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{{version|Heart of Darkness}} {{Country |Government Type= 议会君宪制(君主立宪制) |Ruling Party= Konservativa Partiet (保守党) |Capital= 斯德哥尔摩 (ID 322) |Population=1.04 M |Primary Culture= 瑞典人 |Accepted Cultures=挪威人,芬兰人,萨米人 |Literacy=80% |National Value=秩序 |Tech School=Corporative Industrialism |Status=次强 }} [[File:scandinavia overview.png|thumb|Sweden in 1836]] 瑞典是北欧斯堪的纳维亚半岛的[[次强]]。它与[[俄罗斯]]和[[丹麦]]接壤。瑞典控制着现在的瑞典和[[挪威]]。 这是一个好国家,一个适合新手玩的国家,因为它拥有体面的军队,出色的识字率和形成[[斯堪的纳维亚]]的早期目标。人们可以忽略[[欧洲|欧洲的]]政治,避免麻烦,或者积极参与其中。除了出色的识字率之外,它还拥有[[Folkskolereformen]]的决定,这进一步提高了它的研究点,使其成为研究的最佳国家。 ===决议=== 瑞典有相当多的独特[[决议]]。他们中的大多数都是好的,并且不改变游戏规则的决定。 *[[Svenska Pansarbätsföreningen]] *[[Borggårdstalet!]] *[[The Vega Expedition]] *[[Folkskolereformen]] *[[Motala Verkstad]] *[[Abandon Finland]] == 成为列强 == Sweden starts at an excellent position for achieving [[Great power]] status. It boasts a good array of [[RGO]]s primarily {{icon|Iron}}iron and {{icon|Timber}}timber, a highly literate population and a dominant party (Conservatives) that supports State Capitalism. The fastest way to increase the score is going for Cultural technologies that give a prestige bonus, right from the start. That will elevate the country to Great Power as soon as the first prestige awarding inventions get discovered. In the meantime, industrialization is easy, as Sweden can afford to build many factories and the political party allows it. Cement and Glass are good choices for the first factories. This way, when [[railways]] become available, the {{icon|capitalists}}[[capitalists]] base can build the railway grid. == 成立斯堪的纳维亚 == Next in row is to form Scandinavia. For this Great power status is needed as well as an intact [[Denmark]] to be included in the [[Sphere of Influence]] (and {{flag|Schleswig}} and {{flag|Iceland}} if they are independent) or taken by might. The Diplomatic way is by far the easiest. If Sweden intends to form [[Scandinavia]], but {{flag|Prussia}} or {{flag|Austria}} has taken {{flag|Schleswig}} from [[Denmark]], it is useful to use the "free people" Casus belli on [[Schleswig]]. It does not cost as much infamy as acquire state and it will start as a part of Swedens [[SOI]]. If Sweden is not a [[Great power]] and [[Schleswig]] will be left without a sphere, [[Denmark]] usually annexes [[Schleswig]] itself. === 丹麦 === Including [[Denmark]] to Swedens Sphere of Influence is not hard. It is keeping [[Prussia]] or [[Austria]] from taking parts of [[Denmark]] that is hard. Prussia and Austria hold cores on Danish Schleswig-Holstein once they have researched [[Nationalism and Imperialism]]. Because of this, the AI for Prussia and Austria will attempt to take Schleswig-Holstein after the first few years of the game. This means that Scandinavia can be formed simply by sphering Denmark, without the need to fight a tough war with Prussia or Austria. If one does not feel like it is cheating, one can release Norway and {{flag|Jan Mayen}} when one are a great power and just about to form [[Scandinavia]]. That way one can lose 10 infamy at the cost of 10 prestige. == 芬兰 == {{flag|Finland}} next, this is the harder one. Sweden has cores in Finland if they did not chose the [[abandon Finland]] decision. [[abandon Finland]] will make Sweden lose its cores in exchange for 10 prestige. Finland does not have a large population nor a good literacy (initial population:371.850). One should seriously consider if 10 prestige is more worth it. ==== Military Option ==== The harder option is to Declare a war of unification on [[Russia]] to acquire the northern [[Finland]] states. There are about 27,000 Soldiers scattered through far western Russia and Finland as well as 36,000 in St. Petersburg. Another 37,000 are stationed next to Austria. This is a very hard war as Sweden has a tiny population and thus a tiny army. Build [[forts]] and then wait until Russia is at war for this. Due to Swedens great literacy, it will have a modern army compared to the Russian. This advantage will increase more and more as time goes. Repeat for Finland's other states. ==== Crisis Option ==== Sweden can consider to start a [[crisis]] by using the increase tension national focus. This can be used on [[Russia]]'s provinces to start a [[crisis]]. If the 7 other will help Sweden, Russia can be forced to give up [[Finland]]. However, this must be done before Sweden is a Great Power. {{flag|United Kingdom}}, [[Prussia]] and [[Austria]] will likely back Sweden up, if Russia isn't too powerful. == 更远期的目标 == There are {{flag|Austria}}, [[Prussia]]/[[NGF]]/{{flag|Germany}} and [[Russia]] right next to Sweden and one can get stronger by beating any of them. From Austria or Russia one can add more countries to the Sphere of Influence by releasing them, while from Prussia annex parts of northern {{flag|Germany}}. Allies are useful for such plans, as they are all of them more powerful than Sweden, at least early on. Looking for opportunities and the right timing can greatly aid in this. Sweden is in a relatively safe position. If one has invested in a strong navy, it can keep Prussia from landing troops in southern Sweden. or with some luck and the right timing, one can lock the Prussian or Russian fleet out of the Baltic and easily [[blockade]] their ports. {{Country list}}
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