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{{version|Heart of Darkness}} {{Country |Government Type= Absolute monarchy |Ruling Party= Royal Faction (conservative) |Capital= Lahore (ID 1227) |Population= 2.7 million |Primary Culture= Panjabi |Literacy= 2% |National Value= Order |Tech School= Uncivilized |Status= Uncivilized }} [[File:British India Screenshot.jpg|thumb|Punjab along with the British Raj in 1836]] '''Panjab''' is an uncivilized South Asian nation bordering {{flag|Kalat}}, {{flag|Afghanistan}}, {{flag|Xinjiang}}, {{flag|Sindh}}, {{flag|United Kingdom}} and their satellites, and Chinese substates [[Xinjiang]] and {{flag|Tibet}}. They have a large military and are 20% civilized, and at a perfect position to expand. They can form {{flag|India}}, a largely-populated and strong nation. Despite this, neighboring Britain wants the beautiful lands of Panjab and to unite the Indian subcontinent. ==First Steps== ====First targets for conquest==== First off, use the national focus in the largest-populated province, and encourage {{icon|clergymen}}clergymen. This helps Panjab westernize faster, and that is always good. Next off, justify a conquest war on [[Kalat]]. The war here is quite simple, destroy their armies or don't, just occupy all their land and they will surrender. After this you can be a bit risky and justify a conquest on [[Sindh]], or you can wait for your infamy to lower to about 5 and safely justify a war on Sindh. Now the reason it's risky to try and justify a conquest on Sindh right after defeating Kalat is because most likely when the justifying is discovered you'll go over 25 [[infamy]]. And once you go over 25 infamy chances are the Otttomans, Russians, or British will declare a War of Containment. Now thanks to your imported troops you could actually beat the Ottomans, but definitely not the Russians or British. And chances are even if you beat the Ottomans the Russians or British will declare a War of Containment. With that all in mind, if you aren't playing with save games, wait till your infamy is at least below 10 if you are going to risk trying to justify the conquest before your infamy is low enough. Now once you have defeated Sindh using the same strategy as used on Kalat you can turn your focus towards [[Afghanistan]]. Once again you have options about how risky you want to be whilst playing with your infamy count and they still are consequences if you go over. Anyways once you have successfully acquired a CB on Afghanistan for conquest, invade it. Here unlike before you'll have to deal with the enemy's armies. Afghanistan tends to have two main armies and destroying them is simple. Simply use bigger numbers and your better troops to crush their armies and chase them after their defeats. With their armies out of the way Afghanistan will not be able to hinder your ability to occupy its provinces. Eventually the war score will hit 100% and Afghanistan will surrender. ====The war with {{flag|Persia}}==== After Afghanistan has surrendered you have the options of conquering Makran or maybe a Central Asian country, or attacking Persia. Right away throw all ideas of Central Asian Conquest out the window. Without extreme luck or cheating conquering Central Asia as an unciv will bring you into conflict with the military juggernaut {{flag|Russia}}. Now at first you might be able to beat the Russian armies, but soon enough they will be sending in more and more stacks to annihilate you. Now taking Makran is sorta fruitless, because its up to 22 infamy for one unimportant province, but it is necessary for forming India. You could always conquer it for up to 10 infamy once you've westernized. But anyways the more fruitful option here seems to be [[Persia]]. Now you personally could defeat Persia and its allies, but there are complications. Many times once you start winning the war against Persia, Russia intervenes. Sometimes even whilst engaged in a truce with Persia, Russia will intervene against you. In fact I've seen Russia intervene 1 day after finishing a war against Persia and the Central Asian countries. So you'll have to be prepared for the Russians. Honestly though the Persian war is simple even Russian intervention. You have to quickly send your armies over the border and defeat the Persians armies whilst occupying the province you wish to take from Persia. Yet at the same time you must utilize at least one army of 30,000 to defeat any Central Asian countries that join the war as Persia's ally. Once the Central Asians are defeated go ahead and occupy some provinces. Meanwhile, in Persia, after beating the Persians armies near the border the Russian armies will probably enter in from the west. Sometimes they trickle in armies as small groups of a few brigades other times they send in stacks of brigades. Either way you'll have to fight those armies, by using terrain and numbers to your advantage. Try to draw the Russians to attack you, but have armies close by so that you can defeat the Russians with 2:1 Panjabi soldiers. ====Westernization==== Throughout this process of conquest you will continually receive events and have the ability to reform your government. Reform-wise you have two options, up your military capabilities or focus on westernizing by picking the more thrifty (Research points-wise) economic reforms. If you choose the military reforms you'll gain more RP with conquests, but over all will westernize slower than if the economic reforms option were picked. Now of course you can do a mixed option, but overall it doesn't matter too much. The events are more important. Throughout the uncivilized portion of the game you'll receive events offering faster westernization at the cost of militancy, better military leadership at the cost of military, etc. It is recommended you pick the options that offer fast westernization and military buffs. But when receiving the regular events like the ones involving stockpiles and such always pick the ones that either lower militancy or cause it to rise the least even at the cost of higher consciousness. By making that decision you can lower the chance of [[reactionary]] rebellion and decrease the size of them if they come. All those conquests will net Panjab a lot of military power, research points, and prestige. Eventually, Panjab is given the option to westernize, and Panjab will enter the world stage! ==Post-Westernization== The combination of prestige and military power will immediately make Panjab a [[secondary power|secondary]] or [[great power]]. From there, you are free to do what you want! Africa could know of the greatness of Sikh. Maybe all of Persia will be conquered, with less infamy, thankfully! Eventually, though, war with Britain will happen, usually for you to reacquire a core. If you fight enough wars to free their puppets, eventually, one of them will fall to pan-nationalists, and formation of India is possible. {{Country list}}
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