | 9 | 3 | 6 | 50 | 25% | 0 |
Man-o-War | 53 | 340 | 6 | 4 | 10 | 58 | 0 | 0 |
Steam Transport | 53 | 70 | 9 | 5 | 1 | 40 | 0 | 0 |
1860
Ship statistics with all tier-three techs and inventions.
Name | Organization | Build time | Speed | Hull | Attack | Range | Evasion | Torpedo |
---|---|---|---|---|---|---|---|---|
Clipper Transport | 64 | 60 | 13 | 2 | 1 | 40 | 0 | 0 |
Commerce Raider | 64 | 330 | 16 | 11 | 10 | 60 | 25% | 2 |
Frigate | 64 | 150 | 14 | 4 | 9 | 50 | 25% | 0 |
Ironclad | 64 | 330 | 12 | 16 | 20 | 60 | 0 | 0 |
Man-o-War | 64 | 330 | 11 | 5 | 13 | 58 | 0 | 0 |
Monitor | 64 | 330 | 9 | 21 | 15 | 50 | 0 | 0 |
Steam Transport | 64 | 60 | 14 | 6 | 1 | 40 | 0 | 0 |
1880
Ships statistics with all tier-four techs and inventions.
Name | Organization | Build time | Speed | Hull | Attack | Range | Evasion | Torpedo |
---|---|---|---|---|---|---|---|---|
Battleship | 75 | 300 | 17 | 73 | 60 | 75 | 0 | 0 |
Clipper Transport | 75 | 30 | 15 | 2 | 1 | 40 | 0 | 0 |
Commerce Raider | 75 | 300 | 18 | 11 | 13 | 60 | 25% | 2 |
Cruiser | 75 | 180 | 20 | 51 | 38 | 65 | 30% | 10 |
Frigate | 75 | 120 | 16 | 4 | 12 | 50 | 25% | 0 |
Ironclad | 75 | 300 | 15 | 17 | 24 | 60 | 0 | 0 |
Man-o-War | 75 | 300 | 13 | 5 | 16 | 58 | 0 | 0 |
Monitor | 75 | 300 | 11 | 21 | 18 | 50 | 0 | 0 |
Steam Transport | 75 | 30 | 16 | 6 | 1 | 40 | 0 | 0 |
1900
Ships statistics with all tier-five techs and inventions.
Name | Organization | Build time | Speed | Hull | Attack | Range | Evasion | Torpedo |
---|---|---|---|---|---|---|---|---|
Battleship | 91 | 290 | 19 | 79 | 63 | 75 | 0 | 0 |
Clipper Transport | 91 | 20 | 17 | 3 | 1 | 40 | 0 | 0 |
Commerce Raider | 91 | 290 | 20 | 12 | 14 | 60 | 25% | 2 |
Cruiser | 91 | 170 | 22 | 57 | 39 | 65 | 30% | 10 |
Dreadnought | 91 | 290 | 20 | 91 | 73 | 80 | 0 | 0 |
Frigate | 91 | 110 | 18 | 5 | 13 | 50 | 25% | 0 |
Ironclad | 91 | 290 | 17 | 18 | 25 | 60 | 0 | 0 |
Man-o-War | 91 | 290 | 15 | 6 | 17 | 58 | 0 | 0 |
Monitor | 91 | 290 | 13 | 22 | 19 | 50 | 0 | 0 |
Steam Transport | 91 | 20 | 18 | 7 | 1 | 40 | 0 | 0 |
1919
Ships statistics with all tier-six techs and inventions.
Name | Organization | Build time | Speed | Hull | Attack | Range | Evasion | Torpedo |
---|---|---|---|---|---|---|---|---|
Battleship | 104 | 280 | 20 | 80 | 66 | 75 | 0 | 0 |
Clipper Transport | 104 | 10 | 17 | 3 | 1 | 40 | 0 | 0 |
Commerce Raider | 104 | 280 | 20 | 12 | 16 | 60 | 25% | 2 |
Cruiser | 104 | 160 | 23 | 58 | 44 | 65 | 30% | 14 |
Dreadnought | 104 | 280 | 21 | 92 | 80 | 80 | 0 | 0 |
Frigate | 104 | 100 | 18 | 5 | 15 | 50 | 25% | 0 |
Ironclad | 104 | 280 | 17 | 18 | 27 | 60 | 0 | 0 |
Man-o-War | 104 | 280 | 15 | 6 | 19 | 58 | 0 | 0 |
Monitor | 104 | 280 | 13 | 22 | 21 | 50 | 0 | 0 |
Steam Transport | 104 | 10 | 18 | 7 | 1 | 40 | 0 | 0 |
Ships in AHD
The Heart of Darkness expansion featured an overhaul of the naval system with completely revised ship statistics and new mechanics. Here are the statistics from AHD.
- Combat strength: A measure of the unit's combat ability. Equal to sqrt(Hull * Gun power).
- Yearly statistics assume all available naval technologies and inventions have been obtained.
