维多利亚2
ParaWikis
最新百科
都市天际线2百科
英雄无敌3百科
维多利亚3百科
奇妙探险队2百科
罪恶帝国百科
英白拉多:罗马百科
热门百科
群星百科
欧陆风云4百科
十字军之王2百科
十字军之王3百科
钢铁雄心4百科
维多利亚2百科
ParaWikis
申请建站
ParaWikis
ParaCommons
最近更改
随机页面
加入QQ群
工具
链入页面
相关更改
特殊页面
页面信息
页面值
帮助
译名手册
字词转换
编辑指南
编辑规范
练手沙盒
资助我们
资助我们
×
欢迎访问维多利亚2百科!
注册一个账号
,一起参与编写吧!这里是
当前的工程
。
全站已采用新UI,任何使用上的问题请点击
这里
。欢迎所有对百科感兴趣的同学加入QQ群:
497888338
。
阅读
查看源代码
查看历史
讨论
查看“大清”的源代码
←
大清
因为以下原因,您没有权限编辑本页:
您请求的操作仅限属于该用户组的用户执行:
用户
您可以查看和复制此页面的源代码。
{{version|Heart of Darkness}} {{Country |Flag=[[File:China.png|325px]] |Government Type=绝对君主制 |Ruling Party=皇帝派(保守主义) |Capital=北京 (ID 1612) |Population=5178万 |Primary Culture= 满族 |Accepted Cultures=北方汉人 |Literacy=3.5% |National Value=秩序 |Tech School=未开化国家 |Status=未开化国家 }} [[File:China Screenshot.jpg|thumb|1836年的中国及其次国家]] 1836年的'''中国'''处于清朝统治下,虽然科技十分落后,但却坐拥着庞大的人口与巨大的财富。这个曾经的亚洲文明中心这时甚至已经不如{{flag|日本}}发达。保留下她地区性大国地位的仅仅知识她庞大的人口和数量巨大的军队。但在完成[[西化]]并[[开化国家|开化]]之后,中国毋庸置疑的会成为世界上最强大的国家之一。被一心殖民扩张的西方列强包围的中国必须要和这些潜在的殖民侵略者们搞好关系,尤其是要注意{{flag|联合王国}}和{{flag|俄罗斯帝国}}。 中国是游戏中最有可能成为第一列强的国家,甚至比[[联合王国|大英帝国]]还要高。 中国会被割据出数个视同大清附庸国的[[卫星国#特殊的卫星国|次国家]]:{{flag|广西}}、{{flag|云南}}、{{flag|新疆}}、{{flag|满洲国}}、{{flag|蒙古}}和{{flag|青海}}。在西化完成时他们会被中国自动吞并,除非他们已经完全独立。{{flag|西藏}}则视为大清的附庸国而不是次国家,因此无法通过西化吞并。 次国家从有的方面反而有利于中国,他们拥有自己独立的[[国家焦点]],因此可以期待他们自己来焦点士兵和/或神职人员。 == 第一步 == 早期必须要优先完成[[西化]]上。接下所有的军事任务可以以[[斗争性]]为代价快速提升研究点数。要允许外国人随意进出国门并保持好和列强们的友好关系,如有必要,甚至可以允许提高斗争性作为代价。 对中国最大的威胁来自于斗争性的提升和列强的侵略。在中国,你可以看到数以百万计的叛军数量。 === 控制叛军 === 请保持低税率以维持人民的幸福度和低斗争性。事实上,中国永远不应该缺钱。在尽可能低的国民税率和负25%关税下挣钱是完全可能的。当然,要慢慢的调低税率防止经济崩溃。在最贫穷的人民都能过上小康生活时为国家获取巨大财富带来的满足感是非常令人愉悦的。 要时刻关注派系,他们的规模可以高达数百万人。失去威望会严重影响西化进程。尽量降低斗争性来避免暴力革命。 时刻关注[[列强]]们的动向:在开局时,他们中的任何一个都可以对科技落后的中国军队轻易造成数以千计的损伤。除了恐怖的数量之外,中国军队需要很多年来赶上西方列强。 通过获得土地可以有效的推动西化进程。{{flag|越南}}、{{flag|旁遮普}}和{{flag|朝鲜}}是良好的用于获取大量研究点数的征服对象。 ===[[The Taiping Rebellion]]=== If China's [[consciousness]] rises above 3, then there is a chance that the event [[The Taiping Rebellion]] will spawn a civil war between China and {{flag|Heavenly Kingdom}}. Especially after 1865 it only has a [[mean time to happen]] of 1.2 months. Neither [[substates]] nor allies will participate in the war, and it is usually fought out between the two alone. Heavenly Kingdom should be relatively easy to beat, and will only pose a problem if it comes at a time, where China is severely challenge from another angle. Since it has such a low mean time to happen post 1865, it might be a good idea, to actively provoke it by raising consciousness when China is fully prepared, since it can only happen once. == Post-westernisation == Once China has westernised, the [[substates]] will be annexed, which will only add to China's immense population and army. One should be aware, that when the substates are annexed, their armies are deleted, so one might open a tiny window of opportunity if China's proper armies are not trained. Make sure to have a sizeable standing army when China westernises. China has an incredible capacity for industrial development. With the wealth flowing into the treasury, building new facilities will be a simple matter. After Westernising, there will be many thousands of unemployed {{icon|craftsmen}}craftsmen, so build factories quickly and liberally. China's industrial capacity is limited mostly by factory building time more than lack of labourers. Avoid building canned food factories, as they take away food, which cause the population to revolt. Russia is a common first foe, likely to attack through the Sofianova region in the earlier years, so do not show weakness there. With all the soldiers at China's disposal there should never be an undefended border. The AI is often intimidated by vast numbers, even if their technology is far superior. China's population is big. In case of an attack by a foreign power, don't hesitate to throw your entire army at the threat. China can build a new one. By 1850, the population should have enough {{icon|soldiers}}soldiers for upwards of 1000 standing brigades, with some 900 reserve brigades in an emergency, if not more. Sooner or later you should become a great power. After industrialising you should be ranked first, when your Industry score flies past Great Britain's without looking back. At this point, the choice is yours. As far as unstoppable juggernauts go, China can certainly be one. ===== Military: ===== You can amass