维多利亚2
ParaWikis
最新百科
都市天际线2百科
英雄无敌3百科
维多利亚3百科
奇妙探险队2百科
罪恶帝国百科
英白拉多:罗马百科
热门百科
群星百科
欧陆风云4百科
十字军之王2百科
十字军之王3百科
钢铁雄心4百科
维多利亚2百科
ParaWikis
申请建站
ParaWikis
ParaCommons
最近更改
随机页面
加入QQ群
工具
链入页面
相关更改
特殊页面
页面信息
页面值
帮助
译名手册
字词转换
编辑指南
编辑规范
练手沙盒
资助我们
资助我们
×
欢迎访问维多利亚2百科!
注册一个账号
,一起参与编写吧!这里是
当前的工程
。
全站已采用新UI,任何使用上的问题请点击
这里
。欢迎所有对百科感兴趣的同学加入QQ群:
497888338
。
阅读
查看源代码
查看历史
讨论
查看“Occupation”的源代码
←
Occupation
因为以下原因,您没有权限编辑本页:
您请求的操作仅限属于该用户组的用户执行:
用户
您可以查看和复制此页面的源代码。
{{version|Heart of Darkness}} '''Occupation''' is an integral part of warfare. The by far best and fastests to force an enemy to capitulate in a war is to occupy provinces. In the base game and in [[A House Divided]] this was rather simple, but in Heart of Darkness different armies can besiege the same province at vastly different speeds. ==Basic Occupation== Occupation speed scales directly with how many brigades are in the occupation force, up to a maximum of thirteen brigades: a stack of ten units of infantry will occupy a province twice as quickly as a stack of five, but a stack of thirty will occupy a province at the same speed as a stack of thirteen. An army will suffer a base [[attrition]] rate of 2% while occupying a province; except in the cases of invasion forces too large for optimum efficiency, this is the only attrition they will suffer. Additionally while laying siege to a province, an invading army only receives 80% of the [[Supply Limit]] that the province owner's armies receive. ==Reconnaissance Efficiency== If an army includes a brigade with a Reconnaissance score then it will occupy provinces more quickly. The bonus to speed is equal to 50% times the Reconnaissance value of the highest-Reconnaissance brigade in the army. This bonus is reduced by having less than 100% Reconnaissance Efficiency. {{icon|Cavalry}} Cavalry, {{icon|Hussar}}Hussars, {{icon|Dragoon}}Dragoons and {{icon|Airplane}}Airplanes provide Reconnaissance to their army. So long as at least one tenth of the army is composed of Reconnaissance units, then the army's Reconnaissance Efficiency will be at {{green|100%}} and adding in extra Reconnaissance units will not speed up occupation.{{icon|Cuirassier}}Cuirassiers do not have reconnaissance despite their being mounted soldiers, until an invention unlocked in 1919 If less than one tenth of the stack has Reconnaissance, then the army's Reconnaissance Efficiency will be equal to the percentage of the required brigades present (i.e. one brigade out of twenty would give the army a Reconnaissance Efficiency of {{green|50%}}) and the increase to occupation speed will be lower. ==Siege Efficiency== A [[fort]] makes it take about {{red|75%}} longer to occupy a province per fort level (i.e. a level three fort will add 225% to the required occupation length). If an army includes a brigade with a Siege score, then it will reduce the effective level of a province's fort by one for every point of the highest-Siege brigade's Siege score. This effect is weakened by having less than 100% Siege Efficiency. {{icon|Engineer}}Engineers and {{icon|Armor}}Tanks provide Siege capability for their army. So long as at least one tenth of the army is composed of Siege units, then the army's Siege Efficiency will be at {{green|100%}} and adding in extra Siege units will not make the army any more effective against forts. An army's Siege value does not increase the speed of occupation in provinces that do not have a fortress. ==Previous Versions== In the base game and in [[A House Divided]] there was little use to using large stacks to occupy land with: supply limits were low, and the occupation did not speed up appreciably compared to a smaller stack. The [[Heart of Darkness]] expansion changed this dynamic significantly. [[Category:Warfare]]
本页使用的模板:
Template:Green
(
查看源代码
)
Template:Icon
(
查看源代码
)
Template:Red
(
查看源代码
)
Template:Version
(
查看源代码
)
返回
Occupation
。
×
登录
密码
记住登录
加入维多利亚2百科
忘记密码?
其他方式登录