维多利亚2
ParaWikis
最新百科
都市天际线2百科
英雄无敌3百科
维多利亚3百科
奇妙探险队2百科
罪恶帝国百科
英白拉多:罗马百科
热门百科
群星百科
欧陆风云4百科
十字军之王2百科
十字军之王3百科
钢铁雄心4百科
维多利亚2百科
ParaWikis
申请建站
ParaWikis
ParaCommons
最近更改
随机页面
加入QQ群
工具
链入页面
相关更改
特殊页面
页面信息
页面值
帮助
译名手册
字词转换
编辑指南
编辑规范
练手沙盒
资助我们
资助我们
×
欢迎访问维多利亚2百科!
注册一个账号
,一起参与编写吧!这里是
当前的工程
。
全站已采用新UI,任何使用上的问题请点击
这里
。欢迎所有对百科感兴趣的同学加入QQ群:
497888338
。
阅读
查看源代码
查看历史
讨论
查看“陆军科技”的源代码
←
陆军科技
因为以下原因,您没有权限编辑本页:
您请求的操作仅限属于该用户组的用户执行:
用户
您可以查看和复制此页面的源代码。
{{version|Heart of Darkness}} '''Army technology''' is one of the five major categories of technology. Army technology includes equipment, innovations or concepts which make your armies more able to fight other armies. == 陆军子类别 == === 陆军学说 === The Army Doctrine subcategory focuses on defence. Each technology increases the Dig-In Cap as well as the [[Fort]] max level. This comes at the cost of increased supply consumption. The inventions mainly increase units' defence value. The inventions from the fifth technology, ''Infiltration'', unlock Armor unit type and tank factories. {| class="wikitable plainlist" |- ! Technology Name !! Activation Year !! Default Cost !! Effects from technology !! Effects from [[inventions]] |- | 后拿破仑时代军事思想|| 1836 || 3600 || {{plainlist| * ''Allows [[Fort]]'' * Armies: Organisation {{green|+5}} * Armies: Supply Consumption {{red|+10%}} * Dig-In Cap: {{green|+1}}}} | {{plainlist| * {{icon|irregular}} Irregular: Defence {{green|+1}} * {{icon|infantry}} Infantry: Defence {{green|+1}} * {{icon|guard}} Guard: Defence {{green|+1}} * {{icon|engineer}} Engineer: Defence {{green|+1}} * {{icon|cavalry}} Cavalry: Defence {{green|+1}} * {{icon|dragoon}} Dragoon: Defence {{green|+1}} * {{icon|cuirassier}} Cuirassier: Defence {{green|+1}} * {{icon|hussar}} Hussar: Defence {{green|+1}}}} |- | 战略机动 || 1836 || 7200 || {{plainlist| * Armies: Supply Consumption {{red|+10%}} * [[Fort]] max Level: {{green|+1}} * Dig-In Cap: {{green|+1}}}} | {{plainlist| * {{icon|irregular}} Irregular: Defence {{green|+1}} * {{icon|infantry}} Infantry: Defence {{green|+1}} * {{icon|guard}} Guard: Defence {{green|+1}} * {{icon|engineer}} Engineer: Defence {{green|+1}} * {{icon|cavalry}} Cavalry: Defence {{green|+1}} * {{icon|dragoon}} Dragoon: Defence {{green|+1}} * {{icon|hussar}} Hussar: Defence {{green|+1}} * {{icon|artillery unit}} Artillery: Defence {{green|+1}} * Mobilisation Size: {{green|+1%}}}} |- | 陆军集中防御体系 || 1850 || 10800 || {{plainlist| * Armies: Supply Consumption {{red|+20%}} * [[Fort]] max Level: {{green|+1}} * Dig-In Cap: {{green|+1}} * {{icon|engineer}} Engineer: Support {{green|+25%}}}} | {{plainlist| * {{icon|irregular}} Irregular: Defence {{green|+1}} * {{icon|infantry}} Infantry: Defence {{green|+2}} * {{icon|guard}} Guard: Defence {{green|+2}} * {{icon|engineer}} Engineer: Defence {{green|+2}} * {{icon|cavalry}} Cavalry: Defence {{green|+1}} * {{icon|dragoon}} Dragoon: Defence {{green|+2}} * {{icon|hussar}} Hussar: Defence {{green|+2}} * {{icon|artillery unit}} Artillery: Defence {{green|+2}} * Mobilisation Size: {{green|+1%}} * Armies: Supply Consumption {{red|+10%}} * {{icon|engineer}} Engineer: Siege {{green|+1}} * {{icon|dragoon}} Dragoon: