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{{version|Heart of Darkness}} {{Country |Flag=[[File:Lübeck.png|border|325px]] |Government Type=[[Forms of government|Absolute Monarchy]] |Ruling Party=Konservative Party |Capital= Lübeck |Population=10,000 |Primary Culture= North German |Literacy= 70% |National Value= Order |Tech School= Traditional Academia |Status=Civilized nation }} '''Lübeck''' is a city in northern {{flag|Germany}}. The Hanseatic trading capital, the glorious trading city of Lübeck! During the glory days of the Hanseatic Trade League, Lübeck was a city on par with Venice, Pisa, Rome, and Florence. It thrived from the wealth and trade benefited from the League. However the Hanseatic League gradually declineddue to European transatlantic colonization, which meant that Lübeck loss its importance to Europe. In the 19th Century, Lübeck lost most of its power and devolved to a petty little German state with little hopes of competing. Once Otto Von Bismarck of Prussia formed the North German Federation, Lübeck was finally annexed. In Victoria, it is an independent monarchy and is in {{flag|Prussia}}'s [[sphere]]. It can form {{flag|North German Federation}} and [[Germany]] like any other German nation. Lübeck has the smallest population of any nation in the game. == Situation == === Prussia === Lübeck has a doom clock of sorts, [[Prussia]], your sphere leader, can form [[NGF]] if it spheres {{flag|Saxony}}, {{flag|Hannover}}, {{flag|Denmark}},{{flag|Schleswig}} and {{flag|Holstein}}. Luckily you have until the start of the mid games to become a [[great power]] and get out of the sphere. What isn't lucky is that to become a great power, you need to have two states. Abuse Prussian alliance to attack likely targets and use your army to occupy at least one province in a war. You should research prestige techs to increase prestige while getting a second state. You are a German OPM which means high literacy for faster research for your country. === Your Location === [[File:V2 2.png|thumb|Your situation...]] Lübeck early on can't build navies because it's poor and don't have the kind of budget to spare on an Imperial Hanseatic Navy. What this essentially means is making your state conquest a lot more miserable. To avoid this issue early, use diplomacy to gain military access from your southern neighbors. Once you're out of the NGF provincial range you can move and occupy a province if the Austro-Prussian Brothers War ever happens. Also your "likely targets" are very distant from you, but if you want to dare, {{flag|Netherlands}} would be good, assuming [[Prussia]] or {{flag|United Kingdom}} doesn't have a good relation with them. == Early Moves == === Alliances === The most obviously choice would be Prussia, your sphere leader. Not only are they powerful, but they're ripe for exploitation. They might sometimes build a navy, a navy that's amateurish and unprofessional. There's also [[UK]], the world's only superpower. If Prussia and UK are friendly, you'll have a chance of British alliance. If you're successfully allied, you can engage in overseas colonization. === Netherlands-Belgium Conflict === {{Country list}}
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