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==== | ==== 投入效率举例 ==== | ||
<math> \text{Input Efficiency} = 1.0 - \left( \left( 2.5 \times \frac{ \text{Number of Capitalists in State} }{ \text{Total Population of State} } \right) - \text{Factory Efficiency Techs} - \text{Economic Policy Modifier} \right) </math> | <math> \text{Input Efficiency} = 1.0 - \left( \left( 2.5 \times \frac{ \text{Number of Capitalists in State} }{ \text{Total Population of State} } \right) - \text{Factory Efficiency Techs} - \text{Economic Policy Modifier} \right) </math> | ||
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<math> \text{Input Efficiency} = 1.0 - \left( \left( 2.5 \times \frac{ 217 }{ 239,418 } \right) - 0.06 - 0 \right) = 0.9377 \text{ or } 93.77\% </math> | <math> \text{Input Efficiency} = 1.0 - \left( \left( 2.5 \times \frac{ 217 }{ 239,418 } \right) - 0.06 - 0 \right) = 0.9377 \text{ or } 93.77\% </math> | ||
==== | ==== 输出效率举例 ==== | ||
<math> \text{Output Efficiency} = 1.0 - \left( \left( 1.5 \times \frac{ \text{Number of Clerks} }{ \text{Factory Size} \times 10,000 } \right) + \text{Factory Efficiency Techs} + \text{Economic Policy Modifier} \right) </math> | <math> \text{Output Efficiency} = 1.0 - \left( \left( 1.5 \times \frac{ \text{Number of Clerks} }{ \text{Factory Size} \times 10,000 } \right) + \text{Factory Efficiency Techs} + \text{Economic Policy Modifier} \right) </math> | ||
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<math> \text{Output Efficiency} = 1.0 - \left( \left( 1.5 \times \frac{ 500 }{ 1 \times 10,000 } \right) + 0.21 + 0 \right) = 1.285 \text{ or } 128.5% </math> | <math> \text{Output Efficiency} = 1.0 - \left( \left( 1.5 \times \frac{ 500 }{ 1 \times 10,000 } \right) + 0.21 + 0 \right) = 1.285 \text{ or } 128.5% </math> | ||
==== | ==== 吞吐举例 ==== | ||
<math> \text{Throughput} = \left( \frac{ \text{Number of Craftsmen} }{\text{Factory Size} \times 10,000} \right) \times \left( 1 + \text{Factory Throughput Techs} + \text{Infrastructure (state average)} \right) </math> | <math> \text{Throughput} = \left( \frac{ \text{Number of Craftsmen} }{\text{Factory Size} \times 10,000} \right) \times \left( 1 + \text{Factory Throughput Techs} + \text{Infrastructure (state average)} \right) </math> | ||
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<math> \text{Throughput} = \left( \frac{ 7,000 }{ 1 \times 10,000} \right) \times \left( 1 + 0.30 + \left( 3 \times 0.16 \right) \left( 1 + 0.05 \right) \right) = 1.3083 \text{ or } 130.83\% </math> | <math> \text{Throughput} = \left( \frac{ 7,000 }{ 1 \times 10,000} \right) \times \left( 1 + 0.30 + \left( 3 \times 0.16 \right) \left( 1 + 0.05 \right) \right) = 1.3083 \text{ or } 130.83\% </math> | ||
==== | ==== 总投入举例 ==== | ||
<math> \text{Input} = \text{Factory Size Base} \times \text{Base Input} \times \text{Throughput} \times \text{Input Efficiency} </math> | <math> \text{Input} = \text{Factory Size Base} \times \text{Base Input} \times \text{Throughput} \times \text{Input Efficiency} </math> | ||
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The 轻武器 factory requires a total of 2.45 弹药 {{icon|ammunition}} and 3.68 钢 {{icon|steel}}. | The 轻武器 factory requires a total of 2.45 弹药 {{icon|ammunition}} and 3.68 钢 {{icon|steel}}. | ||
==== | ==== 总输出举例 ==== | ||
<math> \text{Output} = \text{Factory Size} \times \text{Base Production} \times \text{Throughput} \times \text{Output Efficiency} </math> | <math> \text{Output} = \text{Factory Size} \times \text{Base Production} \times \text{Throughput} \times \text{Output Efficiency} </math> |