Reconaissance {{green|+1}} * {{icon|hussar}} Hussar: Reconaissance {{green|+1}}}} |- | 纵深防御体系 || 1870 || 14400 || {{plainlist| * Armies: Supply Consumption {{red|+20%}} * [[Fort]] max Level: {{green|+1}} * Dig-In Cap: {{green|+1}} * {{icon|engineer}} Engineer: Support {{green|+25%}}}} | {{plainlist| * {{icon|irregular}} Irregular: Defence {{green|+1}} * {{icon|irregular}} Irregular: Attack {{green|+0.5}} * {{icon|infantry}} Infantry: Defence {{green|+2}} * {{icon|infantry}} Infantry: Attack {{green|+1}} * {{icon|guard}} Guard: Defence {{green|+2}} * {{icon|guard}} Guard: Attack {{green|+1}} * {{icon|engineer}} Engineer: Defence {{green|+2}} * {{icon|engineer}} Engineer: Attack {{green|+1}} * {{icon|cavalry}} Cavalry: Defence {{green|+1}} * {{icon|cavalry}} Cavalry: Attack {{green|+0.5}} * {{icon|dragoon}} Dragoon: Defence {{green|+2}} * {{icon|dragoon}} Dragoon: Attack {{green|+1}} * {{icon|hussar}} Hussar: Defence {{green|+2}} * {{icon|hussar}} Hussar: Attack {{green|+1}} * {{icon|cuirassier}} Cuirassier: Defence {{green|+1}} * {{icon|artillery unit}} Artillery: Defence {{green|+2}} * Armies: Supply Consumption {{red|+15%}}}} |- | 渗透战术 || 1900 || 18000 || {{plainlist| * Armies: Supply Consumption {{red|+20%}} * [[Fort]] max Level: {{green|+1}} * Dig-In Cap: {{green|+1}}}} | {{plainlist| * ''Allows construction of {{icon|armor}} Armor'' * ''Allows {{icon|tanks}} Tank Factory'' * ''Activate: {{icon| tanks}} Tanks'' * {{icon|irregular}} Irregular: Attack {{green|+0.5}} * {{icon|irregular}} Irregular: Defence {{green|+1}} * {{icon|infantry}} Infantry: Attack {{green|+2}} * {{icon|guard}} Guard: Attack {{green|+2}} * {{icon|engineer}} Engineer: Attack {{green|+2}} * {{icon|engineer}} Engineer: Defence {{green|+1}} * {{icon|cavalry}} Cavalry: Attack {{green|+0.5}} * {{icon|cavalry}} Cavalry: Defence {{green|+1}} * {{icon|dragoon}} Dragoon: Attack {{green|+1}} * {{icon|hussar}} Hussar: Attack {{green|+1}} * {{icon|cuirassier}} Cuirassier: Attack {{green|+1}} * {{icon|cuirassier}} Cuirassier: Defence {{green|+1}} * {{icon|armor}} Armor: Attack {{green|+2}} * {{icon|armor}} Armor: Defence {{green|+4}} * {{icon|armor}} Armor: Siege {{green|+1}} * {{icon|armor}} Armor: Supply Consumbtion {{red|+100%}} * Armies: Supply Consumption {{red|+10%}} * {{icon|engineer}} Engineer: Siege {{green|+1}}}} |- | 现代军队学说 || 1919 || 21600 || {{plainlist| * Armies: Supply Consumption {{red|+20%}} * [[Fort]] max Level: {{green|+1}} * Dig-In Cap: {{green|+1}}}} | {{plainlist| * {{icon|irregular}} Irregular: Defence {{green|+2}} * {{icon|infantry}} Infantry: Attack {{green|+2}} * {{icon|infantry}} Infantry: Defence {{green|+2}} * {{icon|guard}} Guard: Attack {{green|+2}} * {{icon|guard}} Guard: Defence {{green|+2}} * {{icon|engineer}} Engineer: Attack {{green|+2}} * {{icon|engineer}} Engineer: Defence {{green|+2}} * {{icon|engineer}} Engineer: Siege {{green|+1}} * {{icon|cavalry}} Cavalry: Defence {{green|+2}} * {{icon|dragoon}} Dragoon: Defence {{green|+2}} * {{icon|hussar}} Hussar: Defence {{green|+2}} * {{icon|cuirassier}} Cuirassier: Defence {{green|+2}} * {{icon|artillery