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{{version|Timeless}} An '''event''' is a pop-up during the game, that has an effect on anything from a single province, a nation to world politics. It is very similar to a [[decision]] and the only difference is that the player (or the AI) has control over decisions while events are somewhat random. There are essentially two ways an event can be provoked: * Some Events have a set of parameters that need to be fulfilled in order for the event to happen. It can be anything e.g. a certain nation existing, a certain date passed, a certain invention or anything else. If these requirements are fulfilled, there is a [[mean time to happen]] (short: MTTH), which tells the average time for the event to fire in months. * as an effect of another nation taking a decision e.g. [[An Elephant for America? (decision)]]. ''Here you can find a [[list of events]].'' ===Mean Time to Happen=== Mean time to happen (MTTH) is a concept used by the game's engine to determine how often events should occur. This is more useful than a probability, because a probability depends on how frequently an event is checked: if an event has the potential to fire every month, its probability must be a lot lower than if it can only fire every year, lest it fire much more often. An MTTH remains constant, however. The probability of an event with a certain MTTH happening at a given moment is 1/MTTH. An event with an MTTH of 50 years has 1/50 = 0.02 chance of happening each year, for example, while an event with an MTTH of 200 days has a 1/200 = 0.005 chance of happening each day, assuming it has the potential to fire on any day. ====See also==== *[[Wikipedia:Geometric distribution]] ===Event chains=== Some events come in clusters, where the first one will eventually lead to more events related to the same issue. These clusters are often called event chains. As an example [[The Sioux Wars]] will eventually lead the [[End of the Sioux Wars]]. ===How to mod an event=== For a guide on how to mod in an event look at [[How to make an event]]. [[category:Events|*]]
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