countless brigades, but will stay far behind Europe technologically until you focus on the military. If you aren't friends with Great Britain or Russia, make sure you're able to fight them before you tick them off. ===== Navy: ===== Don't bother making a huge Navy until you have steamships. Still, a small fleet of sailing ships is recommended for transporting invasion forces and enacting blockades. Such a fleet proves especially useful against Dai Nam. ===== Industry: ===== You will never employ all your craftsmen, no matter how many factories you build and expand. Give one a job, three more come of age. ===== Conquest: ===== Post westernisation {{flag|Japan}} should be no match to China, and they have a big population with a great literacy, and most likely also a lot of industry to take. Note that China might not be able to match Japan's fleet just after westernising. Otherwise British-controlled {{flag|Australia}} or Dutch Indonesia.¨ [[Russia]] has usually taken Outer Manchuria with the decision [[The Peking Convention]]. When westernised China should have no problem to take the province back. ===== Technology: ===== [[Medicine]] might be a priority to even further boost China's enormous population and avoid losing them in war. Otherwise Cultural tech to give more [[National Focus]]es and catching up with industrial and navy techs might be priority. ===Naval China=== The Chinese navy starts out incredibly weak, so it must become the immediate focus after westernisation if a naval China is to become a viable option. Your army will mostly take care of itself due to your massive population and the sheer size of it should be enough to push around most smaller nations, even if your army is outdated. One should therefore prioritise [[Naval technology]] over [[Army technology]]. A partially neglected army can be brought up to speed fairly quickly, but a neglected industry can prevent China from growing to its full potential. In addition to researching your navy, build as many naval bases as possible. ===Land Military=== In 1836 China has the world's largest standing army, {{flag|Guangxi}} will have the third-largest and {{flag|Yunnan}} will have the fourth-largest. Even though it's in control of insane amounts of manpower, it's lacking the proper technology and will do so as long as it's not westernised. [[Russia]] and [[Great Britain]] can easily take one or two states if they are provoked. If China ends up in a war with one of the two nations, it should NOT occupy anything. Quickly take control over the substates troops as they will wander into enemy territory and will be eradicated. But all other uncivilised nations besides [[Japan]] will not stand a chance. '''Advantages''' *Obscene population size; you will never run out of manpower for both factories and armies *Resources extremely plentiful *Lots of weak uncivilised neighbours ripe for conquest *Isolated from the large Great Wars in Europe later on in the game '''Disadvantages''' *Extreme amounts of micromanagement required to run the country late game *Rebellions long lasting and almost impossible to put down *Shares large border with Russia, which makes for a very dangerous early game enemy *Cholera [[epidemics]] and emigration cause massive population loss unless you change government type and social policies *Very low [[literacy]] rate and expensive education cost, so lagging behind on the small amount of techs you start with is easy ==Chinese decisions== China has two native [[decisions]]: * [[End the Manchu Dominance]] * [[Support the Boxer rebels]] On top of that the [[decision]], [[Burn the Summer Palace]] requires an enemy [[great power]] to occupy Beijing during a war. ==China in Vanilla== In Vanilla, China is one big unified country without the substates. The substates are instead called [[Cliques]], and they are releasable nations. This does however not make China an easier nation to manage. {{flag|Tibet}} is also an independent nation instead of a Vassal, but on the other hand [[Korea]] is a vassal instead of an ally. {{country list}}
本页使用的模板:
Template:Clear
(
查看源代码
)
Template:Country
(
查看源代码
)
Template:Country list
(
查看源代码
)
Template:Flag
(
查看源代码
)
Template:Icon
(
查看源代码
)
Template:Navbox
(
查看源代码
)
Template:Version
(
查看源代码
)
返回
大清
。
×
登录
密码
记住登录
加入维多利亚2百科
忘记密码?
其他方式登录