unit}} Artillery: Defence {{green|+2}} * {{icon|armor}} Armor: Attack {{green|+2}} * {{icon|armor}} Armor: Defence {{green|+2}} * {{icon|armor}} Armor: Siege {{green|+1}} * {{icon|armor}} Armor: Max Speed {{green|+1 KPH}} * Armies: Supply Consumption {{green|−30%}} * Armies: Max Speed {{green|+1 KPH}} * Armies: Organization {{green|+10}} * Morale: {{green|+50%}}}} |} === 轻武器 === The Light Armament Subcategory unlocks new unit types and increases their effectiveness by decreasing combat width and increasing their attack/defence value. This comes at the cost of increased supply consumption. Noteworthy technologies are ''Machine Guns'', which gives a pretty significant +4 increase to defence for infantry, guard and engineer units as well as ''Breech-loaded Rifles'', as its inventions will help in colonization. {| class="wikitable plainlist" |- ! Technology Name !! Activation Year !! Default Cost !! Effects from technology !! Effects from [[inventions]] |- | 燧发枪 || 1836 || 3600 | *''Allows construction of {{icon|infantry}} Infantry'' *Combat Width {{green|−1}} | *{{icon|irregular}}Irregular: Attack {{green|+0.5}} *{{icon|irregular}}Irregular: Supply Consumption {{red|+10%}} *{{icon|infantry}}Infantry: Attack {{green|+1}} *{{icon|infantry}}Infantry: Supply Consumption {{red|+10%}} *{{icon|cavalry}}Cavalry: Attack {{green|+0.5}} *{{icon|cavalry}}Cavalry: Supply Consumption {{red|+10%}} *{{icon|dragoon}}Dragoon: Attack {{green|+1}} *{{icon|dragoon}}Dragoon: Supply Consumption {{red|+10%}} *{{icon|hussar}}Hussar: Attack {{green|+1}} *{{icon|hussar}}Hussar: Supply Consumption {{red|+10%}} |- | 前膛枪 || 1836 || 7200 | *''Allows construction of{{icon|engineer}} Engineer'' *Combat Width {{green|−2}} | *{{icon|irregular}}Irregular: Attack {{green|+0.5}} *{{icon|irregular}}Irregular: Supply Consumption {{red|+10%}} *{{icon|infantry}}Infantry: Attack {{green|+1}} *{{icon|infantry}}Infantry: Supply Consumption {{red|+10%}} *{{icon|engineer}}Engineer: Attack {{green|+1}} *{{icon|engineer}}Engineer: Supply Consumption {{red|+10%}} *{{icon|cavalry}}Cavalry: Attack {{green|+0.5}} *{{icon|cavalry}}Cavalry: Supply Consumption {{red|+10%}} *{{icon|dragoon}}Dragoon: Attack {{green|+1}} *{{icon|dragoon}}Dragoon: Supply Consumption {{red|+10%}} |- | 后膛枪 || 1850 || 10800 | * ''Allows construction of{{icon|guard}} Guard'' *Combat Width {{green|−2}} | * {{icon|irregular}}Irregular: Attack {{green|+0.5}} *{{icon|irregular}}Irregular: Supply Consumption {{red|+20%}} *{{icon|infantry}}Infantry: Attack {{green|+1}} *{{icon|infantry}}Infantry: Supply Consumption {{red|+20%}} *{{icon|guard}}Guard: Attack {{green|+1}} *{{icon|guard}}Guard: Supply Consumption {{red|+20%}} *{{icon|engineer}}Engineer: Attack {{green|+1}} *{{icon|engineer}}Engineer: Supply Consumption {{red|+20%}} *{{icon|cavalry}}Cavalry: Attack {{green|+0.5}} *{{icon|cavalry}}Cavalry: Supply Consumption {{red|+20%}} *{{icon|dragoon}}Dragoon: Attack {{green|+1}} *{{icon|dragoon}}Dragoon: Supply Consumption {{red|+20%}} *{{icon|hussar}}Hussar: Attack {{green|+1}} *{{icon|hussar}}Hussar: Supply Consumption {{red|+20%}} *Min. Liferating: {{green|−10%}} |- | 机枪 || 1870 || 14400 || Combat Width {{green|−5}} | * {{icon|irregular}}Irregular: Defence {{green|+1}} *{{icon|irregular}}Irregular: Supply Consumption {{red|+20%}} *{{icon|infantry}}Infantry: Defence {{green|+4}} *{{icon|infantry}}Infantry: Supply Consumption {{red|+20%}} *{{icon|guard}}Guard: Defence {{green|+4}} *{{icon|guard}}Guard: Supply Consumption {{red|+20%}} *{{icon|engineer}}Engineer: Defence {{green|+4}} *{{icon|engineer}}Engineer: Supply Consumption {{red|+20%}} *{{icon|cavalry}}Cavalry: Defence {{green|+1}} *{{icon|cavalry}}Cavalry: Supply Consumption {{red|+20%}} *{{icon|dragoon}}Dragoon: Defence {{green|+2}} *{{icon|dragoon}}Dragoon: Supply Consumption {{red|+20%}} *{{icon|cuirassier}}Cuirassier: Defence {{green|+1}} *{{icon|cuirassier}}Cuirassier: Supply Consumption {{red|+20%}} *{{icon|hussar}}Hussar: Defence {{green|+3}} *{{icon|hussar}}Hussar: Supply Consumption {{red|+20%}} |- | 手动枪机 || 1900 || 18000 | * Combat Width {{green|−5}} *''Changes unit appearance'' | * {{icon|irregular}}Irregular: Attack {{green|+0.5}} *{{icon|irregular}}Irregular: Supply Consumption {{red|+20%}} *{{icon|infantry}}Infantry: Attack {{green|+4}} *{{icon|infantry}}Infantry: Supply Consumption {{red|+20%}} *{{icon|engineer}}Engineer: Attack {{green|+1}} *{{icon|engineer}}Engineer: Supply Consumption {{red|+20%}} *{{icon|guard}}Guard: Attack {{green|+4}} *{{icon|guard}}Guard: Supply Consumption {{red|+20%}} *{{icon|cavalry}}Cavalry: Attack {{green|+0.5}} *{{icon|cavalry}}Cavalry: Supply Consumption {{red|+20%}} *{{icon|dragoon}}Dragoon: Attack {{green|+1}} *{{icon|dragoon}}Dragoon: Supply Consumption {{red|+20%}} *{{icon|cuirassier}}Cuirassier: Attack {{green|+1}} *{{icon|cuirassier}}Cuirassier: Supply Consumption {{red|+20%}} *{{icon|hussar}}Hussar: Attack {{green|+1}} *{{icon|hussar}}Hussar: Supply Consumption {{red|+20%}} |- | 现代师结构 || 1919 || 21600 | * Combat Width {{green|−5}} *''Changes unit appearance'' | * {{icon|irregular}}Irregular: Attack {{green|+1}} *{{icon|irregular}}Irregular: Defence {{green|+2}} *{{icon|irregular}}Irregular: Supply Consumption {{red|+20%}} *{{icon|infantry}}Infantry: Attack {{green|+4}} *{{icon|infantry}}Infantry: Defence {{green|+2}} *{{icon|infantry}}Infantry: Supply Consumption {{red|+20%}} *{{icon|guard}}Guard: Attack {{green|+4}} *{{icon|guard}}Guard: Defence {{green|+2}} *{{icon|guard}}Guard: Supply Consumption {{red|+20%}} *{{icon|engineer}}Engineer: Attack {{green|+2}} *{{icon|engineer}}Engineer: Defence {{green|+2}} *{{icon|engineer}}Engineer: Supply Consumption {{red|+20%}} *{{icon|cavalry}}Cavalry: Attack {{green|+1}} *{{icon|cavalry}}Cavalry: Defence {{green|+2}} *{{icon|cavalry}}Cavalry: Reconnaissance {{green|+2}} *{{icon|cavalry}}Cavalry: Supply Consumption {{red|+20%}} *{{icon|dragoon}}Dragoon: Attack {{green|+2}} *{{icon|dragoon}}Dragoon: Defence {{green|+2}} *{{icon|dragoon}}Dragoon: Reconnaissance {{green|+1}} *{{icon|dragoon}}Dragoon: Supply Consumption {{red|+20%}} *{{icon|cuirassier}}Cuirassier: Attack {{green|+2}} *{{icon|cuirassier}}Cuirassier: Defence {{green|+2}} *{{icon|cuirassier}}Cuirassier: Reconnaissance {{green|+2}} *{{icon|cuirassier}}Cuirassier: Supply Consumption {{red|+20%}} *{{icon|hussar}}Hussar: Attack {{green|+2}} *{{icon|hussar}}Hussar: Defence {{green|+2}} *{{icon|hussar}}Hussar: Reconnaissance {{green|+1}} *{{icon|hussar}}Hussar: Supply Consumption {{red|+20%}} *Armies: Supply Consumption {{green|−30%}} |} === 重武器 === The Heavy Armament subcategory focuses on making artillery better. This comes at the cost of increased supply consumption. {| class="wikitable plainlist" |- ! Technology Name !! Activation Year !! Default Cost !! Effects from technology !! Effects from [[inventions]] |- | 铜制前膛炮 || 1836 || 3600 || ''Allows the construction of {{icon|artillery unit}} Artillery'' || - |- | 铁制前膛炮 || 1836 || 7200 | * {{icon|artillery unit}}Artillery: Attack {{green|+0.25}} *{{icon|artillery unit}}Artillery: Support {{green|+50%}} *{{icon|artillery unit}}Artillery: Supply Consumption {{red|+15%}} | - |- | 铁制后膛炮 || 1850 || 10800 | *{{icon|artillery unit}}Artillery: Attack {{green|+0.25}} *{{icon|artillery unit}}Artillery: Support {{green|+50%}} *{{icon|artillery unit}}Artillery: Supply Consumption {{red|+30%}} | - |- | 钢制后膛炮 || 1870 || 14400 | *{{icon|artillery unit}}Artillery: Attack {{green|+0.50}} *{{icon|artillery unit}}Artillery: Support {{green|+50%}} *{{icon|artillery unit}}Artillery: Supply Consumption {{red|+30%}} | - |- | 间接火力支援 || 1900 || 18000 | * {{icon|artillery unit}}Artillery: Attack {{green|+0.50}} *{{icon|artillery unit}}Artillery: Defence {{green|+2}} *{{icon|artillery unit}}Artillery: Support {{green|+100%}} *{{icon|artillery unit}}Artillery: Supply Consumption {{red|+30%}} | - |- | 重型装备 || 1919 || 21600 | * {{icon|artillery unit}}Artillery: Attack {{green|+0.50}} *{{icon|artillery unit}}Artillery: Defence {{green|+2}} *{{icon|artillery unit}}Artillery: Support {{green|+100%}} *{{icon|artillery unit}}Artillery: Supply Consumption {{red|+30%}} | * {{icon|artillery unit}}Artillery: Attack {{green|+0.5}} *{{icon|artillery unit}}Artillery: Defence {{green|+2}} *{{icon|artillery unit}}Artillery: Support {{green|+50%}} *{{icon|artillery unit}}Artillery: Supply Consumption {{red|+125%}} *{{icon|armor}}Armor: Attack {{green|+4}} *{{icon|armor}}Armor: Defence {{green|+2}} *{{icon|armor}}Armor: Max Speed {{green|+1 KPH}} *{{icon|armor}}Armor: Supply Consumption {{red|+150%}} |} === 军事科学 === The Military Science subcategory increases organisation at the cost of increased supply consumption. The first technology also unlocks all cavalry unit types while the last technology unlocks airplanes. {| class="wikitable plainlist" |- ! Technology Name !! Activation Year !! Default Cost !! Effects from technology !! Effects from [[inventions]] |- | 军事参谋系统 || 1836 || 3600 | *Armies: Organisation {{green|+5}} *Armies: Supply Consumption {{red|+10%}} | * ''Allows construction of {{icon|dragoon}} Dragoon'' *''Allows construction of {{icon|cuirassier}} Cuirassier'' *''Allows construction of {{icon|hussar}} Hussar'' |- | 军事计划 || 1836 || 7200 | * Armies: Organisation {{green|+5}} *Armies: Supply Consumption {{red|+10%}} | * Armies: Organisation {{green|+5}} *Armies: