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{{version|Heart of Darkness}} {{Country |Government Type=Absolute monarchy |Ruling Party=Lamaite Faction (Conservative) |Capital=Lhasa |Population=769.96k |Primary Culture=Tibetan |Literacy=1.4% |National Value=Order |Tech School=Uncivilized |Status=Uncivilized }} [[File:China Screenshot.jpg|thumb|Tibet is a vassal of China, but not a substate]] '''Tibet''' starts the game as a Vassal of {{Flag|China}}. It has a large area, but a relatively small population, horrible [[literacy]] and no army to speak of. It is however NOT a [[substate]] of china like {{flag|Guangxi}}, {{flag|Yunnan}}, {{flag|Xinjiang}}, {{flag|Manchuria}} and {{flag|Qinghai}}. That means that Tibet will not be fully annexed if/when China westernizes, but Tibet will not gain independence when it does. Therefore, there is both less dangers compared to the substates but also less opportunities. Tibet begins with a very small economy, her only source of income being {{icon|cattle}}cattle. Until Tibet westernizes the player can expect their [[budget|income]] to be very limited. Usually the easiest way to [[westernize]] is to conquer other uncivilized nations, but Tibet does not have this possibility. One must therefore break free as soon as possible. The only feasible way to do this is if there is a revolution in Beijing. There is however no way, that the player could provoke this. Reactionaries are however a common sight in China, but one can only prey. A big part of Tibets playthrough depends on when/if there is a [[rebels|revolution]] in China. When Tibet becomes independent, they can attack either {{flag|Bhutan}} or {{flag|Panjab}}-owned {{flag|Ladakh}} as they hold [[POPs]] of Tibetan culture. Bhutan is by far the easiest target, but also the least valuable. =====Tibet in Vanilla===== In Vanilla Tibet is a completely independent country, which makes the game a lot easier. {{Country list}}
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