Base statistics
Name | Transport | Organization | Speed | Build time | Build cost | Supply cost | Hull | Gun power | Combat strength | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clipper Transport | True | 30 | 10 | 90 |
|
|
1 | 1 | 1.000 | ||||||||||||||||||||
Commerce Raider | 30 | 10 | 360 |
|
|
8 | 5 | 6.235 | |||||||||||||||||||||
Cruiser | 30 | 12 | 240 |
|
|
50 | 30 | 38.730 | |||||||||||||||||||||
Dreadnought | 30 | 10 | 360 |
|
|
80 | 60 | 69.282 | |||||||||||||||||||||
Frigate | 30 | 8 | 180 |
|
|
2 | 4 | 2.828 | |||||||||||||||||||||
Ironclad | 30 | 6 | 360 |
|
|
15 | 10 | 12.247 | |||||||||||||||||||||
Manowar | 30 | 5 | 360 |
|
|
4 | 8 | 5.657 | |||||||||||||||||||||
Monitor | 30 | 3 | 360 |
|
|
20 | 5 | 10.000 | |||||||||||||||||||||
Steam Transport | True | 30 | 15 | 90 |
|
|
10 | 2 | 4.472 |
Name | Transport | Organization | Speed | Build time | Build cost | Supply cost | Hull | Gun power | Combat strength | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clipper Transport | True | 30 | 10 | 90 |
|
|
1 | 1 | 1.000 | ||||||||
Frigate | 30 | 8 | 180 |
|
|
2 | 4 | 2.828 | |||||||||
Manowar | 30 | 5 | 360 |
|
|
4 | 8 | 5.657 |
Name | Transport | Organization | Speed | Build time | Build cost | Supply cost | Hull | Gun power | Combat strength | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clipper Transport | True | 67 | 11 | 60 |
|
|
2 | 1 | 1.414 | ||||||||||||
Commerce Raider | 67 | 11 | 330 |
|
|
9 | 9 | 9.000 | |||||||||||||
Frigate | 67 | 9 | 150 |
|
|
3 | 8 | 4.899 | |||||||||||||
Manowar | 67 | 6 | 330 |
|
|
5 | 12 | 7.746 | |||||||||||||
Steam Transport | True | 67 | 16 | 60 |
|
|
11 | 2 | 4.690 |
Name | Transport | Organization | Speed | Build time | Build cost | Supply cost | Hull | Gun power | Combat strength | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clipper Transport | True | 78 | 16 | 50 |
|
|
2 | 1 | 1.414 | ||||||||||||
Commerce Raider | 78 | 16 | 320 |
|
|
9 | 13 | 10.817 | |||||||||||||
Frigate | 78 | 14 | 140 |
|
|
3 | 12 | 6.000 | |||||||||||||
Ironclad | 78 | 12 | 320 |
|
|
18 | 20 | 18.974 | |||||||||||||
Manowar | 78 | 11 | 320 |
|
|
5 | 16 | 8.944 | |||||||||||||
Monitor | 78 | 9 | 320 |
|
|
21 | 13 | 16.523 | |||||||||||||
Steam Transport | True | 78 | 21 | 50 |
|
|
11 | 2 | 4.690 |
Name | Transport | Organization | Speed | Build time | Build cost | Supply cost | Hull | Gun power | Combat strength | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clipper Transport | True | 94 | 20 | 20 |
|
|
3 | 1 | 1.732 | ||||||||||||||||||||
Commerce Raider | 94 | 20 | 290 |
|
|
10 | 14 | 11.832 | |||||||||||||||||||||
Cruiser | 94 | 22 | 170 |
|
|
57 | 39 | 47.149 | |||||||||||||||||||||
Dreadnought | 94 | 20 | 290 |
|
|
91 | 73 | 81.505 | |||||||||||||||||||||
Frigate | 94 | 18 | 110 |
|
|
4 | 13 | 7.211 | |||||||||||||||||||||
Ironclad | 94 | 17 | 290 |
|
|
20 | 22 | 20.976 | |||||||||||||||||||||
Manowar | 94 | 15 | 290 |
|
|
6 | 17 | 10.100 | |||||||||||||||||||||
Monitor | 94 | 13 | 290 |
|
|
22 | 14 | 17.550 | |||||||||||||||||||||
Steam Transport | True | 94 | 25 | 20 |
|
|
12 | 2 | 4.899 |
Name | Transport | Organization | Speed | Build time | Build cost | Supply cost | Hull | Gun power | Combat strength | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clipper Transport | True | 107 | 22 | 10 |
|
|
3 | 1 | 1.732 | ||||||||||||||||||||
Commerce Raider | 107 | 22 | 280 |
|
|
10 | 16 | 12.649 | |||||||||||||||||||||
Cruiser | 107 | 25 | 160 |
|
|
58 | 44 | 50.517 | |||||||||||||||||||||
Dreadnought | 107 | 23 | 280 |
|
|
92 | 80 | 85.790 | |||||||||||||||||||||
Frigate | 107 | 20 | 100 |
|
|
4 | 15 | 7.746 | |||||||||||||||||||||
Ironclad | 107 | 19 | 280 |
|
|
20 | 24 | 21.909 | |||||||||||||||||||||
Manowar | 107 | 17 | 280 |
|
|
6 | 19 | 10.677 | |||||||||||||||||||||
Monitor | 107 | 15 | 280 |
|
|
22 | 16 | 18.762 | |||||||||||||||||||||
Steam Transport | True | 107 | 27 | 10 |
|
|
12 | 2 | 4.899 |