Supply Consumption {{red|+10%}} *Mobilisation size {{green|+2%}} |- | 军事统计学 || 1850 || 10800 | * Armies: Organisation {{green|+5}} *Armies: Supply Consumption {{red|+20%}} | *Armies: Organisation {{green|+7.5}} *Armies: Supply Consumption {{red|+15%}} |- | 陆军后勤学 || 1870 || 14400 | *Armies: Organisation {{green|+5}} *Armies: Supply Consumption {{red|+20%}} *Mobilisation Size {{green|+5%}} | * Armies: Organisation {{green|+7.5}} *Armies: Supply Consumption {{red|+15%}} |- | 陆军军事导向主义 || 1900 || 18000 | *Armies: Organisation {{green|+10}} *Armies: Supply Consumption {{red|+20%}} | *''Can use Gas Attack'' *''Can defend against Gas Attack'' *Armies: Organisation {{green|+5}} *Armies: Supply Consumption {{red|+10%}} *Mobilisation impact {{green|−5%}} |- | 航空学 || 1914 || 21600 | *Armies: Organisation {{green|+10}} *Armies: Supply Consumption {{red|+20%}} | * ''Allows construction of {{icon|airplane}} Airplane'' *{{icon|airplane}}Airplane: Attack {{green|+2}} *{{icon|airplane}}Airplane: Defence {{green|+15}} *{{icon|airplane}}Airplane: Support {{green|+400%}} *{{icon|airplane}}Airplane: Reconnaissance {{green|+2}} *{{icon|airplane}}Airplane: Organisation {{green|+30}} |} === 陆军指挥艺术 === The Army Leadership subcategory increases unit morale (which increases organisation recovery rate) and military tactics (which decreases the casualties obtained during battle). This comes at the cost of increased supply consumption. {| class="wikitable plainlist" |- ! Technology Name !! Activation Year !! Default Cost !! Effects from technology !! Effects from [[inventions]] |- | 陆军指挥法则 || 1836 || 3600 | * Morale: {{green|+25%}} *Military Tactics: {{green|+25%}} *Armies: Supply Consumption {{red|+10%}} | - |- | 陆军职业化 || 1836 || 7200 | * Morale: {{green|+10%}} *Military Tactics: {{green|+25%}} *Armies: Supply Consumption {{red|+10%}} | * Morale: {{green|+15%}} *Mobilisation Impact: {{green|−10%}} |- | 陆军决策理论 || 1850 || 10800 | * Morale: {{green|+20%}} *Military Tactics: {{green|+25%}} *Armies: Supply Consumption {{red|+20%}} | * Armies: Organisation {{green|+2.5}} *Armies: Max Speed {{green|+1 KPH}} *Morale: {{green|+30%}} |- | 陆军风险分析 || 1870 || 14400 | * Morale: {{green|+20%}} *Military Tactics: {{green|+25%}} *Armies: Supply Consumption {{red|+20%}} | * Armies: Organisation {{green|+2.5}} *Armies: Max Speed {{green|+1 KPH}} *{{icon|cavalry}}Cavalry: Max Speed {{green|+1 KPH}} *{{icon|dragoon}}Dragoon: Max Speed {{green|+1 KPH}} *{{icon|cuirassier}}Cuirassier: Max Speed {{green|+1 KPH}} *{{icon|hussar}}Hussar: Max Speed {{green|+1 KPH}} *Morale: {{green|+30%}} |- | 陆军士官训练制度 || 1900 || 18000 | * Morale: {{green|+25%}} *Military Tactics: {{green|+25%}} *Armies: Supply Consumption {{red|+20%}} | * Armies: Organisation {{green|+5}} *Armies: Max Speed {{green|+1 KPH}} *Morale: {{green|+50%}} |- | 一战经验 || 1919 || 21600 | * Morale: {{green|+50%}} *Military Tactics: {{green|+25%}} *Armies: Supply Consumption {{red|+20%}} | - |} [[Category:Technologies]]
本页使用的模板:
Template:Green
(
查看源代码
)
Template:Icon
(
查看源代码
)
Template:Red
(
查看源代码
)
Template:Version
(
查看源代码
)
返回
陆军科技
。
×
登录
密码
记住登录
加入维多利亚2百科
忘记密码?
其他方式登录