2021年6月26日 (六) 21:42的版本
商品生产是《维多利亚2》经济模型的基础。所有生产出来的商品都会进入世界市场,供人群消费或工厂投入。
资源生产作业(RGO)
主条目:RGO
资源生产作业(RGO),比如农场和矿山,是原材料的主要来源。RGO由贵族管理,雇佣
农民或
劳工进行生产活动。
产出
最终产出 = 基础产出 * 吞吐率 * 产出效率
- 基础产出 = 省份规模 * (1 + 地形修正 + RGO规模修正) * 产出量(下表列出)
- 吞吐率 = (工人数量 / 岗位数量) * (1 + RGO吞吐率修正 - 厌战度) * 海外惩罚
- 产出效率 = 1 + 地区贵族比例 + RGO产出效率修正 + 地形修正 + 省份基础设施等级 * (1 + 动员惩罚)
工人数量不能超过RGO的岗位数量。岗位数量根据以下公式计算:
岗位数量 = 基础值(40000) * 省份规模 * (1 + 地形修正 + RGO规模修正)
工厂
工厂是游戏中工业化的重要引擎。在高等级科技和大规模技工、
职员、
资本家的加持下,工厂生产商品的效率和效益都远超任何其它形式的生产。
一个工厂每1级能雇佣技工和职员共计10000人。雇佣职员可以增加工厂的产出率,职员比例达到20%时效果最大,增加工厂30%的产出率。
工厂每天需要少量水泥和
机器零件来维护。如果维护品不能得到满足,工厂的效率会降低。
工厂的建造与升级
在国家资本主义和计划经济政策下,国家政府可以建造工厂。政府建造工厂所需的物资受行政效率影响,当行政效率为0%时,政府需要为工厂建设购买200%的商品,行政效率为100%时则只需要购买100%的商品。
在除了计划经济以外的其它经济政策下,国内的资本家也可以建造工厂。国家的经济政策会影响资本家必须支付的物资费用,但他们建造工厂的费用总是低于国家政府建造同样工厂的费用。
不论是谁建造的工厂,在建造时间完成后,它将作为1级工厂开放。
在除了自由放任以外的其它经济政策下,国家政府可以升级工厂。每一次升级所需的费用和时间都和建设工厂时一样。升级完成后,工厂等级将增加1。
在自由放任和干涉主义政策下,国内的资本家也可以升级工厂。就像建造工厂一样,资本家总是可以用比政府更便宜的价格升级工厂。
通过国外投资,外国政府也可以在一国内建造工厂和升级工厂。
生产
投入
投入是指工厂经营所需的原材料数量。
使用以下公式计算所需投入:[1]
其中:
输出
输出是工厂生产的最终产品的数量。
where:
奖励加成
Through various means, a factory can get input and output efficiency bonuses, and throughput bonuses.
- Input and output efficiency are similar concepts: input efficiency reduces the required goods for full output, and output efficiency allows the factory to make more with the same amount of inputs.
- Throughput bonuses allow the factory to take in more inputs and give out outputs at the same efficiency rate. Throughput bonuses tend to be larger than the other two, as the factory has to pay for the additional inputs.
Note that since 职员 increase a factory's output and not its throughput, they are very valuable for factory profitability because they increase the overall produced goods without increasing the input requirements.
举例
There is a state where all provinces have level 3 infrastructure and mechanized mining (province modifier).
In this state there are 217 资本家 and a total population of 239,418.
We have a level 1 轻武器 factory (see table below), for 轻武器 factories we get a 21% output bonus from tech, 6% input bonus and 30% throughput bonus.
Mechanized mining gives us 5% throughput bonus (since all states have it, the average is 5%).
We are having state capitalism as economic policy, which has no effect on production.
In this state there are no factories that give this factory any sort of bonus.
In this factory 7000 技工
work and 500 职员
, so it's not running at full capacity.
投入效率举例
输出效率举例
吞吐举例
总投入举例
The 轻武器 factory requires a total of 2.45 弹药 and 3.68 钢
.
总输出举例
The 轻武器 factory produces a total of 3.36 轻武器 .
生产数据
RGOs
手工业者
工厂
建设成本和需求
商品数据
- Base Cost: Cost listed in common/goods.txt.
- Base Population: Number of people needed to produce one unit of the good at base production values.
- Production: Goods whose production requires this good as input.
- Build: Units/buildings whose recruitment/construction requires this good.
- Supply: Units/buildings that need this good for upkeep.
- 必需品: POPs who consume this good as life needs.
- 日用品: POPs who consume this good as everyday needs.
- 奢侈品: POPs who consume this good as luxury needs.
Where a needs column says "All" or "贫穷阶级", this excludes slaves. Slaves have no life needs and no money to buy their everyday and luxury needs.
NB:
- "坦克" is a good (they are no longer called "barrels"), "Armor" is the unit.
- "飞机(aeroplanes)" is a good, "Airplane" is the unit.